Battle Type & Levels
There are two types of Ambuscades you may attempt. Entry into either is determined by which Key Item you possess.
Note: Hallmark and Gallantry values have been updated to reflect the changes implemented in the May 2026 Version Update.
|
|
Primer Volume One
|
| Type
|
Difficulty
|
Content Level
|
Hallmarks Earned
|
Gallantry Earned
|
Intense Ambuscade
|
Very Difficult
|
139
|
3600
|
300 / 600 / 900 / 1200 / 1500
|
| Difficult
|
134
|
2400
|
240 / 480 / 720 / 960 / 1200
|
| Normal
|
129
|
1200
|
180 / 360 / 540 / 720 / 900
|
| Easy
|
124
|
800
|
120 / 240 / 360 / 480 / 600
|
| Very Easy
|
119
|
400
|
40 / 80 / 120 / 160 / 200
|
|
|
|
Primer Volume Two
|
| Type
|
Difficulty
|
Content Level
|
Hallmarks Earned
|
Gallantry Earned
|
| Ambuscade
|
Very Difficult
|
129
|
600
|
60 / 120 / 180 / 240 / 300
|
| Difficult
|
124
|
500
|
50 / 100 / 150 / 200 / 250
|
| Normal
|
119
|
400
|
40 / 80 / 120 / 160 / 200
|
| Easy
|
114
|
300
|
30 / 60 / 90 / 120 / 150
|
| Very Easy
|
109
|
200
|
20 / 40 / 60 / 80 / 100
|
|
An
Abdhaljs Seal will triple the amount of hallmarks and gallantry you receive from a successful Ambuscade.
Intense Ambuscade (Vol. One)
| Volume 1, October 2026, Dullahan
|
| Difficulty
|
Foes
|
Notes
|
| Very Difficult
|
Bozzetto Retributionist (PLD/DRK)
Bozzetto Charger (THF)
|
|
| Difficult
|
Bozzetto Retributionist (PLD/DRK)
Bozzetto Charger (THF)
|
The Difficulty between Easy and Difficult is moderate at best. If you can follow avoid all the High Damage moves and instant K.O.s your looking at largely a stats difference. No additional mechanics are introduced.
|
| Normal
|
Bozzetto Retributionist (PLD/DRK)
Bozzetto Charger (THF)
|
The Difficulty between Easy and Difficult is moderate at best. If you can follow avoid all the High Damage moves and instant K.O.s your looking at largely a stats difference. No additional mechanics are introduced.
|
| Easy
|
Bozzetto Retributionist (PLD/DRK)
Bozzetto Charger (THF)
|
The Difficulty between Easy and Difficult is moderate at best. If you can follow avoid all the High Damage moves and instant K.O.s your looking at largely a stats difference. No additional mechanics are introduced.
|
| Very Easy
|
Bozzetto Retributionist (PLD/DRK)
|
|
Notes:
Bozzetto Retributionist:
- Enhanced Shield Block rate from the front, but not 100%.
- Casts Absorb spells, Bio III, Aspir III, Stun, and Dread Spikes
- Possesses a high resistance to
dark. A light based dispel such as Finale will be required to dispel.
Boss States
- Normal: Boss can be damaged normally with no cause for alarm. The Boss starts in this State and returns to it after using a TP move associated to the Other States.
- Charging Up: Assumedly Charges Atramentous Libations or Atramentous Oblation
- Boiling Over: Gains an aura that grants players a regain effect. Any damage taken by the boss after this move will increase the damage of Nether Castigation, Atramentous Libations or Atramentous Oblation
- Miasma: Boss gains a weak Dread Spikes effect. You have about 5~15 seconds to deal enough damage to Force him to switch modes before he uses Eisenschneider
- When the Boss uses Charging Up It will change its state and the chat log will be accompanied by one of the following Messages:
- The Boss begins charging up. (Entering Charging State)
- The Boss's rage is beginning to boil over. (Entering Boiling Over State)
- The Boss begins to emit a noxious miasma. (Entering Miasma State)
- The Boss's miasma dissipates but is rage is beginning to boil over. (Boiling Over State)
- It's worth noting that if you throw 1 too many Weapon Skills to drop the Miasma state you may overcharge the Boiling Over State.
Uses the following TP Moves:
- Charging Up: Initiates a State Change from Normal to Charging Up, Boiling Over or Miasma.
- Atramentous Libations: 20' AoE Drain . Damage may vary depending on damage received during the "Charging Up State".
- Atramentous Oblation: Dispels (possible Abosrbs?) 1 Buff (20' AoE), Damage may vary depending on damage received during the "Charging Up State".
- Nether Castigation: 20' AoE damage; amount of damage based on damage received after "Boiling Over state".
- Eisenschneider :30' K.O Ability. Requires Boss to be in "Miasma state"
- Bonuses like Migawari: Ichi will not stop this from inflicting KO.
- Players may use /heal in order to convert this move to damage instead.
- Infernal Bulwark: Stoneskin (can be dispelled)
- Noahionto : Inflicts significant AoE
dark damage based off of the damage the enemy has received. Used at low HP % (<5% HP on Normal)
- Dread Spikes: Casts AoE Dread Spikes at low HP.
Bozzetto Charger:
- Absorbs damage while readying TP moves.
- Absorbing damage will increase the power of the Charger's Scintillant Lance.
- Uses the following TP Moves:
- Scintillant Lance: 20' Conal
damage.
- Grace of Hera: Restores HP and removes status ailments; can be forced by using about 4 or more debuffs
Setups and Strategies:
Very Difficult:
- Tank DD BRD/WHM + 3 (SMN or BST or any form of non-pet DD)
- Tank MUST pull to zone-in spot!
- The tanks holds both the boss and charger; DD focuses on charger. During this time BRD should just use songs that help DD produce fast/high damage. DD should avoid healing the charger during TP moves (i.e. do not WS during charger's TP moves). BRD should Elegy, Dia II, Threnody, and Requiem -- this will force Grace of Hera as opposed to damage TP moves
- During boss phase, DD should stop all WS damage if they see the "charging" message. If you bring lots of DD, it may be a good idea to pull all but one DD off the boss and use white damage to push the boss into Atramentous Libations. Once this TP move is used, all DD can continue to dish out damage. BRD should always maintain Hymnus on all DDs and the tank when charging/boil/miasma messages appear.
- Upon seeing the "boiling" message, all damage must stop immediately. Use Dia at maximum casting distance to push the boss into a TP move (Nether Castigation). Once this TP move is used, return to regular attack mode and continue to watch out for any charging/boiling/miasma messages.
- If the "miasma" message appears, everyone should dump TP / use SC's to dish out high damage and force the boss back into boiling mode (might need to set TP order to prevent damage overspill into "boiling" phase). Once TP is dumped, everyone run far away. Basically, if the tank is holding near the zone-in location, then anywhere BEHIND farthest pillar is safe. If the tank dies, immediately put Hymnus back on and let the tank get hate before continuing damage or healing. There is a fairly long delay between the "miasma" message and K.O. move (if it does go off) so only the tank is ever really in danger of dieing.
- BRD should always keep Ballad III, and Hymnus on the tank since boss will Aspir (up to Aspir III). No healer is really needed aside from Curaga II from BRD if DDs get hit with AOE.
- As the boss gets lower in HP, it will often start "charging" and immediately switch to "boiling" rather frequently. Watch those trigger-happy WS fingers! It will also cast Death Spikes on a very regular basis, so make sure DDs turn and dispel/finale the spikes.
- The boss can cast other spells (both single and aoe form) such as Stun and Bio.
Normal:
- Tank (not required), 2 DDs, 1 BRD/WHM
- Buff DPS with Haste Songs and any additional Attack songs you can get
- Buff tank with Haste Songs and Ballad
- Buff BRD with either your highest Ballad or multiple Ballads if possible
- Your Bard and Tank should be able to heal the group assuming you don't get floored from Weapon Skilling at the wrong time
- Doesn't really matter where the boss is fought though the starting corner is as good a place as any.
- Focus the Horse first. If he readies a TP move wait till he throws out his next Auto-Attack before resuming damage. If you want you can save your TP for right after he uses a TP move and throws his 1st Auto. That is a pretty safe window.
- When fighting the Dullahan you'll want to have the tank face them towards a wall to minimize knock back. The tank needs ballad to avoid running out of MP. The Boss' Aspir spells will drain out the MP otherwise.
- DPS can ideally setup a skillchain and goto town until a Charging Up is used.
- Once he charges up turn around.
- If its Miasma continue Damage and have each DPS (1 at a Time) use a Weaponskill to force him to switch to Boil Over
- If its anything else back off to 20' and have the tank just Auto-Attack the boss till it uses its TP move
- BRD/WHM should be healing from as far back as possible (Max Heal distance to target is 21.5')
- Notes: If you don't have a tank then during Charge Ups that are not miasma the BRD/WHM can just spam Dia while the DPS have their back turned.
- Notes: The Benefit of this 3/4-man strat is you have room for a few extra jobs to pad things out. Bring a Healer or another Buffer. I'd caution against stacking too many DPS as there is more mishaps that can go wrong with more DPS. That being said technically if all DPS are paying attention the fight should go quicker.
- Notes: You can scale this up to Difficult if you are wiping the floor with the moves or scale it down to Easy if your having trouble. Mechanics don't change just the mobs stats do.
- Strategy is from the 2024-10-12 iteration of this fight.
