Community Paladin Guide

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Revision as of 22:34, 14 February 2026 by Brahmsz (talk | contribs) (→‎Enmity Sets)

Latest Updates

  • Beginning the process of updating, cleaning, and streamlining guide. More to come. --Brahmsz (talk) 23:59, 22 November 2025 (UTC)
  • Working top-down:
    • Updated and streamlined Food & Medicine section; Support Jobs are now listed plainly; Blue Mage Spell section now includes MP Cost, Casting & Recast time columns for easier/quicker reference.
    • Further broke down, divided, and collapsed the Sword & Shield entries into subsections for (hopefully) better readability.
    • JSE (Artifact & Relic Armor) sections updated to reflect increase to +4. (Reverence Gauntlets +4 page needs an uploaded icon photo)--Brahmsz (talk) 18:26, 2 January 2026 (UTC)
    • Updated New & Returning Players sections to be in line with more current guide layout. Streamlined or shortened wordy explainers/notes.
    • Added additional information to Enmity section for Enmity Loss Reduction. --Brahmsz (talk) 17:57, 25 January 2026 (UTC)

General Information

  • One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.
  • One of the two standard tank jobs in the game.
  • Possesses the highest base Physical Defense rating as well as the most Physical Defense & Shield Mastery Traits of any job in the game.
  • Is a safe choice for breaking into content.

Roles

  • Traditional Tank with emphasis on physical damage mitigation.
  • Keeps the monster's attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.
  • Paladin's role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.
    • Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.

Food and Medicines

Food

Recomended:

  • HP+100, STR/VIT+5, DEF+10% (Max. 170), Mag. Def. Bonus+5, Mag. Eva.+10% (Max. 50), Resist Slow+10.
  • Best defensive food there is. Combines HP, Defense, Magic Defense & Magic Evasion all in one.
    • Purchased from the Auction House. Crafted only.
  • HP+11% (Max. 150), VIT/MND+7, Acc.+11% (80), Def.+11% (120), Enm.+4.
  • Comparable to Miso Ramen in HP and Defense; exchanges Magic Defense & Magic Evasion for Accuracy & Enmity+.
    • Purchased from the Auction House. Crafted only.

Alternatives:

  • DEX+2, VIT+4, INT+1, Acc./R. Acc+5, Evasion+5, DEF+15% (Max. 180), Resist Sleep+3, HHP+2, HMP+1.
  • Black Curry Buns have 10 more defense than Miso Ramen, but lacks the other benefits. The good thing is Black Curry Buns are a fraction of the price of Miso (market depending).
    • Purchased from the Curio Moogle for 4,000 gil, 48,000 a stack.
  • HP/MP+20, DEX/AGI/CHR+4, VIT+6, DEF+25% (Max. 150), HHP/MP+1.
  • Relic of its time. There is no reason to use this anymore, but if you are at lower level it will provide better defense than most of the above foods.
    • Purchased from the Curio Moogle for 4,000 gil, 48,000 a stack.
  • STR/VIT+5 INT-2 Att./R.Att+25%, DEF+25% (Max. 100).
  • Honorable mention. The Attack & Defense parameters aren't as high but definitely worth keeping in mind.
    • Purchased from Curio Moogle for 3,000 gil, 36,000 gil a stack.

Medicines

Support Jobs

  • Support jobs or "Sub Jobs" can range and see variable use dependent on situation. The standard two support jobs are Warrior and Blue Mage, with special mention for Dark Knight, Rune Fencer, as well as Scholar.
    • All five support jobs have their situations, and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.
    • However, as Power Creep continues with newer & stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent support job of choice.
  • For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.


Mirage Keffiyeh icon.png Blue Mage

  • One of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell Cocoon as well as an array of enmity generating spells to keep the monster(s) focused on you.
  • Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.
  • Spells & Traits: Please reference Notes on /BLU section below.

Bale Burgeonet icon.png Dark Knight

Erilaz Galea icon.png Rune Fencer

Acad. Mortarboard icon.png Scholar

Tanking: Mitigation & Enmity

  • A Paladin's job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through layering defensive measures; and 2) Maintaining a high(er) level of enmity over other party and/or alliance members. Please see below.

Layering Defenses

  • As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.
  • On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when facing an attacking monster upon successful block. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.
  • On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear (which covers bother Physical and Magical damage, but also the less often seen Breathe damage). There are various spells and abilities which augment magical defenses such as Shell (which is itself a form of MDT-%) and Fealty for example.

