Category:Corse: Difference between revisions

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{{Bestiary Description 2
[[Image:corse.jpg|thumb|Corse]]
|Image=
{| align="right"
|Japanese=コース
| __TOC__
|Type=Undead
|}
|Related=
|Main Job=BLM, DRK
|Sub Job=
|Crystal=dark
|Detects=sound, hp
|Adversary Description 2 Row=
{{Adversary Description 2 Row
|Variation=Ordinary Corse
|Physical=100
|Magical=75
|Breath=50
|Slashing=87.5
|Blunt=112.5
|H2H=112.5
|Piercing=50
|Ranged=50
|Fire=130
|Wind=115
|Thunder=115
|Light=150
|Ice=70
|Earth=70
|Water=115
|Dark=60
}}
{{Adversary Description 2 Row
|Variation=Crimson Robe Variant
|Physical=100
|Magical=75
|Breath=50
|Slashing=87.5
|Blunt=112.5
|H2H=112.5
|Piercing=50
|Ranged=50
|Fire=115
|Wind=100
|Thunder=100
|Light=50
|Ice=30
|Earth=50
|Water=85
|Dark=30
}}
|Notes=
*While ordinary Corse have a standard 100 Magic Defense value. Notorious Monsters tend to have a comparably higher value of Magic Defense.
**Add this to their higher INT and a 25% cut to magic damage, and Corses are a bit more resilient towards magic than other foes.
}}
==Abilities==
{{Bestiary Abilities Table
|Bestiary Abilities Row=
{{Bestiary Abilities Row
|Abilities.Name= [[Memento Mori]]
|Abilities.Yalms=
|Abilities.Area= Self
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Gains [[Magic Attack Bonus]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Silence Seal
|Abilities.Yalms=
|Abilities.Area= AoE
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Inflicts [[Silence]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Danse Macabre
|Abilities.Yalms=
|Abilities.Area= Single Target
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Inflicts [[Charm]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Envoutement
|Abilities.Yalms=
|Abilities.Area= Single Target
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Deals {{dark}} damage + [[Curse]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Gala Macabre<br>(NM only)
|Abilities.Yalms=
|Abilities.Area= AoE
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Inflicts [[Charm]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Final Retribution<br>(NM only)
|Abilities.Yalms=
|Abilities.Area= AoE
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Deals physical damage + [[Stun (Status)|Stun]].
|Abilities.Condition=
}}
{{Bestiary Abilities Row
|Abilities.Name= Hadal Summons<br>(NM only)
|Abilities.Yalms=
|Abilities.Area= AoE
|Abilities.Target=
|Abilities.Class=
|Abilities.Type=
|Abilities.Effect= Heavy fire damage, additional effect Burn.
|Abilities.Condition=
}}
}}


==Traits==
Corses are the animated remains of an ancient royal line that was interred in the graveyards of Parradamo. Unlike the typical mindless undead, corses have risen after thousands of years of torpor with clear intellect and purpose. They command other undead with lost magics of old and scheme to build up a nation of the dead.
==Notorious Monster==

{{Bestiary NM Table

|Bestiary NM Row=
*''Crystal Affinity'': Dark
{{Bestiary NM Row
*''Job'': BLM
|NM.Name= Citipati
*''Weak to'':
|NM.Level=67-70
*''Strong to'':
|NM.Zone= Attohwa Chasm
*''Immune to'': Drain, Aspir
|NM.Spawn=Lottery spawn off of [[Corse]] at (F-8/9).
*''Detects by'': Sound, Low HP
|NM.Drops=
*''Tracks by'':
*''Links'': No
*''Special'':
*''Common Drops'':
<br>

===Common TP Moves===
{| border="1" cellspacing="0" cellpadding="2" width=100%
! width=16%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name
! width=54%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Range
! width=10%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Shadow Interaction
|- align="center"
| align="left"|[[Memento Mori]]
| align="left"|Gains [[Magic Attack Boost]].
| Self
| N/A
|- align="center"
| align="left"|Silence Seal
| align="left"|Inflicts [[Silence]].
| AoE
| Ignores
|- align="center"
| align="left"|Danse Macabre
| align="left"|Inflicts [[Charm]].
| Single Target
| Ignores
|- align="center"
| align="left"|Envoutement
| align="left"|Deals {{dark}} damage + [[Curse]].
| Single Target
| 1
|- align="center"
| align="left"|Gala Macabre<br>(NM only)
| align="left"|Inflicts [[Charm]].
| AoE
| Ignores
|- align="center"
| align="left"|Final Retribution<br>(NM only)
| align="left"|Deals physical damage + [[Stun (Status)|Stun]].
| AoE
| 2
|- align="center"
| align="left"| Hadal Summons<br>(NM only)
| align="left"| Heavy fire damage, additional effect Burn.
| AoE
| Ignores {{Verification}}
|-
|}

