Daily, Weekly, and Monthly Content Guide

From FFXI Wiki
(Redirected from Category:Daily Tasks)

The Daily, Weekly, and Monthly Content Guide lists activities and rewards with, you guessed it, daily, weekly, monthly, or other recurring limits. It is intended as a checklist of timers and resets, including Key Item Key Items which may lower them.

Unless otherwise noted, daily limits reset at Japanese midnight (00:00 Japan Standard Time). Weekly limits reset at Japanese midnight on Sunday 23:59 JST going into Monday 00:00 JST. Monthly limits reset when the next Version Update occurs.

In your timezone, this may be 7AM PST • 10AM EST • 3PM GMT • 4PM CET without daylight saving time.

Japan does not observe daylight saving time, however your location may, so keep in mind that during certain seasons of the year, you may need to adjust by an hour when calculating the timezone difference.

  • Reset times are based on Japan Standard Time (JST).
  • Some content uses an individual timer rather than a fixed daily, weekly, or monthly reset.
  • Many activities allow their entry Key Item Key Item to accumulate, allowing multiple attempts consecutively.
  • This guide is an overview; refer to individual pages for detailed requirements or mechanics.

Overview

Frequency Reset Activity or Reward
Individual Timers Activity based Assault, Einherjar, Campaign Ops, Abyssea, Voidwatch, Meeble Burrows, Coalition Assignments, Omen, Odyssey, Sortie, Dynamis - Divergence
Daily 00:00 JST Records of Eminence, Mog Garden, Gobbie Mystery Box, Guild Points, Fishing, Chocobo Digging, Raising, Racing, Domain Invasion, Dynamis, Dark Matter augmentation, Repeat Login Campaign, Dynamis - Divergence Shared Areas
Weekly Monday 00:00 JST Records of Eminence, Sparks of Eminence and Unity Accolades purchase limits, Abdhaljs Seal, Conquest EXP Rings, Aurum Coffer
Monthly Version Update Records of Eminence, Deeds of Heroism, Ambuscade, Limbus, Silver Voucher, Trust Primer, Voracious Psyche

Individual Timers

These activities do not reset at Japanese midnight. Their timers are based on when their relevant entry Key Item Key Item is obtained, used, or the activity is completed. If available, other Key Item Key Items that reduce their timer are noted below.

Activity Timer Storage Reduction
Assault 24 hours Up to 3 Key Item Imperial Army I.D. tags may be stored. Key Item Rhapsody in Azure reduces the timer to 10 minutes.
Einherjar 20 hours — Key Item Rhapsody in Azure reduces the timer to 1 hour.
Campaign Ops 24 hours Up to 7 Key Item Op Credits may be stored. Key Item Rhapsody in Mauve reduces the timer to 10 minutes.
Abyssea 20 hours Starting at 3, up to 6, Key Item Traverser stones may be held at one time. There is no known limit to how many may be stored. Various Key Items awarded from Abyssea reduce the timer to 8 hours.
Voidwatch 20 hours Key Item Voidstones may be drawn directly from stock rather than as temporary key items by choosing: Ask a bunch of questions → Voidstone consumption → Stock, from any Voidwatch Officer. There is no known limit to how many may be stored. Various Key Items awarded from Voidwatch reduce the timer to 12 hours.
Meeble Burrows 20 hours Up to 10 Key Item Moblin pheromone sacks may be stored. Key Item Rhapsody in Mauve reduces the timer to 10 minutes.
Coalition Assignments 3 hours Up to 15 Key Item Imprimaturs may be held at once, and more may be stored by accepting assignments but later cancelling to receive back spent Imprimaturs. Various Key Items awarded from Reja Ygridhi reduce the timer to 1.5 hours.
Omen 20 hours Up to 3 Key Item Mystical canteens may be stored by Incantrix, allowing multiple consecutive runs. —
Odyssey 20 hours Waiting a day without using the Key Item Moglophone allows two consecutive runs in one day by picking up the new Moglophone right after exiting the first run. —
Sortie 20 hours An additional charge of the Key Item Shiny Ra'Kaznarian plate can accumulate with Key Item Ruspix's plate, allowing two consecutive entries. —
Dynamis - Divergence 60 hours — Key Item Empty hourglass may be used to reduce a subsequent re-entry restriction, accumulated at a ratio of 1/5th Earth time.

Daily

The following activities have daily limits or rewards that reset at Japanese midnight, 00:00 JST.

In your timezone, this may be 7AM PST • 10AM EST • 3PM GMT • 4PM CET without daylight saving time.