Enmity

  • Enmity itself can be divided into two specific measurable types: Cumulative Enmity and Volatile Enmity.
  • Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). See below in Enmity Management for more detail.
  • Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. Approximately 60 Volatile Enmity per second.
  • Please see Enmity Table section below for the measurable caps on both types of enmity.
  • Enmity in general can be split across three categories: Curing, Damage, and Actions. The first two are fairly self-explanatory but here is a direct link for further explanation: Damage and Cure Enmity Gain. Please see below for Actions.
  • Virtually every player action in the game generates enmity. Although most don't do much, "enmity actions" would be actions with notable enmity value(s) attached. (Such as Flash or Provoke)

Enmity Management: Enmity Loss Reduction

  • Additionally, management of Enmity loss is a key function in a tank's role and responsibilities.
  • Enmity Loss Reduction applies in two separate multiplicative steps, through Enmity+ and Enmity Lost Reduction. Up to total of -75% Cumulative Enmity Loss.
    • The first step is through collective Enmity+ in gear. Every +2 Enmity equals -1% Enmity Loss Reduction, capping at 50% (+100 Enmity).
    • The second step is gained through the "Enmity Loss Reduction" stat, via the following sources:

Enmity Table

  • As per the Enmity page:
  • The cap enmity is 60,000 total (30,000 each of Cumulative (CE) and Volatile Enmity (VE)).
  • If multiple players have enmity on a monster (on the hate list), the monster will target the player on the hate list with the highest combined enmity values.
  • In the case of multiple players having identical enmity values (being at enmity cap for example), a monster will target the player that acted most recently.


Enmity Table
Ability Cumulative Enmity Value Volatile Enmity Value
Invincible 1 CE1 7,200 VE
Shield Bash 450 CE 900 VE
Sentinel 0 CE 900 VE
Rampart 320 CE 320 VE
Palisade 900 CE 1,800 VE
Majesty 0 CE 300 VE
Divine Emblem 0 CE 300 VE
Fealty 1 CE 300 VE
Chivalry 1 CE 300 VE
Intervene ??? CE ??? VE
Spell Cumulative Enmity Value Volatile Enmity Value
Flash 180 CE 1,280 VE
  1. The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.

Notes on Tanking /BLU


Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. "/BLU" provides a number of benefits both directly and indirectly to help bolster the player's defenses and Enmity gain & retention. Those familiar with setting their Blue Magic spell list may already know this but it's worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU. With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.

See below for a list of spells to think about setting:

  • Non-Mastered
  • Direct Uses
    • Cocoon: Increases Physical Defense rating by 50%.
    • Bomb Toss and Cursed Sphere are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).
    • Blank Gaze: Single-target Enmity spell.
    • Jettatura: Front conal Enmity Spell (9 Yalm range, 30~45° cone).
    • Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.
      • Sheep Song, Stinking Gas, Soporific, and Geist Wall.
      • Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE'd outside of that initial 15 targets.
  • Stat Gains
    Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it's objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:
  • Master Level 5+:

/BLU Enmity Table

Enmity Table
Spell Base Cumulative Enmity (CE) Base Volatile Enmity (VE) MP Cost Cast Time / Recast (Seconds)
Blank Gaze 320 CE 320 VE 25 MP 3s / 10s
Jettatura 180 CE 1,020 VE 37 MP 0.5s / 60s
Sheep Song 320 CE 320 VE 22 MP 3s / 60s
Stinking Gas 320 CE 320 VE 44 MP 4s / 37s
Geist Wall 320 CE 320 VE 46 MP 3s / 30s
Soporific 320 CE 320 VE 24 MP 3s / 90s
Cold Wave
ML15
320 CE 320 VE 37 MP 4s / 60s

Picking your Spells

Brahmsz (talk): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here's some tips:

  • MP Cost, Casting time, Casting & AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.
    • Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, just as an example.
      • As such, I avoid Soporific & Geist Wall as they both have HP-10.
    • Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking Gas (44MP), and Geist Wall (46MP).
      • Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.
        • Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).
    • Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting & AoE Range.