Key Item Locations:
- Inner Ra'Kaznar HP -> Teleport (K-9) -> Dullahan Axegrinder (L-10)
- Inner Ra'Kaznar HP -> Cirdas Caverns (J-8) -> Imposing Dullahan (H-7)
- Ceizak #1 -> Sih Gates (G-11) [Rock Teleport] -> Unrelenting Dullahan (I-7)
- Morimar #5 -> Moh Gates (H-5) -> Somatophylax Dullahan (I-8)
|
Regular Ambuscade (Vol. Two)
| Volume 2, October 2026, Undead
|
| Difficulty
|
Foes
|
Notes
|
| Very Difficult
|
Lancer Jack (DRK)
Spooky Skeleton x3, Spooky Hound x3, Spooky Ghost x3
|
|
| Difficult
|
Lancer Jack (DRK)
Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2
|
|
| Normal
|
Lancer Jack (DRK)
Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2
|
|
| Easy
|
Lancer Jack (DRK)
Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1
|
|
| Very Easy
|
Lancer Jack (DRK)
Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1
|
|
Notes:
Lancer Jack:
- Susceptible to silence.
- Summons Spooky monsters through the battle in the following order: Skeleton, Hound, Ghost.
- There is no specific HP threshold for these but a range:
- The first summoning occurs at ~95%+, the second ~65%+, and the third ~35%.
- Possesses a -50% Damage Taken trait.
Uses the following moves:
- All of these moves are single target.
- Each has their native skillchain attributes, are able to skillchain with each other.
Casts the following spells:
Spooky Monsters:
- All Spooky monsters are susceptible to
light based sleeps, but not dark based ones.
Spooky Skeleton:
- Hell Slash: 1-hit
damage.
Spooky Hound:
- Dirty Claw: 1-hit
damage.
Spooky Ghost:
- Terror Touch: 1-hit
damage and attack down.
- Dark Sphere:
damage and blind.
Setups and Strategies:
Easy:
- This was ridiculously easy.
- NQ Sulevia PLD, roll-only COR, decently geared PUP (1200 JP) with Ohtas and Taeon (-DMG, MEVA, +Regen) with Valor/Valor Automaton, Kupipi (no Apururu this week b/c I apparently haven't done any Unity stuff, oops), Qultada, Koru Moru
- At the start it was Culler Jack and 2x Spooky Wheezers. I sent the Automaton after the Culler Jack and had the PLD take down the 2 Spooky Wheezers. Then sent everyone after Culler and it popped more Spooky Wheezers around 50% and again at 25%. I think that I could have just focused on Culler Jack and ignored the Wheezers because the didn't affect my ability to kill the Culler.
- VD Solo (2024 version) PUP/RDM, Trusts are Valaineral (He uses AOE to gain Enmity from all mobs) Amchuchu, King of Hearts, Cherrukiki, Sylvie. Cast Stoneskin, Blink, Phalanx, Regen and burn down the 4 adds before killing Lancer Jack.
Key Item Locations:
- Fei'Yin HP 1, Wekufe to the south of the HP
- Gustav Tunnel (Map 2, I-8), Skeletons. Fastest way is Lv 128 Unity Concord Warp.
- Xarcabard (S) (G-8), Ghosts and Corpselights northwest of Home Point #1
|
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Ambuscade Rewards
Items
Items Purchased with Hallmarks and Gallantry
This category consumes Hallmarks or Badges of Gallantry upon redemption.
There is a monthly limit to the number of items you may purchase with Hallmarks or Badges of Gallantry.
For example, you may only purchase enough Abdhaljs Thread, Dust, Sap, Resin, and Ambuscade Voucher: Backs to fully augment three different capes per month.
(Two capes worth of upgrade materials with those bought with Hallmarks and one more with those bought via Gallantry.)
Items Available for Total Hallmarks
This category does not consume hallmarks upon redemption. Rewards are obtained with the prerequisite of having enough total amount of hallmarks obtained in the course of the month.
You may receive each of the following once per month.
Purchased with Hallmarks and/or Gallantry:
| Name
|
Icon
|
Hallmark Cost
|
Gallantry Cost
|
| Cost
|
Monthly Limit
|
Total Cost
|
Cost
|
Monthly Limit
|
Total Cost
|
Relic
|
1 Byne Bill
|
|
20
|
150
|
3,000
|
20
|
90
|
1,800
|
| 100 Byne Bill
|
|
2,000
|
2
|
4,000
|
----x----
|
| Ordelle Bronzepiece
|
|
20
|
150
|
3,000
|
20
|
90
|
1,800
|
| Montiont Silverpiece
|
|
2,000
|
2
|
4,000
|
----x----
|
| Tukuku Whiteshell
|
|
20
|
150
|
3,000
|
20
|
90
|
1,800
|
| Lungo-Nango Jadeshell
|
|
2,000
|
2
|
4,000
|
----x----
|
| Umbral Marrow
|
|
30,000
|
2
|
60,000
|
30,000
|
1
|
30,000
|
| Pluton
|
|
50
|
500
|
25,000
|
50
|
125
|
6,250
|
|
|
Mythic/Ergon
|
Alexandrite
|
|
15
|
1,750
|
26,250
|
15
|
450
|
6,750
|
| Mulcibar's Scoria
|
|
50,000
|
1
|
50,000
|
50,000
|
1
|
50,000
|
| High-Purity Bayld
|
|
35
|
750
|
26,250
|
35
|
190
|
6,650
|
| Beitetsu
|
|
50
|
500
|
25,000
|
50
|
125
|
6,250
|
|
|
Empyrean
|
Heavy Metal Plate
|
|
200
|
100
|
20,000
|
200
|
25
|
5,000
|
| Riftdross
|
|
1,500
|
3
|
4,500
|
1,500
|
1
|
1,500
|
| Riftcinder
|
|
1,500
|
3
|
4,500
|
1,500
|
1
|
1,500
|
| Riftborn Boulder
|
|
50
|
500
|
25,000
|
50
|
125
|
6,250
|
|
|
JSE Capes
|
Abdhaljs Thread
|
|
100
|
40
|
4,000
|
100
|
20
|
2,000
|
| Abdhaljs Dust
|
|
100
|
40
|
4,000
|
100
|
20
|
2,000
|
| Abdhaljs Sap
|
|
200
|
20
|
4,000
|
200
|
10
|
2,000
|
| Abdhaljs Dye
|
|
800
|
15
|
12,000
|
800
|
5
|
4,000
|
| Abdhaljs Resin
|
|
1,500
|
10
|
15,000
|
1,500
|
5
|
7,500
|
| Abdhaljs Needle
|
|
----x----
|
1,000
|
2
|
2,000
|
|
|
Armor
|
Abdhaljs Metal
|
|
100
|
125
|
12,500
|
300
|
375
|
112,500
|
| Abdhaljs Fiber
|
|
100
|
125
|
12,500
|
300
|
375
|
112,500
|
|
|
Ambu. Weapons
|
Abdhaljs Nugget
|
|
300
|
10
|
3,000
|
900
|
5
|
4,500
|
| Abdhaljs Gem
|
|
500
|
10
|
5,000
|
1,500
|
5
|
7,500
|
| Abdhaljs Anima
|
|
800
|
10
|
8,000
|
2,400
|
5
|
12,000
|
| Abdhaljs Matter
|
|
1,200
|
10
|
12,000
|
3,600
|
5
|
18,000
|
Available for Total Hallmarks:
| Name
|
Icon
|
Total Hallmark Amount
|
| Trust Magic Primer
|
|
100
|
| Abdhaljs Seal
|
|
100
|
| Ambuscade Chit: Footgear
|
|
120
|
| Remedy x12
|
|
150
|
| Ambuscade Chit: Handgear
|
|
190
|
| Super Reraiser
|
|
240
|
| Ambuscade Chit: Headgear
|
|
300
|
| Caliber Ring
|
|
370
|
| Ambuscade Chit: Leggear
|
|
450
|
| Facility Ring
|
|
540
|
| Ambuscade Chit: Bodygear
|
|
640
|
| Ambuscade Voucher: Replica
|
|
750
|
| Ambuscade Chit: Ring
|
|
870
|
| Ambuscade Voucher: Weapon
|
|
1,000
|
| Abdhaljs Metal x5
|
|
1,100
|
| Abdhaljs Fiber x5
|
|
1,100
|
| Abdhaljs Nugget x5
|
|
1,400
|
| Abdhaljs Metal x5
|
|
1,900
|
| Abdhaljs Fiber x5
|
|
1,900
|
| Abdhaljs Gem x5
|
|
2,700
|
| Abdhaljs Metal x5
|
|
3,800
|
| Abdhaljs Fiber x5
|
|
3,800
|
| Abdhaljs Anima x5
|
|
5,300
|
| Abdhaljs Metal x5
|
|
7,200
|
| Abdhaljs Fiber x5
|
|
7,200
|
| Abdhaljs Matter x5
|
|
9,600
|
| Abdhaljs Metal x5
|
|
12,500
|
| Abdhaljs Fiber x5
|
|
12,500
|
| Special Gobbiedial Key
|
|
16,000
|
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Armor: Details
Armor available from Ambuscade offers very high accuracy Item Level 119 variants on Salvage, Nyzul Isle Assault and Limbus Armors; and much like Item Level Abjuratory Armors, does not require level 75 nor level 99 versions in order to be obtained.
Armor from Ambuscade is not augmentable.
Armor from Ambuscade is upgradeable; Gorpa-Masorpa in Mhaura at (G-9) handles the reforging process.
