Considering returning to Final Fantasy XI? Be sure to read "Returning to Vana'diel" - our community collaborative guide!
Already returned? Welcome back! Be sure to read "Quickstart 1-119" - our guide for a complete journey from level 1 to 119!
Areas · Missions · Quests · Coalitions · Assignments
Reive · Skirmish · Delve · Incursion · Vagary · Sinister Reign
Areas · Missions · Escha · Domain Invasion · Geas Fete · Omen
Ambuscade · Dynamis Divergence · Unity · High-Tier Mission Battlefields · Master Trials · Monstrosity
|Trust Magic · Mog Garden · Monster Rearing · Job Points · Crafting · Guides||November Update Items|
| Ultimate Weapons|
Experience Points are the traditional means of leveling throughout the entire Final Fantasy franchise. There are multiple methods of earning Experience Points, but the primary source is through defeating monsters. In Final Fantasy XI, players can level every job they have unlocked. Starting from level 1, progression is made up to level 99 by earning Experience Points. After every level that is earned, the number of points required to advance (known as TNL or Til-Next-Level) gradually increases.
Initially, up to level 50 is available to all players. Upon reaching 1 Experience Point from level 51, players are temporarily "capped" from reaching 51. At this point, Limit Break Quests must be completed every five levels before a player is allowed to proceed with their leveling journey. These were (and sometimes still are) called "Genkai", referring to the Japanese term for Limit.
Upon reaching level 75, a player has the ability to start accumulating Limit Points. This system is a way to further enhance your character's statistics and abilities, and are even required for the Limit Break Quests after level 75. Limit Points can be earned by being in possession of the key item Limit breaker. Limit Points are earned in-place of Experience Points at a 1:1 ratio, and the rate is affected by Experience Point Bonuses (see below). The mode for earning either Experience Points or Limit Points can be toggled under the menu "Status > Merit Points > Mode Switch". If a player is maxed out on either their current level limit or level 99, this mode automatically switches to Limit Points. Every 10,000 Limit Points earned grants one Merit Point.
For further information, see the Merit Points page.
Experience Points/Level Breakdown
Refer to the tables below for the Experience Points required to progress through each level from 1-99.
Experience Point Bonuses
Experience point bonuses apply to effects that increase the amount of experience points that a player receives per kill. This bonus is applied after the "per monster cap" and chain bonuses have been calculated.
Currently, there are seven forms of Experience point bonuses:
- The Dedication status effect
- Bonus from Moghancement effects
- Permanent Rhapsody key items from Rhapsodies of Vana'diel
- Kupofried Trust Magic
- Corsair's Roll
- Bonus from Monster Rearing effects
- The Sanction/Signet/Sigil bonus
The following gear gives the Dedication status effect, only one form of Dedication can be active at a single time.
Bonuses from Items (Dedication Effect)
- Head Armor
- Rings - Enchanted rings that grant a bonus onto the player like any other buff. The enchanted bonus cannot be dispelled, will not wear off when changing jobs, nor upon death. The bonus will only wear off after the designated duration time has elapsed, after acquiring the designated amount of bonus points, or when overwritten with another ring that grants either a "Dedication" or "Commitment" bonus. The rings are obtained in many ways.
The rings in the table below are readily available via multiple means in the game. See each page for details on obtainment.
|Name||Bonus||Max Experience||Charges||Duration (Min.)||Reuse (Min.)|
The rings below are/were only obtainable during certain anniversary events or special events. They may not be currently available or may have been deprecated.
|Name||Bonus||Max Experience||Charges||Duration (Min.)||Reuse (Min.)|
- Total Cumulative Bonus: +50% ~ 150% ( Up to 9,000 to 30,000 Experience Points, depending on the ring, for up to 12 ~ 24 hours.)
Bonuses from Moghancements
Only one of the below items can be used at a time, as you will obtain a Moghancement Key Item. See the Furnishings page for further details on Moghancements.
- Moghancement: Bounty - Only obtained by placing a Vana'clock in Mog House.
- Experience Points and Capacity Points: +10% while active. (Does not stack with Moglification: Experience Boost)
- Moglification: Experience Boost - Only obtained by placing a Murrey Grisaille in Mog House.
- Experience Points: +15% while active. (Does not stack with Moghancement: Bounty)
Rhapsody Key Items
- Rhapsody Key Items - A few key items may be obtained via the Rhapsodies of Vanadiel Missions story line. They are permanent and automatically obtained key items with no additional requirements. Each one of them provides a +30% bonus. Key Items Available by Progressing through Rhapsodies of Vana’diel
- Trust: Kupofried - Only obtained with Cipher: Kupofried. Grants a "Dedication" and "Commitment" Geomancy type aura bonus to both Experience Points and Capacity Points. Kupofried's bonus stacks with the enchantment bonus granted by rings. He cannot be attacked or damaged by enemies.
- Total Cumulative Bonus: +10%
- Corsair's Roll - Grants a "Dedication" and "Commitment" bonus to both Experience Points and Capacity Points. The effect will wear off upon timing out or upon death, and can be dispelled.
- Total Cumulative Bonus: +8% ~ 24%
Monster Rearing Bonuses
- Monster Rearing - Certain monsters raised in your Mog Garden can grant you an Experience Points Bonus with the Cheer. The Cheers are key items obtained after your raised monster reaches a certain level of happiness following particular raising pattern. The cheers also grant other bonuses toward the player's skill gain rates, stats increases, certain resistances, alter ego utility, and a few others.
- Indented creatures are along a similar path and a higher evolution from the creature above it.
- Signet - Bonus given if you are in a "Small Group", meaning 2~5 members. It is unknown if Trust Magic affects this amount, and the bonus amount is not known.
- Sanction - The experience bonus is 15% when Imperial Defense is at level 8. See Sanction for further details.
Alternate methods of earning Experience Points
Besides defeating monsters, Experience Points can be earned by participating in the following events.
- Many Quests
- ENM battles
- Ballista and Brenner
- Use an Experience Points scroll item.
- Campaign Ops
- Fields of Valor and Grounds of Valor
- Elite Training
- Only if you trade Beastmen's Seals.
- Assist with winning battlefields from the following content:
- Moblin Maze Mongers (some maze combinations do not give Experience)
- Allied Notes NM System (ANNM)
- Walk of Echoes Battlefields
- Open the Riftworn Pyxis
- Record a Geomagnetic Fount
- Coalition Assignments
- Records of Eminence
Note: The previously mentioned Experience Point Bonuses have no effect on these events.