Abilities, Traits, Merits, and Job Points

Abilities and Traits


Job Traits
Lvl. Name
5 Undead Killer
10 Defense Bonus
20 Resist Sleep
25 Shield Mastery
30 Defense Bonus II
35 Auto Refresh
40 Resist Sleep II
50 Defense Bonus III
50 Shield Mastery II
60 Resist Sleep III
70 Defense Bonus IV
70 Shield Barrier
75 Resist Sleep IV
75 Shield Mastery III
75 Merit Points Iron Will
75 Merit Points Guardian
76 Defense V
77 Shield Defense Bonus
79 Critical Defense Bonus
81 Resist Sleep V
86 Undead Killer II
91 Defense Bonus VI
96 Shield Mastery IV
Job Ability
Lvl. Name Noteworthy Equipment
1 Invincible Cab. Breeches icon.png Caballarius BreechesCab. Breeches description.png
5 Holy Circle Rev. Leggings icon.png Reverence LeggingsRev. Leggings description.png
15 Shield Bash Cab. Gauntlets icon.png Caballarius GauntletsCab. Gauntlets description.png
30 Sentinel Cab. Leggings icon.png Caballarius LeggingsCab. Leggings description.png
35 Cover Rev. Coronet icon.png Reverence CoronetRev. Coronet description.png | Cab. Surcoat icon.png Caballarius SurcoatCab. Surcoat description.png
62 Rampart Cab. Coronet icon.png Caballarius CoronetCab. Coronet description.png
70 Majesty
75 Merit Points Fealty Cab. Surcoat icon.png Caballarius SurcoatCab. Surcoat description.png
75 Merit Points Chivalry Cab. Gauntlets icon.png Caballarius GauntletsCab. Gauntlets description.png
78 Divine Emblem Chev. Sabatons icon.png Chevalier's SabatonsChev. Sabatons description.png
87 Sepulcher
95 Palisade
96 Intervene

Merits


Group 1
Name Description Level Notes
Shield Bash Recast Shorten recast time by 2 seconds. 0/5 Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.
Holy Circle Recast Shorten recast time by 10 seconds. 0/5 Artifact feet already boost the duration to 4:30 with a recast of 5:00.
Sentinel Recast Shorten recast time by 10 seconds. 5/5 You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.
High value investment.
Cover effect length Lengthen time of effect by 4 seconds. 0/5 Cover has fallen out of use and extending duration will not help in most situations.
Rampart Recast Shorten recast time by 4 seconds. 5/5 You want to reduce the downtime on Rampart as well.
High value investment.
Group 2
Name Description Level Notes
Fealty Grants a powerful resistance to enfeebling magic. Recast: 10min.
Increase duration by 5 seconds.
1/5 to 4/5 Invest at least one point While the description simply says enfeebling magic, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.
The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.
This is still a 10 minute ability and comes down to person preference.
Chivalry Converts TP to MP. Recast: 10min.
Increase amount of MP granted by 5%.
1/5 to 4/5 Invest at least one pointThe bare minimum return on Chivalry with 1,000 TP should be mid 600's.
The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.
This is still a 10 minute ability and comes down to person preference.
Iron Will Adds a spell interruption down effect to Rampart.
Increase effect by 19%.
0/5 Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.
Guardian Reduces enmity loss while using Sentinel.
Increase effect by 19 percent.
5/5 Highly Desirable. The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.

Job Points


Job Points
Name Description Notes on Effects
Invincible Effect Increases the amount of static enmity accrued from activating Invincible. Increases static enmity under Invincible by 100 per point for a total of 2,000.
Intervene Effect Increases damage dealt when using Intervene. Increase damage dealt by Intervene by 2% per point for a total of 40%.
Holy Circle Effect Reduces the amount of damage taken from Undead while under the effects of Holy Circle. Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.
Sentinel Effect. Increases enmity while under the effects of Sentinel. Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.
Shield Bash Effect Increases damage dealt with Shield Bash. Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.
Cover Duration Increases the effect duration of Cover. Increase effect duration of Cover by 1 second per point for a total of 20 seconds.
Divine Emblem Effect Increases divine magic damage while under the effects of Divine Emblem. Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.
Sepulcher Duration Increases the effect duration of Sepulcher. Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.
Palisade Effect Increases the effect duration of Palisade. Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.
Enlight Effect Increases additional light damage and physical accuracy while under the effects of Enlight. Increases Enlight's en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.

Weapons

Swords & Shields

Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.

Swords


Tokko Sword icon.pngBeginner Swords

These swords are your immediate priority if you're a fresh level 99 with no resources.

  • Eminent Scimitar: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).
    • Cost: 7,000 Sparks.
  • Voluspa Sword: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.
    • Cost: 80 Domain Points from Zurim.
Kaja Sword icon.pngIntermediate Swords

This subsection represents the next progressive step forward. Obtainable through participation in Domain Invasion, Ambuscade, and other Content.