Set bonuses from rings and +2 variants do not include armor NQ or +1 versions. Bonuses are in even increments and apply one step for two pieces worn, then an additional step for each additional piece worn up to a maximum of four steps of bonus applied from five pieces worn. If all six pieces are worn, the sixth piece will not increase the bonus any further.
EX: 2x pc Hizamaru+2 = Subtle Blow +4, 3x pc = +8, 4x pc = +12, 5 pc = +16, 6x pc = +16.
The armor in any stage, and the rings are all able to be stored with the Porter Moogle in
Storage Slip 23.
Hallmarks and Badges of Gallantry are reset upon the next month's version update being implemented (usually set to happen from around the 3rd to the 10th of a month).[3]
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Salvage Armor variants are available from the Ambuscade Chits and Vouchers.
Sulevia's Armor Sets
|
|
- Sulevia's Armor Set
- Sulevia's Armor Set +1
- Sulevia's Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Sulevia's Mask
|
|
Head
|
DEF:113 HP+40 MP+40 STR+25 DEX+11 VIT+32 AGI+12 INT+11 MND+14 CHR+14 Accuracy+26 Attack+30 Evasion+27 Magic Evasion+43 "Magic Def. Bonus"+1 Haste+3% Damage taken -4% "Store TP"+5
|
|
| Sulevia's Platemail
|
|
Body
|
DEF:143 HP+70 MP+70 STR+33 DEX+16 VIT+33 AGI+16 INT+16 MND+19 CHR+19 Accuracy+28 Attack+32 Evasion+36 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+1% Damage taken -7% "Skillchain bonus" +5
|
| Sulevia's Gauntlets
|
|
Hands
|
DEF:101 HP+30 MP+30 STR+15 DEX+26 VIT+37 INT+6 MND+24 CHR+19 Accuracy+25 Attack+29 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -3% "Double Attack"+3%
|
| Sulevia's Cuisses
|
|
Legs
|
DEF:125 HP+50 MP+50 STR+39 VIT+25 AGI+14 INT+24 MND+12 CHR+10 Accuracy+27 Attack+31 Evasion+16 Magic Evasion+75 "Magic Def. Bonus"+2 Haste+2% Damage taken -5% "Triple Attack"+2%
|
| Sulevia's Leggings
|
|
Feet
|
DEF:83 HP+20 MP+20 STR+21 DEX+11 VIT+21 AGI+26 MND+10 CHR+24 Accuracy+24 Attack+28 Evasion+44 Magic Evasion+75 "Magic Def. Bonus"+1 Haste+1% Damage taken -2% Weapon Skill damage +5%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Sulevia's Mask +1
|
|
Head
|
DEF:118 HP+40 MP+40 STR+30 DEX+16 VIT+37 AGI+12 INT+11 MND+19 CHR+19 Accuracy+38 Attack+42 Evasion+27 Magic Evasion+43 "Magic Def. Bonus"+1 Haste+3% Damage taken -5% "Store TP"+8
|
|
| Sulevia's Platemail +1
|
|
Body
|
DEF:148 HP+70 MP+70 STR+38 DEX+21 VIT+38 AGI+16 INT+16 MND+24 CHR+24 Accuracy+40 Attack+44 Evasion+36 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+1% Damage taken -8% "Skillchain bonus" +6
|
| Sulevia's Gauntlets +1
|
|
Hands
|
DEF:106 HP+30 MP+30 STR+20 DEX+31 VIT+42 INT+6 MND+29 CHR+24 Accuracy+37 Attack+41 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -4% "Double Attack"+5%
|
| Sulevia's Cuisses +1
|
|
Legs
|
DEF:130 HP+50 MP+50 STR+44 VIT+30 AGI+14 INT+24 MND+17 CHR+15 Accuracy+39 Attack+43 Evasion+16 Magic Evasion+75 "Magic Def. Bonus"+2 Haste+2% Damage taken -6% "Triple Attack"+3%
|
| Sulevia's Leggings +1
|
|
Feet
|
DEF:88 HP+20 MP+20 STR+26 DEX+16 VIT+26 AGI+26 MND+15 CHR+29 Accuracy+36 Attack+40 Evasion+44 Magic Evasion+75 "Magic Def. Bonus"+1 Haste+1% Damage taken -3% Weapon Skill damage +6%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Sulevia's Mask +2
|
|
Head
|
DEF:123 HP+40 MP+40 STR+33 DEX+19 VIT+40 AGI+12 INT+11 MND+22 CHR+22 Accuracy+44 Attack+48 Evasion+27 Magic Evasion+43 "Magic Def. Bonus"+1 Haste+3% Damage taken -6% "Store TP"+10
|
|
| Sulevia's Platemail +2
|
|
Body
|
DEF:153 HP+70 MP+70 STR+41 DEX+24 VIT+41 AGI+16 INT+16 MND+27 CHR+27 Accuracy+46 Attack+50 Evasion+36 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+1% Damage taken -9% "Skillchain Bonus"+7
|
| Sulevia's Gauntlets +2
|
|
Hands
|
DEF:111 HP+30 MP+30 STR+23 DEX+34 VIT+45 INT+6 MND+32 CHR+27 Accuracy+43 Attack+47 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -5% "Double Attack"+6%
|
| Sulevia's Cuisses +2
|
|
Legs
|
DEF:135 HP+50 MP+50 STR+47 VIT+33 AGI+14 INT+24 MND+20 CHR+18 Accuracy+45 Attack+49 Evasion+16 Magic Evasion+75 "Magic Def. Bonus"+2 Haste+2% Damage taken -7% "Triple Attack"+4%
|
| Sulevia's Leggings +2
|
|
Feet
|
DEF:93 HP+20 MP+20 STR+29 DEX+19 VIT+29 AGI+26 MND+18 CHR+32 Accuracy+42 Attack+46 Evasion+44 Magic Evasion+75 "Magic Def. Bonus"+1 Haste+1% Damage taken -4% Weapon skill damage +7%
|
| Sulevia's Ring
|
|
Ring
|
DEF:10 Accuracy+6 Attack+6 Damage taken -3%
|
| Set: "Subtle Blow"+5~20
|
|
Hizamaru Armor Sets
|
|
- Hizamaru Armor Set
- Hizamaru Armor Set +1
- Hizamaru Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Hizamaru Somen
|
|
Head
|
DEF:105 HP+60 STR+25 DEX+21 VIT+19 AGI+16 INT+12 MND+10 CHR+12 Accuracy+26 Attack+26 Evasion+72 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+6% "Martial Arts"+7
|
|
| Hizamaru Haramaki
|
|
Body
|
DEF:131 HP+100 STR+32 DEX+28 VIT+26 AGI+20 INT+20 MND+17 CHR+20 Accuracy+28 Attack+28 Evasion+77 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+4% "Regen"+7
|
| Hizamaru Kote
|
|
Hands
|
DEF:96 HP+40 STR+12 DEX+35 VIT+30 AGI+8 INT+7 MND+21 CHR+17 Accuracy+25 Attack+25 Evasion+58 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+4% "Tactical Parry"+15
|
| Hizamaru Hizayoroi
|
|
Legs
|
DEF:113 HP+60 STR+42 VIT+24 AGI+16 INT+24 MND+11 CHR+11 Accuracy+27 Attack+27 Evasion+63 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+9% Weapon skill damage +3%
|
| Hizamaru Sune-Ate
|
|
Feet
|
DEF:75 HP+30 STR+20 DEX+23 VIT+15 AGI+26 MND+3 CHR+20 Accuracy+24 Attack+24 Evasion+96 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+3% "Dual Wield"+5
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Hizamaru Somen +1
|
|
Head
|
DEF:110 HP+60 STR+30 DEX+26 VIT+24 AGI+21 INT+12 MND+10 CHR+17 Accuracy+38 Attack+26 Evasion+84 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+6% "Martial Arts"+10
|
|
| Hizamaru Haramaki +1
|
|
Body
|
DEF:136 HP+100 STR+37 DEX+33 VIT+31 AGI+25 INT+20 MND+17 CHR+25 Accuracy+40 Attack+28 Evasion+89 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+4% "Regen"+10
|
| Hizamaru Kote +1
|
|
Hands
|
DEF:101 HP+40 STR+17 DEX+40 VIT+35 AGI+13 INT+7 MND+21 CHR+22 Accuracy+37 Attack+25 Evasion+70 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+4% "Tactical Parry"+20
|
| Hizamaru Hizayoroi +1
|
|
Legs
|
DEF:118 HP+60 STR+47 VIT+29 AGI+21 INT+24 MND+11 CHR+16 Accuracy+39 Attack+27 Evasion+75 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+9% Weapon skill damage +5%
|
| Hizamaru Sune-Ate +1
|
|
Feet
|