===Notorious Monsters===
{| border="1" cellspacing="0" cellpadding="2" width=100%
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Area
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Condition
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Notable Drops
|-align="center"
|[[Citipati]]
|[[Attohwa Chasm]]
|67-70
|Lottery spawn off of [[Corse]] at (F-8/9).
|align="left"|
*[[Druid's Slops]]
*[[Druid's Slops]]
*[[Harpe]]
*[[Harpe]]
|NM.XIDB=
|-align="center"
}}
|[[Xolotl]]
{{Bestiary NM Row
|[[Attohwa Chasm]]
|NM.Name= Xolotl
|80-81
|NM.Level=80-81
|Timed spawn approximately every 21-24 hours from 20:00 to 4:00 at (E-7).
|NM.Zone= Attohwa Chasm
|align="left"|
|NM.Spawn=Timed spawn approximately every 21-24 hours from 20:00 to 4:00 at (E-7).
|NM.Drops=
*[[Zoolater Hat]]
*[[Zoolater Hat]]
*[[Bandomusha Kote]]
*[[Bandomusha Kote]]
*[[Perseus's Harpe]]
*[[Perseus's Harpe]]
|NM.XIDB=
|-align="center"
}}
|[[Elel]]
{{Bestiary NM Row
|[[Sacrarium]]
|NM.Name= Elel
|{{question}}
|NM.Level={{question}}
|Spawns during dark weather at night at (H/I/J-8) - (H/I/J-9).
|NM.Zone= Sacrarium
|align="left"|
|NM.Spawn=Spawns during dark weather at night at (H/I/J-8) - (H/I/J-9).
|NM.Drops=
*[[Frenzy Sallet]]
*[[Frenzy Sallet]]
*[[Magical Mitts]]
*[[Magical Mitts]]
|NM.XIDB=
|-
|}
}}
}}

==Adversaries==
<br>
{{Bestiary Adversaries Table

|Bestiary Adversaries Row=
===Event Monsters===
{{Bestiary Adversaries Row
{| border="1" cellspacing="0" cellpadding="2" width=60%
|Adversaries.Name= Corse
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name
|Adversaries.Level=66-67
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Event
|Adversaries.Zone=Attohwa Chasm
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Area
|Adversaries.Model=
|-align="center"
|Adversaries.Spawns=
|[[Gwyn Ap Knudd]]
|Adversaries.XIDB=
|[[Totentanz]]
}}
|[[Boneyard Gully]]
{{Bestiary Adversaries Row
|-align="center"
|Adversaries.Name= Arch Corse
|[[Keremet]]
|Adversaries.Level=75-81
|[[Promathia Mission 4-3]]
|Adversaries.Zone=Attohwa Chasm
|[[Sacrarium]]
|Adversaries.Model=
|-align="center"
|Adversaries.Spawns=
|[[Grave Digger]]
|Adversaries.XIDB=
|[[Limbus]]
}}
|[[South East Apollyon]]
}}
|-align="center"
==Event Appearances==
|[[Andhrimnir]]
{{Bestiary Event Table
|[[Einherjar]]
|Bestiary Event Row_1={{Bestiary Event Row
|[[Helmwige's Chamber]]<br>[[Schwertleite's Chamber]]<br>[[Waltraute's Chamber]]
|Event.Mob= Gwyn Ap Knudd
|-align="center"
|Event.Name= [[Totentanz]]
|[[Raigegue R d'Oraguille]]
|Event.Zone=[[Boneyard Gully]]
|[[Campaign]]
}}
|[[Batallia Downs (S)]]<br>[[Crawlers' Nest (S)]]<br>[[East Ronfaure (S)]]<br>[[Fort Karugo-Narugo (S)]]<br>[[Garlaige Citadel (S)]]<br>[[Grauberg (S)]]<br>[[Jugner Forest (S)]]<br>[[Meriphataud Mountains (S)]]<br>[[North Gustaberg (S)]]<br>[[Pashhow Marshlands (S)]]<br>[[Rolanberry Fields (S)]]<br>[[Sauromugue Champaign (S)]]<br>[[The Eldieme Necropolis (S)]]<br>[[Vunkerl Inlet (S)]]<br>[[West Sarutabaruta (S)]]
{{Bestiary Event Row
|-
|Event.Mob= Grave Digger
|}
|Event.Name= [[Limbus]]
<br>
|Event.Zone=[[South East Apollyon]]