  • Kaja Sword: Recommended Offensive benchmark target. Grants access to the weaponskill Savage Blade.
    • Cost: 16,250 Hallmarks to upgrade from a base Tokko Sword to Kaja Sword.
  • Nixxer: Recommended Defensive benchmark target. Standard Physical Damage tanking sword. Features PDT-6% and Shield Blockrate+3%. Four augment paths for additional stats. Pairs nicely with Priwen or Ochain.
    • How to obtain:
      • Purchase from Zurim 200 Domain Points.
      • Chance drop from Palila in Escha - Ru'an.
  • Brilliance: Honorable mention. Featuring a base Enmity+7, Enlight damage+15 (Enlight duration +15 seconds), and Damage Taken-3%. Max augment grants Enmity+7 (total Enmity+14), Shield Skill+10, Divine Magic Skill+15, and Base DMG+, respectively. Pairs nicely with Priwen or Srivatsa.
    • How to obtain:
      • Randomized prize from successfully defeating Sajj'aka in Wave 3 of Sinister Reign. Randomized augments at reward screen.
      • Access Requirement: Complete Seekers of Adoulin storyline.
Naegling icon.pngAdvanced Swords

Start of "Endgame." Recommended for broad and niche use cases.

  • Naegling: Final form to Kaja Sword. Grants access to the weaponskill Savage Blade.
    • Cost: 10,000 Hallmarks to upgrade from a Kaja Sword. Additionally, one Pulse Weapon required.
  • Sakpata's Sword: HP+100, MP+40, Fast Cast+10%, DT-10%, and Potency of Phalanx Received +5.
    • How to obtain: Purchasable from the Pilgrim Moogle in Rabao after successfully defeating the Atonement 3 NM Kalunga in Sheol - Gaol of Odyssey.
  • Malignance Sword: Honorable mention. VIT/INT/MND+25, Magic Defense Bonus+8, Fast Cast+8%, Refresh+1, and Resist All Status Ailments+10.
    • How to obtain:
      • Chance drop from Maiden of the Dusk High Tier Mission Battle.
      • Access Requirement: Complete Wings of the Goddess storyline.
      • Cost: 10 Merit Points per entry.
DAMPER Swords

Shortened for Divergence, Aeonic, Mythic, Prime, Empyrean, & Relic weapons. Descriptions herein assume 119 (III).

  • (D)Cabal. Sword icon.png Cabal. Sword / Moralltach icon.png Moralltach: Paladin's Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy/Attack, HP/MP+, and Converts % of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: additional HP+, Cure Potency+, and Refresh+, respectively. Pairs very nicely with the job ability Majesty.
    • Requirements:
      • To equip Caballarius Sword, the player requires "Superior 4" status: 1,200 Job Points spent/invested.
      • To equip Moralltach, the player requires "Superior 5" status: Job Mastery; 2,100 Job Points spent/invested.
  • (A)Sequence icon.png Sequence: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus+500. Sequence's aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence's associated weaponskill Requiescat is mainly a utility weaponskill and as such should not be depended upon for damage.
  • (M)Burtgang icon.png Burtgang: Paladin's ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the PDT cap (PDT II-18%), raising it to a maximum of PDT-68%. Has a massive Enmity+23 as well as Enmity Reduction Upon Taking Damage-20%. Burtgang's associated weaponskill Atonement has a finite damage cap, but in exchange gives a massive Enmity boost, which can go a long way in higher end content.
  • (P)Caliburnus (Level 119) icon.png Caliburnus (Level 119): Paladin's Prime One-Handed Sword. Relatively speaking, Caliburnus is about on par with the other Prime Weapons for damage output. Offers Refresh+2 and DT-5%.
  • (E)Almace icon.png Almace: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it's associated weaponskill Chant du Cygne as well as an attached Aftermath effect of Occasionally Triples Damage.
  • (R)Excalibur icon.png Excalibur: Paladin's original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill Knights of Round with an attached Aftermath effect of Regen +30 & Refresh +3 on the user.
    • Notes:
      • Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.
        • Deals slashing damage equal to 25% of the wielder's current HP. This displays as an "Additional Effect" line in the in-game chat log.
      • At Rank 15 Augmentation, the wielder also gains an additional Shield Blockrate+10%.