DEF:80 HP+30 STR+25 DEX+28 VIT+20 AGI+31 MND+3 CHR+25 Accuracy+36 Attack+24 Evasion+108 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+3% "Dual Wield"+7
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Hizamaru Somen +2
|
|
Head
|
DEF:115 HP+60 STR+33 DEX+29 VIT+27 AGI+24 INT+12 MND+10 CHR+20 Accuracy+44 Attack+26 Evasion+90 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+6% "Martial Arts"+13
|
|
| Hizamaru Haramaki +2
|
|
Body
|
DEF:141 HP+100 STR+40 DEX+36 VIT+34 AGI+28 INT+20 MND+17 CHR+28 Accuracy+46 Attack+28 Evasion+95 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+4% "Regen"+12
|
| Hizamaru Kote +2
|
|
Hands
|
DEF:106 HP+40 STR+20 DEX+43 VIT+38 AGI+16 INT+7 MND+21 CHR+25 Accuracy+43 Attack+25 Evasion+76 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+4% "Tactical Parry"+25
|
| Hizamaru Hizayoroi +2
|
|
Legs
|
DEF:123 HP+60 STR+50 VIT+32 AGI+24 INT+24 MND+11 CHR+19 Accuracy+45 Attack+27 Evasion+81 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+9% Weapon skill damage +7%
|
| Hizamaru Sune-Ate +2
|
|
Feet
|
DEF:85 HP+30 STR+28 DEX+31 VIT+23 AGI+34 MND+3 CHR+28 Accuracy+42 Attack+24 Evasion+114 Magic Evasion+75 "Magic Def. Bonus"+5 Haste+3% "Dual Wield"+8
|
| Hizamaru Ring
|
|
Ring
|
DEF:8 Accuracy+6 Evasion+12 "Store TP"+5
|
| Set: "Counter"+4~16%
|
|
Inyanga Armor Sets
|
|
- Inyanga Armor Set
- Inyanga Armor Set +1
- Inyanga Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Inyanga Tiara
|
|
Head
|
DEF:91 HP+45 MP+50 STR+10 DEX+10 VIT+10 INT+26 MND+25 CHR+24 Magic Accuracy+26 Evasion+33 Magic Evasion+96 "Magic Def. Bonus"+8 Haste+4% Magic damage taken -3% "Regen" potency +8%
|
|
| Inyanga Jubbah
|
|
Body
|
DEF:119 HP+85 MP+90 STR+16 DEX+19 VIT+16 AGI+15 INT+40 MND+35 CHR+34 Magic Accuracy+28 Evasion+38 Magic Evasion+102 "Magic Def. Bonus"+11 Haste+2% Magic damage taken -6% "Fast Cast"+10%
|
| Inyanga Dastanas
|
|
Hands
|
DEF:78 HP+35 MP+40 STR+3 DEX+23 VIT+20 AGI+1 INT+26 MND+39 CHR+24 Magic Accuracy+25 Evasion+19 Magic Evasion+59 "Magic Def. Bonus"+5 Haste+4% Magic damage taken -2% All magic skills +15
|
| Inyanga Shalwar
|
|
Legs
|
DEF:100 HP+55 MP+60 STR+19 VIT+6 AGI+12 INT+43 MND+30 CHR+24 Magic Accuracy+27 Evasion+24 Magic Evasion+129 "Magic Def. Bonus"+9 Haste+4% Magic damage taken -4% Song effect duration +12
|
| Inyanga Crackows
|
|
Feet
|
DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+6 AGI+25 INT+24 MND+25 CHR+38 Magic Accuracy+24 Evasion+60 Magic Evasion+129 "Magic Def. Bonus"+8 Haste+2% Magic damage taken -1% Avatar: "Blood Pact" damage +5
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Inyanga Tiara +1
|
|
Head
|
DEF:61 HP+45 MP+50 STR+10 DEX+10 VIT+15 INT+31 MND+30 CHR+29 Magic Accuracy+38 Evasion+33 Magic Evasion+108 "Magic Def. Bonus"+8 Haste+4% Magic damage taken -4% "Regen" potency +12%
|
|
| Inyanga Jubbah +1
|
|
Body
|
DEF:124 HP+85 MP+90 STR+16 DEX+19 VIT+21 AGI+20 INT+45 MND+40 CHR+39 Magic Accuracy+40 Evasion+38 Magic Evasion+114 "Magic Def. Bonus"+11 Haste+2% Magic damage taken -7% "Fast Cast"+13%
|
| Inyanga Dastanas +1
|
|
Hands
|
DEF:83 HP+35 MP+40 STR+3 DEX+23 VIT+25 AGI+6 INT+31 MND+44 CHR+29 Magic Accuracy+37 Evasion+19 Magic Evasion+71 "Magic Def. Bonus"+5 Haste+4% Magic damage taken -3% All magic skills +18
|
| Inyanga Shalwar +1
|
|
Legs
|
DEF:105 HP+55 MP+60 STR+19 VIT+11 AGI+17 INT+48 MND+35 CHR+29 Magic Accuracy+39 Evasion+24 Magic Evasion+141 "Magic Def. Bonus"+9 Haste+4% Magic damage taken -5% Song effect duration +15
|
| Inyanga Crackows +1
|
|
Feet
|
DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+11 AGI+30 INT+29 MND+30 CHR+43 Magic Accuracy+36 Evasion+60 Magic Evasion+141 "Magic Def. Bonus"+8 Haste+2% Magic damage taken -2% Avatar: "Blood Pact" damage +7
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Inyanga Tiara +2
|
|
Head
|
DEF:101 HP+45 MP+50 STR+10 DEX+10 VIT+18 INT+34 MND+33 CHR+32 Magic Accuracy+44 Evasion+33 Magic Evasion+114 "Magic Def. Bonus"+8 Haste+4% Magic damage taken -5% "Regen" potency +14%
|
|
| Inyanga Jubbah +2
|
|
Body
|
DEF:129 HP+85 MP+90 STR+16 DEX+19 VIT+24 AGI+23 INT+48 MND+43 CHR+42 Magic Accuracy+46 Evasion+38 Magic Evasion+120 "Magic Def. Bonus"+11 Haste+2% Magic damage taken -8% "Fast Cast"+14%
|
| Inyanga Dastanas +2
|
|
Hands
|
DEF:88 HP+35 MP+40 STR+3 DEX+23 VIT+28 AGI+9 INT+34 MND+47 CHR+32 Magic Accuracy+43 Evasion+19 Magic Evasion+77 "Magic Def. Bonus"+5 Haste+4% Magic damage taken -4% All magic skills +20
|
| Inyanga Shalwar +2
|
|
Legs
|
DEF:110 HP+55 MP+60 STR+19 VIT+14 AGI+20 INT+51 MND+38 CHR+32 Magic Accuracy+45 Evasion+24 Magic Evasion+147 "Magic Def. Bonus"+9 Haste+4% Magic damage taken -6% Song effect duration +17%
|
| Inyanga Crackows +2
|
|
Feet
|
DEF:70 HP+25 MP+30 STR+6 DEX+6 VIT+14 AGI+33 INT+32 MND+33 CHR+46 Magic Accuracy+42 Evasion+60 Magic Evasion+147 "Magic Def. Bonus"+8 Haste+2% Magic damage taken -3% Avatar: "Blood Pact" damage +9
|
| Inyanga Ring
|
|
Ring
|
DEF:6 Magic Accuracy+6 Magic Evasion+12 Magic damage taken -2%
|
| Set: "Refresh"+1~4
|
|
Meghanada Armor Sets
|
|
- Meghanada Armor Set
- Meghanada Armor Set +1
- Meghanada Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Meghanada Visor
|
|
Head
|
DEF:101 HP+25 STR+19 DEX+25 VIT+15 AGI+23 INT+12 MND+14 CHR+15 Accuracy+30 Attack+26 Ranged Accuracy+30 Ranged Attack+26 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% Physical damage taken -3% "Dead Aim"+7
|
|
| Meghanada Cuirie
|
|
Body
|
DEF:123 HP+40 STR+26 DEX+37 VIT+23 AGI+33 INT+19 MND+20 CHR+21 Accuracy+32 Attack+28 Ranged Accuracy+32 Ranged Attack+28 Evasion+55 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+2% Physical damage taken -6% Critical hit damage +3%
|
| Meghanada Gloves
|
|
Hands
|
DEF:88 HP+30 STR+15 DEX+42 VIT+29 AGI+11 INT+11 MND+26 CHR+19 Accuracy+29 Attack+25 Ranged Accuracy+29 Ranged Attack+25 Evasion+36 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Physical damage taken -2% Weapon skill damage +3%
|
| Meghanada Chausses
|
|
Legs
|
DEF:105 HP+35 STR+32 VIT+15 AGI+34 INT+26 MND+15 CHR+10 Accuracy+31 Attack+27 Ranged Accuracy+31 Ranged Attack+27 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Physical damage taken -4% "Triple Attack"+3%
|
| Meghanada Jambeaux
|
|
Feet
|
DEF:68 HP+20 STR+15 DEX+26 VIT+8 AGI+46 MND+11 CHR+26 Accuracy+28 Attack+24 Ranged Accuracy+28 Ranged Attack+24 Evasion+74 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+2% Physical damage taken -1% "Snapshot"+5
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Meghanada Visor +1
|
|
Head
|