Records of Eminence

  • Daily Records of Eminence objectives include:
    • Unity → Unity (Shared) → Various (D).
      • Unity Communique, Vanquish Multiple Enemies, for example, may be accepted and accumulated over several days and completed all in one go.
    • Other → Daily Objectives → Various (D).

Vana'bout

  • Special objectives are available daily when this event is active. See Vana'bout for details and rewards.

Chocobo

Digging

Raising

  • The daily Chocobo Raising care plan occurs once per day.
    • Stamina and hunger reset, allowing additional feeding and interactions.
    • Status ailments may also appear as part of the daily cycle.
  • Kamp Kweh bonus options reset.

Racing

Dark Matter Augmentation

  • Equipment may be augmented with free Dark Matter by Oseem up to 6 times per day.

Domain Invasion

  • Domain Points can be earned up to the 100-point daily limit.
    • The number of Domain Invasion battles required to reach the cap depends on the current Mireu kill streak and other bonuses on your server.
    • A secondary 100 Domain Points bonus may be awarded for defeating Mireu and is not subject to a player's daily limit.

Dynamis

  • The six original Dynamis areas and four Dreamworld areas normally have separate daily entry limits.

Dynamis - Divergence Shared Areas

  • The Dynamis - Divergence Shared Areas use a separate daily entry system from the normal occupied-instance Dynamis - Divergence.
    • Each Shared Area may be entered once per Earth day, available from 00:00 JST.
    • The Shared Area entry limit is separate from the normal occupied-instance entry timer.
    • Shared Areas rotate zones on a two-hour schedule.

Fishing

  • The daily Fishing fatigue limit is 200 successful reel-ins of fish and/or items.
    • Released bites and monsters do not count towards this limit.

Gobbie Mystery Box

  • The Gobbie Mystery Box Special Dial may be used once per day for 50 Daily Tally points.
    • 10 Daily Tallies are automatically accumulated per Earth day.
    • Nearly all RareExclusive items, except equipment, such as any Coffer key sold by the Curio Moogle, may be traded to the Goblin to obtain Daily Tally, up to the daily maximum of 50 points.

Guild Points

  • Requested crafted items or fish may be traded to Guild NPCs for Guild Points.

Mog Garden

Repeat Login Campaign

  • During an active Login Campaign, Login Points are awarded once per day.
  • Note: Login Points exceeding the 700 carry-over limit should be spent before the redemption period ends. See Login Campaign for details and rewards.

Miscellaneous Dailies

Weekly

The following activities have weekly limits or rewards that reset with the Conquest Tally at Japanese midnight on Sunday 23:59 JST going into Monday 00:00 JST.

In your timezone, this may be Sunday 7AM PST • 10AM EST • 3PM GMT • 4PM CET without daylight saving time.

Records of Eminence

Aurum Coffer

  • An Aurum Coffer placed inside your Mog House grants an item flagged as "Obtainable from Goblin Box" once per week.

Conquest EXP Rings

Sparks and Accolades

  • The weekly 100,000 limit on Sparks of Eminence exchanges for rewards resets.
    • Typically exchanged for Acheron Shield, which are sold to NPC vendors for gil.
  • The weekly 100,000 limit on Unity Accolades exchanges for rewards resets.
    • Typically exchanged for Prize Powder, which are sold to NPC vendors for gil.
    • Spending Accolades to spawn Unity Notorious Monsters does not count toward this limit.

Limbus

  • Limbus uses a weekly reset for its relevant "Units" and Chest-opening tracking.

Miscellaneous Weeklies

Monthly

The following activities have monthly limits or rewards that reset with the monthly Version Update rather than on a fixed calendar date.

Records of Eminence

Ambuscade

  • Ambuscade changes with each monthly Version Update:
    • The monthly Ambuscade battles are replaced.
    • Hallmarks reset to 0.
    • Gallantry resets to 0.
    • Purchase limits reset.
    • Total Hallmark reward thresholds reset.
  • Note: Unused Hallmarks and Gallantry do not carry over to the following month.

Silver Vouchers

Voracious Psyche

Limbus

  • Limbus uses a monthly reset for its relevant rewards and NM-clear tracking.

Miscellaneous Monthlies

  • Note: Login Points exceeding the 700 carry-over limit should be spent before the redemption period ends. See Login Campaign for details and rewards.
  • Fish Ranking contest accepts entries for two weeks, followed by two weeks of displaying the results once the competition is over.
  • Campaign Medals must be renewed (evaluated) every 30 Earth days in order to participate in Campaign or Campaign Ops.