}}
===Normal Monsters===
{{Bestiary Event Row
{| border="1" cellspacing="0" cellpadding="2" width=80%
|Event.Mob= Raigegue R d'Oraguille
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name
|Event.Name= [[Campaign]]
! width=40%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Area
|Event.Zone=[[Batallia Downs (S)]]<br>[[Crawlers' Nest (S)]]<br>[[East Ronfaure (S)]]<br>[[Fort Karugo-Narugo (S)]]<br>[[Garlaige Citadel (S)]]<br>[[Grauberg (S)]]<br>[[Jugner Forest (S)]]<br>[[Meriphataud Mountains (S)]]<br>[[North Gustaberg (S)]]<br>[[Pashhow Marshlands (S)]]<br>[[Rolanberry Fields (S)]]<br>[[Sauromugue Champaign (S)]]<br>[[The Eldieme Necropolis (S)]]<br>[[Vunkerl Inlet (S)]]<br>[[West Sarutabaruta (S)]]
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Notes
}}
|-align="center"
|Bestiary Event Row_2={{Bestiary Event Row
|[[Corse]]
|Event.Mob= Keremet
|[[Attohwa Chasm]] (66-67)
|Event.Name= [[Promathia Mission 4-3]]
|
|Event.Zone=[[Sacrarium]]
|-align="center"
}}
|[[Arch Corse]]
{{Bestiary Event Row
|[[Attohwa Chasm]] (75-81)
|Event.Mob= Andhrimnir
|
|Event.Name= [[Einherjar]]
|-
|Event.Zone=[[Helmwige's Chamber]]<br>[[Schwertleite's Chamber]]<br>[[Waltraute's Chamber]]
|}
}}

[[Category:Bestiary]]
{{Bestiary Event Row
|Event.Mob= Soaring Corse<br />Soaring Kumakatok
[[Category:Undead]]
|Event.Name= [[Legion]]- [[Hall of Im]]
|Event.Zone= [[Maquette Abdhaljs-Legion]]
}}
}}

Latest revision as of 18:26, 18 February 2023


General Notes
  • While ordinary Corse have a standard 100 Magic Defense value. Notorious Monsters tend to have a comparably higher value of Magic Defense.
    • Add this to their higher INT and a 25% cut to magic damage, and Corses are a bit more resilient towards magic than other foes.
Corse
Category-Corse.jpg
Bestiary
Japanese コース
Type Undead
Typical Job Wizard's Petasos icon.png Black Mage
Chaos Burgeonet icon.png Dark Knight
Crystal Dark Crystal icon.png Dark Crystal
Detects Sound HP
Ordinary Corse Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 75% 50% 87.5% 112.5% 112.5% 50% 50%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
130% 115% 115% 150% 70% 70% 115% 60%
Crimson Robe Variant Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 75% 50% 87.5% 112.5% 112.5% 50% 50%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
115% 100% 100% 50% 30% 50% 85% 30%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Memento Mori Self Question Gains Magic Attack Bonus.
Silence Seal AoE Question Inflicts Silence.
Danse Macabre Single Target Question Inflicts Charm.
Envoutement Single Target Question Deals Element: Dark damage + Curse.
Gala Macabre
(NM only)
AoE Question Inflicts Charm.
Final Retribution
(NM only)
AoE Question Deals physical damage + Stun.
Hadal Summons
(NM only)
AoE Question Heavy fire damage, additional effect Burn.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries

Event Appearances

Name Event Zone
Gwyn Ap Knudd [[Totentanz]] [[Boneyard Gully]]
Grave Digger [[Limbus]] [[South East Apollyon]]
Raigegue R d'Oraguille [[Campaign]] [[Batallia Downs (S)
Crawlers' Nest (S)
East Ronfaure (S)
Fort Karugo-Narugo (S)
Garlaige Citadel (S)
Grauberg (S)
Jugner Forest (S)
Meriphataud Mountains (S)
North Gustaberg (S)
Pashhow Marshlands (S)
Rolanberry Fields (S)
Sauromugue Champaign (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)
West Sarutabaruta (S)]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Keremet [[Promathia Mission 4-3]] [[Sacrarium]]
Andhrimnir [[Einherjar]] [[Helmwige's Chamber
Schwertleite's Chamber
Waltraute's Chamber]]
[[Soaring Corse
Soaring Kumakatok]]
[[Legion- Hall of Im]] [[Maquette Abdhaljs-Legion]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).