DEF:106 HP+25 STR+24 DEX+30 VIT+15 AGI+28 INT+12 MND+19 CHR+20 Accuracy+42 Attack+38 Ranged Accuracy+42 Ranged Attack+38 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% Physical damage taken -4% "Dead Aim"+10
|
|
| Meghanada Cuirie +1
|
|
Body
|
DEF:128 HP+40 STR+31 DEX+42 VIT+23 AGI+38 INT+19 MND+25 CHR+26 Accuracy+44 Attack+40 Ranged Accuracy+44 Ranged Attack+40 Evasion+55 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+2% Physical damage taken -7% Critical hit damage +5%
|
| Meghanada Gloves +1
|
|
Hands
|
DEF:93 HP+30 STR+20 DEX+47 VIT+29 AGI+16 INT+11 MND+31 CHR+24 Accuracy+41 Attack+37 Ranged Accuracy+41 Ranged Attack+37 Evasion+36 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Physical damage taken -3% Weapon skill damage +5%
|
| Meghanada Chausses +1
|
|
Legs
|
DEF:110 HP+35 STR+37 VIT+15 AGI+39 INT+26 MND+20 CHR+15 Accuracy+43 Attack+39 Ranged Accuracy+43 Ranged Attack+39 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Physical damage taken -5% "Triple Attack"+4%
|
| Meghanada Jambeaux +1
|
|
Feet
|
DEF:73 HP+20 STR+20 DEX+31 VIT+8 AGI+51 MND+16 CHR+31 Accuracy+40 Attack+36 Ranged Accuracy+40 Ranged Attack+36 Evasion+74 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+2% Physical damage taken -2% "Snapshot"+8
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Meghanada Visor +2
|
|
Head
|
DEF:111 HP+25 STR+27 DEX+33 VIT+15 AGI+31 INT+12 MND+22 CHR+23 Accuracy+48 Attack+44 Ranged Accuracy+48 Ranged Attack+44 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% Physical damage taken -5% "Dead Aim"+12
|
|
| Meghanada Cuirie +2
|
|
Body
|
DEF:133 HP+40 STR+34 DEX+45 VIT+23 AGI+41 INT+19 MND+28 CHR+29 Accuracy+50 Attack+46 Ranged Accuracy+50 Ranged Attack+46 Evasion+55 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+2% Physical damage taken -8% Critical hit damage +6%
|
| Meghanada Gloves +2
|
|
Hands
|
DEF:98 HP+30 STR+23 DEX+50 VIT+29 AGI+19 INT+11 MND+34 CHR+27 Accuracy+47 Attack+43 Ranged Accuracy+47 Ranged Attack+43 Evasion+36 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Physical damage taken -4% Weapon skill damage +7%
|
| Meghanada Chausses +2
|
|
Legs
|
DEF:115 HP+35 STR+40 VIT+15 AGI+42 INT+26 MND+23 CHR+18 Accuracy+49 Attack+45 Ranged Accuracy+49 Ranged Attack+45 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Physical damage taken -6% "Triple Attack"+5%
|
| Meghanada Jambeaux +2
|
|
Feet
|
DEF:78 HP+20 STR+23 DEX+34 VIT+8 AGI+54 MND+19 CHR+34 Accuracy+46 Attack+42 Ranged Accuracy+46 Ranged Attack+42 Evasion+74 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+2% Physical damage taken -3% "Snapshot"+10
|
| Meghanada Ring
|
|
Ring
|
DEF:7 Accuracy+6 Attack+6 Ranged Accuracy+6 Ranged Attack+6 Physical damage taken -2%
|
| Set: "Regen"+3~12
|
|
Jhakri Armor Sets
|
|
- Jhakri Armor Set
- Jhakri Armor Set +1
- Jhakri Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Jhakri Coronal
|
|
Head
|
DEF:80 STR+23 DEX+19 VIT+7 AGI+1 INT+28 MND+21 CHR+20 Accuracy+26 Attack+26 Magic Accuracy+26 "Magic Atk. Bonus"+26 Evasion+24 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+3% "Skillchain Bonus"+3
|
|
| Jhakri Robe
|
|
Body
|
DEF:109 STR+29 DEX+25 VIT+14 AGI+16 INT+42 MND+32 CHR+30 Accuracy+28 Attack+28 Magic Accuracy+28 "Magic Atk. Bonus"+28 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+5 Haste+1% "Refresh"+2
|
| Jhakri Cuffs
|
|
Hands
|
DEF:69 STR+10 DEX+33 VIT+17 AGI+2 INT+28 MND+35 CHR+20 Accuracy+25 Attack+25 Magic Accuracy+25 "Magic Atk. Bonus"+25 Evasion+13 Magic Evasion+32 "Magic Def. Bonus"+1 Weapon skill damage +3%
|
| Jhakri Slops
|
|
Legs
|
DEF:91 STR+39 VIT+3 AGI+14 INT+44 MND+26 CHR+20 Accuracy+27 Attack+27 Magic Accuracy+27 "Magic Atk. Bonus"+27 Evasion+13 Magic Evasion+69 "Magic Def. Bonus"+4 Haste+2% "Store TP"+5
|
| Jhakri Pigaches
|
|
Feet
|
DEF:52 STR+17 DEX+20 VIT+3 AGI+26 INT+25 MND+21 CHR+34 Accuracy+24 Attack+24 Magic Accuracy+24 "Magic Atk. Bonus"+24 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+4 Magic Burst damage +3
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Jhakri Coronal +1
|
|
Head
|
DEF:85 STR+28 DEX+24 VIT+7 AGI+1 INT+33 MND+21 CHR+20 Accuracy+38 Attack+38 Magic Accuracy+38 "Magic Atk. Bonus"+38 Evasion+24 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+3% "Skillchain Bonus"+5
|
|
| Jhakri Robe +1
|
|
Body
|
DEF:114 STR+34 DEX+30 VIT+14 AGI+16 INT+47 MND+32 CHR+30 Accuracy+40 Attack+40 Magic Accuracy+40 "Magic Atk. Bonus"+40 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+5 Haste+1% "Refresh"+3
|
| Jhakri Cuffs +1
|
|
Hands
|
DEF:74 STR+15 DEX+38 VIT+17 AGI+2 INT+33 MND+35 CHR+20 Accuracy+37 Attack+37 Magic Accuracy+37 "Magic Atk. Bonus"+37 Evasion+13 Magic Evasion+32 "Magic Def. Bonus"+1 Weapon skill damage +5%
|
| Jhakri Slops +1
|
|
Legs
|
DEF:96 STR+44 VIT+3 AGI+14 INT+49 MND+26 CHR+20 Accuracy+39 Attack+39 Magic Accuracy+39 "Magic Atk. Bonus"+39 Evasion+13 Magic Evasion+69 "Magic Def. Bonus"+4 Haste+2% "Store TP"+7
|
| Jhakri Pigaches +1
|
|
Feet
|
DEF:57 STR+22 DEX+25 VIT+3 AGI+26 INT+30 MND+21 CHR+34 Accuracy+36 Attack+36 Magic Accuracy+36 "Magic Atk. Bonus"+36 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+4 Magic Burst damage +5
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Jhakri Coronal +2
|
|
Head
|
DEF:90 STR+31 DEX+27 VIT+7 AGI+1 INT+36 MND+21 CHR+20 Accuracy+44 Attack+44 Magic Accuracy+44 "Magic Atk. Bonus"+41 Evasion+24 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+3% "Skillchain Bonus"+7
|
|
| Jhakri Robe +2
|
|
Body
|
DEF:119 STR+37 DEX+33 VIT+14 AGI+16 INT+50 MND+32 CHR+30 Accuracy+46 Attack+46 Magic Accuracy+46 "Magic Atk. Bonus"+43 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+5 Haste+1% "Refresh"+4
|
| Jhakri Cuffs +2
|
|
Hands
|
DEF:79 STR+18 DEX+41 VIT+17 AGI+2 INT+36 MND+35 CHR+20 Accuracy+43 Attack+43 Magic Accuracy+43 "Magic Atk. Bonus"+40 Evasion+13 Magic Evasion+32 "Magic Def. Bonus"+1 Weapon skill damage +7%
|
| Jhakri Slops +2
|
|
Legs
|
DEF:101 STR+47 VIT+3 AGI+14 INT+52 MND+26 CHR+20 Accuracy+45 Attack+45 Magic Accuracy+45 "Magic Atk. Bonus"+42 Evasion+13 Magic Evasion+69 "Magic Def. Bonus"+4 Haste+2% "Store TP"+9
|
| Jhakri Pigaches +2
|
|
Feet
|
DEF:62 STR+25 DEX+28 VIT+3 AGI+26 INT+33 MND+21 CHR+34 Accuracy+42 Attack+42 Magic Accuracy+42 "Magic Atk. Bonus"+39 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+4 Magic Burst damage +7
|
| Jhakri Ring
|
|
Ring
|
DEF:6 Accuracy+6 Attack+6 Magic Accuracy+6 "Magic Atk. Bonus"+3 Magic burst damage +2
|
| Set: "Fast Cast"+3~12%
|
|
Back to top
Nyzul Isle Assault and Limbus Armor variants are available from the Ambuscade Chits and Tokens.