Shields


  • Priwen icon.png: Recommended benchmark target for new or returning players to the job. It comes with DT-6%, Phalanx Received+2, and triples blockrate under Reprisal(!!!). Even after you upgrade from Priwen, hold on to it as a Phalanx+ swap.
    • Priwen can be further enhanced through augmentation.
      • At Rank 15, Priwen gains HP +50, Magic Evasion +50, and an additional DT-3%.
    • Requirements:
  • Blurred Shield icon.png: Most likely one of the first shield investments into a Hybrid DD build. Offers Accuracy/Attack+15, Shield Blockrate+5%, and WSD+5%. HQ(+1) version offers Fencer Bonus+1, making this an excellent choice for content where you can afford to melee and tank.
    • Requirements:
      • To equip Blurred Shield/+1, the player requires "Superior 2" status: 100 Job Points spent/invested.
  • Ajax +1 icon.png: A very niche shield that offers Enhancing Magic Received Duration +10% when augmented to Rank 15, making it quite useful for Enhancement duration buff swaps. Enhancing Magic Duration and the Augment version of the effect are added at separate steps in the duration+ formula.
  • Sacro Bulwark icon.png Sacro BulwarkSacro Bulwark description.png: Another fascinating entry deserving of honorable mention. Has DT-10%, Shield Blockrate+15%, Spell Interruption Rate-7%, and Cure Potency+5%. Sacro Bulwark is niche, but makes for an excellent "support tank" shield. Pairs nicely with the job ability Majesty for an increase in cure power.
    • How to Obtain:
      • Chance drop from Divine Interference High-Tier Mission Battlefield.
      • Access Requirement: Complete Treasure of Aht Urhgan storyline.
      • Cost: 10 Merit Points per entry.
  • Adamas icon.png AdamasAdamas description.png: Another very niche shield. Still deserving of honorable mention. The predecessor to Priwen during the Lv.99-Cap era of the game, Adamas is the only other shield in the game with the "Enhances Reprisal" effect (triples blockrate under Reprisal). Adamas also offers a significant boost to Resist All Status Ailments (+20%). Pairs nicely with a Malignance Sword.
REAP Shields

  • Aegis icon.png AegisAegis (Level 99 II) description.png: Paladin's first Ultimate Shield.

One of three Relics Paladin has access to. The first piece of equipment in game to break a specific Damage Taken cap (MDT II -50%). Despite sporting MDT-50%, maximum player MDT caps -87.5%. Makes Magic Damage received barely noticeable, even on the highest content. It also augments Shield Bash by adding an additional 250 damage. Aegis' biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum, 5%.

  • Ochain icon.png OchainOchain (Level 99 II) description.png: Paladin's original Physical Defense answer to Aegis.

Ochain is one of three Empyreans Paladin has access to. It's also one of two shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at "~108%".1 The size 6 shield designation of Ochain comes with a small caveat: despite Ochain's size 6 designation, it actually has a reduced physical damage reduction upon successful block.2 All that said, Ochain's blockrate is still noticeably high (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defense in the game.

  1. The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.
  2. Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. see chart below
  • Srivatsa icon.png SrivatsaSrivatsa description.png: Paladin's modern Hybrid Defense.

Srivatsa is one of two Aeonics Paladin has access to. Sporting the second highest defense stat at 150 defense, HP+150, Accuracy/Attack+35, Enmity+15, DT-8%, and Annuls Damage-5%. Prior to Master Levels, the player has to build around it to make it truly effective. Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.

Duban is a part of the Prime Weapon line. Duban must be completed in stages. At Stage II (Lv.119), Duban gains Size 6 designation. Meaning it has the same benefit of Ochain's enhanced blockrate, but with the advantage of Item Level status. At Stage III (Lv.119 II), Duban gains MDT (II)-15%.. a complete Duban offers MDT (II)-25% for a maximum of MDT-75%.

Shield Size Chart


See Shield Skill for information about block rate and damage reduction.