Flamma Armor Sets
|
|
- Flamma Armor Set
- Flamma Armor Set +1
- Flamma Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Flamma Zucchetto
|
|
Head
|
DEF:113 HP+80 MP+20 STR+25 DEX+21 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+26 Magic Accuracy+26 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% "Store TP"+3 "Triple Attack"+2%
|
|
| Flamma Korazin
|
|
Body
|
DEF:143 HP+140 MP+35 STR+32 DEX+28 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+28 Magic Accuracy+28 Evasion+55 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+2% "Store TP"+5 "Subtle Blow"+10
|
| Flamma Manopolas
|
|
Hands
|
DEF:101 HP+60 MP+15 STR+12 DEX+35 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+25 Magic Accuracy+25 Evasion+36 Magic Evasion+48 "Magic Def. Bonus"+2 Haste+4% "Store TP"+3 Critical hit rate +5%
|
| Flamma Dirs
|
|
Legs
|
DEF:125 HP+100 MP+25 STR+42 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+27 Magic Accuracy+27 Evasion+41 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+4% "Store TP"+5 Potency of "Cure" effect received +5%
|
| Flamma Gambieras
|
|
Feet
|
DEF:83 HP+40 MP+10 STR+20 DEX+23 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+24 Magic Accuracy+24 Evasion+74 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+2% "Store TP"+3 "Double Attack"+3%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Flamma Zucchetto +1
|
|
Head
|
DEF:118 HP+80 MP+20 STR+32 DEX+28 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+38 Magic Accuracy+38 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% "Store TP"+5 "Triple Attack"+4%
|
|
| Flamma Korazin +1
|
|
Body
|
DEF:148 HP+140 MP+35 STR+39 DEX+35 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+40 Magic Accuracy+40 Evasion+55 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+2% "Store TP"+8 "Subtle Blow"+15
|
| Flamma Manopolas +1
|
|
Hands
|
DEF:106 HP+60 MP+15 STR+19 DEX+42 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+37 Magic Accuracy+37 Evasion+36 Magic Evasion+48 "Magic Def. Bonus"+2 Haste+4% "Store TP"+5 Critical hit rate +7%
|
| Flamma Dirs +1
|
|
Legs
|
DEF:130 HP+100 MP+25 STR+49 DEX+7 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+39 Magic Accuracy+39 Evasion+41 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+4% "Store TP"+7 Potency of "Cure" effect received +8%
|
| Flamma Gambieras +1
|
|
Feet
|
DEF:88 HP+40 MP+10 STR+27 DEX+30 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+36 Magic Accuracy+36 Evasion+74 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+2% "Store TP"+5 "Double Attack"+5%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Flamma Zucchetto +2
|
|
Head
|
DEF:123 HP+80 MP+20 STR+36 DEX+32 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+44 Magic Accuracy+44 Evasion+49 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+4% "Triple Attack"+5% "Store TP"+6
|
|
| Flamma Korazin +2
|
|
Body
|
DEF:153 HP+140 MP+35 STR+43 DEX+39 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+46 Magic Accuracy+46 Evasion+55 Magic Evasion+69 "Magic Def. Bonus"+6 Haste+2% "Store TP"+9 "Subtle Blow"+17
|
| Flamma Manopolas +2
|
|
Hands
|
DEF:111 HP+60 MP+15 STR+23 DEX+46 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+43 Magic Accuracy+43 Evasion+36 Magic Evasion+48 "Magic Def. Bonus"+2 Haste+4% "Store TP"+6 Critical hit rate +8%
|
| Flamma Dirs +2
|
|
Legs
|
DEF:135 HP+100 MP+25 STR+53 DEX+11 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+45 Magic Accuracy+45 Evasion+41 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+4% "Store TP"+8 Potency of "Cure" effect received +9%
|
| Flamma Gambieras +2
|
|
Feet
|
DEF:93 HP+40 MP+10 STR+31 DEX+34 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+42 Magic Accuracy+42 Evasion+74 Magic Evasion+86 "Magic Def. Bonus"+5 Haste+2% "Double Attack"+6% "Store TP"+6
|
| Flamma Ring
|
|
Ring
|
DEF:8 Accuracy+6 Magic Accuracy+6 "Store TP"+5
|
| Set: Increases Strength, Dexterity, and Vitality +8~32
|
|
Tali'ah Armor Sets
|
|
- Tali'ah Armor Set
- Tali'ah Armor Set +1
- Tali'ah Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Tali'ah Turban
|
|
Head
|
DEF:91 HP+57 MP+38 STR+20 DEX+23 VIT+19 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+8% Pet: Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 "Store TP"+4
|
|
| Tali'ah Manteel
|
|
Body
|
DEF:119 HP+70 MP+73 STR+28 DEX+34 VIT+26 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% "Triple Attack"+3% Pet: Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28
|
| Tali'ah Gages
|
|
Hands
|
DEF:78 HP+27 MP+20 STR+16 DEX+39 VIT+33 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+5% Critical hit rate +5% Pet: Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25
|
| Tali'ah Seraweels
|
|
Legs
|
DEF:100 HP+57 MP+53 STR+33 VIT+19 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+6% Pet: Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Damage taken -3%
|
| Tali'ah Crackows
|
|
Feet
|
DEF:60 HP+15 MP+20 STR+16 DEX+24 VIT+12 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Pet: Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Haste+6%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Tali'ah Turban +1
|
|
Head
|
DEF:96 HP+57 MP+38 STR+20 DEX+30 VIT+26 AGI+23 INT+15 MND+14 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+8% Pet: Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 "Store TP"+6
|
|
| Tali'ah Manteel +1
|
|
Body
|
DEF:124 HP+70 MP+73 STR+28 DEX+41 VIT+33 AGI+33 INT+21 MND+20 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% "Triple Attack"+5% Pet: Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40
|
| Tali'ah Gages +1
|
|
Hands
|
DEF:83 HP+27 MP+20 STR+16 DEX+46 VIT+40 AGI+11 INT+14 MND+26 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+5% Critical hit rate +7% Pet: Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37
|
| Tali'ah Seraweels +1
|
|
Legs
|
DEF:105 HP+57 MP+53 STR+33 DEX+7 VIT+26 AGI+34 INT+29 MND+15 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+6% Pet: Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Damage taken -4%
|
| Tali'ah Crackows +1
|
|
Feet
|
DEF:65 HP+15 MP+20 STR+16 DEX+31 VIT+19 AGI+46 MND+11 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Pet: Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Haste+7%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Tali'ah Turban +2
|
|
Head
|
DEF:111 HP+57 MP+38 STR+20 DEX+34 VIT+30 AGI+23 INT+15 MND+14 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+8% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 "Store TP"+7
|
|
| Tali'ah Manteel +2
|
|
Body
|
DEF:129 HP+70 MP+73 STR+28 DEX+45 VIT+37 AGI+33 INT+21 MND+20 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% "Triple Attack"+6% Pet: Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46
|
| Tali'ah Gages +2
|
|
Hands
|
DEF:88 HP+27 MP+20 STR+16 DEX+50 VIT+44 AGI+11 INT+14 MND+26 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+5% Critical hit rate +8% Pet: Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43
|
| Tali'ah Seraweels +2
|
|
Legs
|
DEF:110 HP+57 MP+53 STR+33 DEX+11 VIT+30 AGI+34 INT+29 MND+15 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+6% Pet: Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Damage taken -5%
|
| Tali'ah Crackows +2
|
|
Feet
|
DEF:70 HP+15 MP+20 STR+16 DEX+35 VIT+23 AGI+46 MND+11 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Haste+7%
|
| Tali'ah Ring
|
|
Ring
|
DEF:7 Accuracy+6 Magic Accuracy+6 Pet: Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6
|
| Set: Increases Dexterity, Vitality, and Charisma +8~32
|
|
Mummu Armor Sets
|
|
- Mummu Armor Set
- Mummu Armor Set +1
- Mummu Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mummu Bonnet
|
|
Head
|
DEF:105 HP+37 MP+20 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+17 Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 Evasion+63 Magic Evasion+75 "Magic Def. Bonus"+3 Haste+8% Critical hit rate +2% Potency of "Waltz" effects received +5%
|
|
| Mummu Jacket
|
|
Body
|
DEF:131 HP+60 MP+35 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+24 Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28 Evasion+69 Magic Evasion+80 "Magic Def. Bonus"+6 Haste+4% Critical hit rate +5% "Store TP"+3
|
| Mummu Wrists
|
|
Hands
|
DEF:96 HP+45 MP+15 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+21 Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25 Evasion+49 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+5% Critical hit rate +3% "Double Attack"+3%
|
| Mummu Kecks
|
|
Legs
|
DEF:113 HP+52 MP+25 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+12 Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Evasion+55 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+6% Critical hit rate +4% Damage taken -3%
|
| Mummu Gamashes
|
|
Feet
|
DEF:75 HP+30 MP+10 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+29 Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Evasion+88 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+4% Critical hit rate +2% "Subtle Blow"+5
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mummu Bonnet +1
|
|
Head
|
DEF:110 HP+37 MP+20 STR+20 DEX+35 VIT+16 AGI+30 INT+15 MND+14 CHR+17 Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 Evasion+63 Magic Evasion+75 "Magic Def. Bonus"+3 Haste+8% Critical hit rate +4% Potency of "Waltz" effects received +8%
|
|
| Mummu Jacket +1
|
|
Body
|
DEF:136 HP+60 MP+35 STR+28 DEX+44 VIT+24 AGI+40 INT+21 MND+20 CHR+24 Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40 Evasion+69 Magic Evasion+80 "Magic Def. Bonus"+6 Haste+4% Critical hit rate +8% "Store TP"+5
|
| Mummu Wrists +1
|
|
Hands
|
DEF:101 HP+45 MP+15 STR+16 DEX+49 VIT+30 AGI+18 INT+14 MND+26 CHR+21 Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37 Evasion+49 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+5% Critical hit rate +5% "Double Attack"+5%
|
| Mummu Kecks +1
|
|
Legs
|
DEF:118 HP+52 MP+25 STR+33 DEX+7 VIT+16 AGI+41 INT+29 MND+15 CHR+12 Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Evasion+55 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+6% Critical hit rate +6% Damage taken -4%
|
| Mummu Gamashes +1
|
|
Feet
|
DEF:80 HP+30 MP+10 STR+16 DEX+33 VIT+10 AGI+53 MND+11 CHR+29 Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Evasion+88 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+4% Critical hit rate +4% "Subtle Blow"+8
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mummu Bonnet +2
|
|
Head
|
DEF:115 HP+37 MP+20 STR+20 DEX+39 VIT+16 AGI+34 INT+15 MND+14 CHR+17 Accuracy+44 Ranged Accuracy+44 Magic Accuracy+44 Evasion+63 Magic Evasion+75 "Magic Def. Bonus"+3 Haste+8% Potency of "Waltz" effects received +9% Critical hit rate +5%
|
|
| Mummu Jacket +2
|
|
Body
|
DEF:141 HP+60 MP+35 STR+28 DEX+48 VIT+24 AGI+44 INT+21 MND+20 CHR+24 Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46 Evasion+69 Magic Evasion+80 "Magic Def. Bonus"+6 Haste+4% "Store TP"+6 Critical hit rate +9%
|
| Mummu Wrists +2
|
|
Hands
|
DEF:106 HP+45 MP+15 STR+16 DEX+53 VIT+30 AGI+22 INT+14 MND+26 CHR+21 Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43 Evasion+49 Magic Evasion+43 "Magic Def. Bonus"+2 Haste+5% "Double Attack"+6% Critical hit rate +6%
|
| Mummu Kecks +2
|
|
Legs
|
DEF:123 HP+52 MP+25 STR+33 DEX+11 VIT+16 AGI+45 INT+29 MND+15 CHR+12 Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Evasion+55 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+6% Critical hit rate +7% Damage taken -5%
|
| Mummu Gamashes +2
|
|
Feet
|
DEF:85 HP+30 MP+10 STR+16 DEX+37 VIT+10 AGI+57 MND+11 CHR+29 Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Evasion+88 Magic Evasion+107 "Magic Def. Bonus"+5 Haste+4% "Subtle Blow"+9 Critical hit rate +5%
|
| Mummu Ring
|
|
Ring
|
DEF:7 Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6 Critical hit rate +3%
|
| Set: Increases Dexterity, Agility, and Charisma +8~32
|
|
Ayanmo Armor Sets
|
|
- Ayanmo Armor Set
- Ayanmo Armor Set +1
- Ayanmo Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Ayanmo Zucchetto
|
|
Head
|
DEF:113 HP+45 MP+29 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+6% Damage taken -1% "Store TP"+3
|
|
| Ayanmo Corazza
|
|
Body
|
DEF:143 HP+57 MP+59 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% Damage taken -4% "Double Attack"+4%
|
| Ayanmo Manopolas
|
|
Hands
|
DEF:101 HP+22 MP+14 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Damage taken -1% Sword enhancement spell damage +10
|
| Ayanmo Cosciales
|
|
Legs
|
DEF:125 HP+45 MP+41 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+9% Damage taken -3% "Fast Cast"+3%
|
| Ayanmo Gambieras
|
|
Feet
|
DEF:83 HP+11 MP+14 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+3% Damage taken -1% Critical hit rate +3%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Ayanmo Zucchetto +1
|
|
Head
|
DEF:118 HP+45 MP+29 STR+20 DEX+35 VIT+16 AGI+23 INT+15 MND+21 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+6% Damage taken -2% "Store TP"+5
|
|
| Ayanmo Corazza +1
|
|
Body
|
DEF:148 HP+57 MP+59 STR+28 DEX+44 VIT+24 AGI+33 INT+21 MND+27 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% Damage taken -5% "Double Attack"+6%
|
| Ayanmo Manopolas +1
|
|
Hands
|
DEF:106 HP+22 MP+14 STR+16 DEX+49 VIT+30 AGI+11 INT+14 MND+33 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Damage taken -2% Sword enhancement spell damage +15
|
| Ayanmo Cosciales +1
|
|
Legs
|
DEF:130 HP+45 MP+41 STR+33 DEX+7 VIT+16 AGI+34 INT+29 MND+22 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+9% Damage taken -4% "Fast Cast"+5%
|
| Ayanmo Gambieras +1
|
|
Feet
|
DEF:88 HP+11 MP+14 STR+16 DEX+33 VIT+10 AGI+46 MND+18 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+3% Damage taken -2% Critical hit rate +5%
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Ayanmo Zucchetto +2
|
|
Head
|
DEF:128 HP+45 MP+29 STR+20 DEX+39 VIT+16 AGI+23 INT+15 MND+25 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+3 Haste+6% "Store TP"+6 Damage taken -3%
|
|
| Ayanmo Corazza +2
|
|
Body
|
DEF:153 HP+57 MP+59 STR+28 DEX+48 VIT+24 AGI+33 INT+21 MND+31 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% "Double Attack"+7% Damage taken -6%
|
| Ayanmo Manopolas +2
|
|
Hands
|
DEF:111 HP+22 MP+14 STR+16 DEX+53 VIT+30 AGI+11 INT+14 MND+37 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Sword enhancement spell damage +17 Damage taken -3%
|
| Ayanmo Cosciales +2
|
|
Legs
|
DEF:135 HP+45 MP+41 STR+33 DEX+11 VIT+16 AGI+34 INT+29 MND+26 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+9% "Fast Cast"+6 Damage taken -5%
|
| Ayanmo Gambieras +2
|
|
Feet
|
DEF:93 HP+11 MP+14 STR+16 DEX+37 VIT+10 AGI+46 MND+22 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+3% Critical hit rate +6% Damage taken -3%
|
| Ayanmo Ring
|
|
Ring
|
DEF:7 Accuracy+6 Magic Accuracy+6 Damage taken -3%
|
| Set: Increases Strength, Vitality, and Mind +8~32
|
|
Mallquis Armor Sets
|
|
- Mallquis Armor Set
- Mallquis Armor Set +1
- Mallquis Armor Set +2
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mallquis Chapeau
|
|
Head
|
DEF:91 HP+36 MP+29 STR+10 DEX+10 VIT+12 AGI+1 INT+29 MND+23 CHR+21 Magic Accuracy+26 Magic Damage+52 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+6 Haste+4% Elemental magic casting time -3% "Occult Acumen"+7
|
|
| Mallquis Saio
|
|
Body
|
DEF:119 HP+68 MP+53 STR+16 DEX+19 VIT+19 AGI+16 INT+43 MND+33 CHR+32 Magic Accuracy+28 Magic Damage+58 Evasion+38 Magic Evasion+69 "Magic Def. Bonus"+7 Haste+2% Elemental magic casting time -5% Damage taken -5%
|
| Mallquis Cuffs
|
|
Hands
|
DEF:78 HP+27 MP+26 STR+3 DEX+23 VIT+23 AGI+2 INT+29 MND+37 CHR+21 Magic Accuracy+25 Magic Damage+49 Evasion+19 Magic Evasion+48 "Magic Def. Bonus"+3 Haste+4% Elemental magic casting time -3% Enmity-5
|
| Mallquis Trews
|
|
Legs
|
DEF:100 HP+45 MP+38 STR+19 VIT+8 AGI+14 INT+46 MND+28 CHR+21 Magic Accuracy+27 Magic Damage+55 Evasion+24 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Elemental magic casting time -4% Magic Burst damage +3
|
| Mallquis Clogs
|
|
Feet
|
DEF:60 HP+20 MP+20 STR+6 DEX+6 VIT+8 AGI+26 INT+26 MND+23 CHR+35 Magic Accuracy+24 Magic Damage+46 Evasion+60 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+2% Elemental magic casting time -3% Converts 7% of damage taken to MP
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mallquis Chapeau +1
|
|
Head
|
DEF:96 HP+36 MP+29 STR+10 DEX+10 VIT+19 AGI+1 INT+36 MND+23 CHR+21 Magic Accuracy+38 Magic Damage+52 "Magic Atk. Bonus"+12 Evasion+33 Magic Evasion+53 "Magic Def. Bonus"+6 Haste+4% Elemental magic casting time -5% "Occult Acumen"+10
|
|
| Mallquis Saio +1
|
|
Body
|
DEF:124 HP+68 MP+53 STR+16 DEX+19 VIT+26 AGI+16 INT+50 MND+33 CHR+32 Magic Accuracy+40 Magic Damage+58 "Magic Atk. Bonus"+12 Evasion+38 Magic Evasion+69 "Magic Def. Bonus"+7 Haste+2% Elemental magic casting time -8% Damage taken -6%
|
| Mallquis Cuffs +1
|
|
Hands
|
DEF:83 HP+27 MP+26 STR+3 DEX+23 VIT+30 AGI+2 INT+36 MND+37 CHR+21 Magic Accuracy+37 Magic Damage+49 "Magic Atk. Bonus"+12 Evasion+19 Magic Evasion+48 "Magic Def. Bonus"+3 Haste+4% Elemental magic casting time -5% Enmity-8
|
| Mallquis Trews +1
|
|
Legs
|
DEF:105 HP+45 MP+38 STR+19 VIT+15 AGI+14 INT+53 MND+28 CHR+21 Magic Accuracy+39 Magic Damage+55 "Magic Atk. Bonus"+12 Evasion+24 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Elemental magic casting time -6% Magic Burst damage +5
|
| Mallquis Clogs +1
|
|
Feet
|
DEF:65 HP+20 MP+20 STR+6 DEX+6 VIT+15 AGI+26 INT+33 MND+23 CHR+35 Magic Accuracy+36 Magic Damage+46 "Magic Atk. Bonus"+12 Evasion+60 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+2% Elemental magic casting time -5% Converts 10% of damage taken to MP
|
| Name
|
Icon
|
Slot
|
Description
|
Set Image
|
| Mallquis Chapeau +2
|
|
Head
|
DEF:101 HP+36 MP+29 STR+10 DEX+10 VIT+23 AGI+1 INT+40 MND+23 CHR+21 Magic Accuracy+44 Magic Damage+52 Evasion+33 Magic Evasion+53 "Magic Atk. Bonus"+15 "Magic Def. Bonus"+6 Haste+4% "Occult Acumen"+11 Elemental magic casting time -6%
|
|
| Mallquis Saio +2
|
|
Body
|
DEF:129 HP+68 MP+53 STR+16 DEX+19 VIT+30 AGI+16 INT+54 MND+33 CHR+32 Magic Accuracy+46 Magic Damage +58 Evasion+38 Magic Evasion+69 "Magic Atk. Bonus"+15 "Magic Def. Bonus"+7 Haste+2% Elemental magic casting time -9% Damage taken -8%
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| Mallquis Cuffs +2
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Hands
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DEF:88 HP+27 MP+26 STR+3 DEX+23 VIT+34 AGI+2 INT+40 MND+37 CHR+21 Magic Accuracy+43 Magic Damage +49 Evasion+19 Magic Evasion+48 "Magic Atk. Bonus"+15 "Magic Def. Bonus"+3 Haste+4% Enmity-9 Elemental magic casting time -6%
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| Mallquis Trews +2
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Legs
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DEF:110 HP+45 MP+38 STR+19 VIT+19 AGI+14 INT+57 MND+28 CHR+21 Magic Accuracy+45 Magic Damage +55 Evasion+24 Magic Evasion+86 "Magic Atk. Bonus"+15 "Magic Def. Bonus"+6 Haste+4% Magic Burst damage +6 Elemental magic casting time -7%
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| Mallquis Clogs +2
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Feet
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DEF:70 HP+20 MP+20 STR+6 DEX+6 VIT+19 AGI+26 INT+37 MND+23 CHR+35 Magic Accuracy+42 Magic Damage +46 Evasion+60 Magic Evasion+86 "Magic Atk. Bonus"+15 "Magic Def. Bonus"+6 Haste+2% Elemental magic casting time -6% Converts 11% of damage taken to MP
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| Mallquis Ring
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Ring
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DEF:6 Magic Accuracy+6 Magic Damage +12 Elemental magic casting time -3%
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| Set: Increases Vitality, Intelligence, and Mind +8~32
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Weapons
Speaking with Gorpa-Masorpa and listening to the message from Abdhaljs will allow you to exchange an
Ambuscade Voucher: Weapon for a weapon of your choice or the grip.
Each stage is then upgraded as follows:
Abdhaljs Nugget x5 (1,500 Total Hallmarks / 4,500 Total Gallantry)
Abdhaljs Gem x5 (2,500 Total Hallmarks / 7,500 Total Gallantry)
Abdhaljs Anima x5 (4,000 Total Hallmarks / 12,000 Total Gallantry)
Abdhaljs Matter x5 (6,000 Total Hallmarks / 18,000 Total Gallantry) and one of any non-Ambuscade Pulse Weapon‡
- Any means literally any. The Pulse Weapon type does not have to match up with your desired Ambuscade Weapons. For example, one could use Ephemeron to create Gokotai.
- Total Hallmark milestone rewards grant an
Ambuscade Voucher: Weapon as well five(5) of each of the above upgrade materials (not including Pulse Weapon), allowing you to score a complimentary Kaja Weapon by collecting 5,300 Hallmarks, or (if you have a Pulse Weapon) a fully-upgraded Ambuscade Weapon by 9,600 Hallmarks, per monthly reset.
- Beyond the one complimentary item each month, additional Weapon Vouchers and upgrade materials may be purchased using Hallmarks or Gallantry. The full cost per weapon including the Weapon Voucher and upgrade materials comes to 15,000 Hallmarks or 48,000 Gallantry.
| Weapon Type |
NQ Tokko |
Trade |
Ajja Version |
Trade |
Eletta Version |
Trade |
Kaja Version |
Trade |
Final Form
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| Hand to Hand
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 ➕ 1 Pulse Weapon‡
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| Dagger
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| Sword
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| Great Sword
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| Axe
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| Great Axe
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| Scythe
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| Polearm
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| Katana
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| Great Katana
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| Club
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| Staff
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| Bow
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| Grip
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Ambuscade capes can be obtained by redeeming a Ambuscade Voucher: Back by the Tarutaru Gorpa-Masorpa in Mhaura (G-9). They can also be obtained by redeeming a Mog Pell (Silver). These capes can be strengthened further via augments which are explained below.
Augmenting Process
- Trade the cape to Gorpa-Masorpa along with either an Abdhaljs Thread, Abdhaljs Dust, Abdhaljs Sap, Abdhaljs Dye, or an Abdhaljs Resin.
- Select the desired attribute.
- Augments may be changed by repeating the above steps.
- Changing the augment path will not return any items used up to that point.
- However, when using an Abdhaljs Needle to change the augment, the current potency is maintained.
- Further trading an augmented cape with items corresponding to the attribute initially selected will increase the strength of the augmentation.
- For maximum strength augments the total needed of each item:
Abdhaljs Thread x20 (100 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Dust: x20 (100 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Dye: x10 (800 Hallmarks/Gallantry each, 8000 to max.)
Abdhaljs Sap x10 (200 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Resin: x5 (1,500 Hallmarks/Gallantry each, 7500 to max.)
- Grand Totals: A total of 21,500 Hallmarks and/or Gallantry per fully augmented cape.
- Each application will increase an augment by 1 parameter stage. After the initial trade, you can max out a category if you trade the remaining required amount of material on your subsequent trade.
- Trading the corresponding item after the category cap has been reached will result in resetting the category back to the first level augment for a different stat.
- E.g. 20 Dexterity could become 1 Strength and you will have to start all over again.
- Only 60 Abdhaljs Thread or Abdhaljs Dust, 20 Abdhaljs Dye, 30 Abdhaljs Sap, and 15 Abdhaljs Resin may be purchased each month.
- Making only three capes capable of being fully augmented via Threads, Dust, Sap, and Resin each month.
- (Enough for two capes with those augment items bought with Hallmarks and one more with those bought via Gallantry.)
- With only two capes capable of being fully augmented completely via the additional Dyes.
Capes and Augments
Abdhaljs Thread
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Aug/Item
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Max Aug
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| HP
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+3
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+60
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| MP
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+3
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+60
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| STR
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+1
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+20
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| DEX
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+1
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+20
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| VIT
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+1
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+20
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| AGI
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+1
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+20
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| INT
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+1
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+20
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| MND
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+1
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+20
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| CHR
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+1
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+20
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Pet: Accuracy Pet: Ranged Accuracy Pet: Attack Pet: Ranged Attack
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+1
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+20
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Pet: Magic Accuracy Pet: Magic Damage
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+1
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+20
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Abdhaljs Sap
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Aug/Item
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Max Aug
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| Weaponskill Damage
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+1%
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+10%
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| Critical Hit Rate
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+1%
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+10%
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| “Store TP”
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+1
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+10
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| “Double Attack”
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+1%
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+10%
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| Haste
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+1%
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+10%
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| “Dual Wield”
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+1
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+10
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| Enmity
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+1
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+10
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| Enmity
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-1
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-10
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| “Snapshot”
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+1%
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+10%
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| “Magic Atk. Bonus”
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+1
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+10
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| “Fast Cast”
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+1%
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+10%
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| “Cure” potency
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+1%
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+10%
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| “Waltz” potency
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+1%
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+10%
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| Pet: Regen
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+1
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+10
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| Pet: Haste
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+1%
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+10%
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Abdhaljs Dye
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Aug/Item
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Max Aug
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| HP
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+2
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+20
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| MP
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+2
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+20
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| STR
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+1
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+10
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| DEX
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+1
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+10
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| VIT
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+1
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+10
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| AGI
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+1
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+10
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| INT
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+1
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+10
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| MND
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+1
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+10
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| CHR
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+1
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+10
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| Accuracy
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+1
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+10
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| Attack
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+1
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+10
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| Ranged Accuracy
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+1
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+10
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| Ranged Attack
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+1
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+10
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| Magic Accuracy
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+1
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+10
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| Magic Damage
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+1
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+10
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| Evasion
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+1
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+10
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| Magic Evasion
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+1
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+10
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Pet: Accuracy Pet: Ranged Accuracy
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+1
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+10
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Pet: Attack Pet: Ranged Attack
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+1
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+10
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| Pet: Magic Accuracy
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+1
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+10
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| Pet: Magic Damage
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+1
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+10
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Abdhaljs Dust
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Aug/Item
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Max Aug
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Accuracy Attack
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+1
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+20
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Ranged Accuracy Ranged Attack
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+1
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+20
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Magic Accuracy Magic Damage
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+1
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+20
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Evasion Magic Evasion
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+1
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+20
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Abdhaljs Resin
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Aug/Item
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Max Aug
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| DEF
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+10
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+50
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| Evasion
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+3
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+15
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| Magic Evasion
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+3
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+15
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| Physical damage taken
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-2%
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-10%
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| Magic damage taken
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-2%
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-10%
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| Damage taken
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-1%
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-5%‡
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| Regen
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+1
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+5
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| Counter
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+2%
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+10%
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| Blocking rate
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+1%
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+5%
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| Parrying rate
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+1%
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+5%
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| Status ailment resistance
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+2
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+10
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| Casting interruption rate
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-2%
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-10%
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| Pet: Physical damage taken
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-2%
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-10%
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| Pet: Magic damage taken
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-2%
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-10%
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| Pet: damage taken
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-1%
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-5%‡
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| Pet: Regen
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+1
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+5
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- ‡ Specific DT value is 12/256.
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