Standard Shields

Shield Size Base Damage Reduction Base Block Rate
1 -20% 55%
2 -40% 40%
3 -50% 45%
4 -65% 30%

Ultimate Shields

Shield Total Damage Reduction Base Block Rate
Aegis Srivatsa -75% 50%
Ochain Duban -60% ~108%



Notes Concerning Priwen, Ochain, Duban, & Srivatsa

--Brahmsz (talk) After a series of conversations, questions, and misunderstandings, adding this set of notes to hopefully clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)

How They Compare
  • So let's start with some basic comparisons:
    • Priwen is Size 3; Srivatsa is Size 5; and Ochain & Duban is Size 6. Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.
    • Priwen is the only non-ultimate shield of the three.
      • Priwen is also the only shield of the three that has the rare "Enhances Reprisal" stat attached.
    • Ochain is the only non-item level (iLVL) shield of the four.
      • Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.
    • As of the November 2022 Update, Duban is now officially the second Size 6 shield in the game.
    • Of the three item level shields (Priwen, Dubann, & Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).
How They Work
  • I would strongly encourage people read the Shield Skill page to get a better understanding of how shield blocking works.
    • The extremely simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.
  • So how do these shields function in combat situations?
  • Let's break this down into two (three) situations: Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).
  • Reprisal increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).
    • Priwen enhances Reprisal's effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.
    • Ochain's & Duban's blockrates simply gets better with a 1.5 multiplier.
    • Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.
  • Palisade is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.
    • The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.
    • What this means is… Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of blockrate adjustment based on level adjustment warrants it.
    • Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.
  • This leaves the third situation of Reprisal AND Palisade on cooldown (or dispelled).
    • Priwen falls behind in such a situation. Due in part to not only its status as a "normal" Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen's blockrate becomes in this situation.
    • Ochain's and Duban's blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.
    • Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of physical damage reduction on successful block and unadjusted starting blockrate.
TL;DR
    • Without diving into my personal view, here is how it breaks down:
      • Priwen works perfectly fine as long as Reprisal is active.
      • Ochain simply works, but Duban effectively replaces it if you have one.
      • Srivatsa takes some work to build around at first but gains significant ground as your gear improves.
    • Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.

Great Sword Options

REMA Great Swords

Club Options

Spear Options

Equipment

Job Specific Equipment

Artifact Armor

Reverence Armor Set
Item Upgrade? Notes
Rev. Coronet +4 icon.png
Rev. Coronet +4366px link=
No Middling HP+ & Enmity+. Cover has lost a lot of use so the duration effect isn't likely to change anything. Fully upgraded +3 isn't worth the cost outside of completionist circles.
Rev. Surcoat +4 icon.png
Rev. Surcoat +4366px link=
Yes Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.
Rev. Gauntlets +3 icon.png
Rev. Gauntlets +3366px link=
Yes Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won't move the needle much. Fully upgraded +3 isn't worth the cost outside of completionist circles.
Rev. Breeches +4 icon.png
Rev. Breeches +4366px link=
Yes Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.
Rev. Leggings +4 icon.png
Rev. Leggings +4366px link=
Yes Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle's duration to four and half minutes and augmenting its damage reduction & damage multiplier effects. Niche but still significant.

Relic Armor

Caballarius Armor Set
Item Upgrade? Notes
Cab. Coronet +4 icon.png
Cab. Coronet +4366px link= Augment-Icon.png
Enhances "Iron Will" effect
Yes Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. Iron Will augment is only active while worn.
Cab. Surcoat +4 icon.png
Cab. Surcoat +4366px link= Augment-Icon.png
Enhances "Fealty" effect
Yes High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available.
Cab. Gauntlets +4 icon.png
Cab. Gauntlets +4366px link= Augment-Icon.png
Enhances "Chivalry" effect
Yes Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.
Cab. Breeches +4 icon.png
Cab. Breeches +4366px link= Augment-Icon.png
Enhances "Invincible" effect
YMMV A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.
Cab. Leggings +4 icon.png
Cab. Leggings +4366px link= Augment-Icon.png
Enhances "Guardian" effect
Yes Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. Make it and embrace it.


Divergence Weapon
Item Upgrade? Notes
Cabal. Sword icon.png
Cabal. Sword366px link= Augment-Icon.png
Path C
Great sword when you are needing to be the main healer.
Moralltach icon.png
Moralltach366px link= Augment-Icon.png
Path C
Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh. Not worth the price tag, unless you're a HQ collector.


Divergence Neck Accessory
Item Upgrade? Notes
Kgt. Beads +2 icon.png
Kgt. Beads +2366px link= Augment-Icon.png
R15/20/25:
HP+30/45/60
VIT&MND+10/12/15
DT-5/6/7%
N/A The HQ1 and HQ2 have use cases from the HP+ & DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don't bother with the NQ...

Empyrean Armor

Chevalier Armor Set
Item Upgrade? Notes
Chev. Armet +3 icon.png
Chev. Armet +3366px link=
Yes! Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.
Chev. Cuirass +3 icon.png
Chev. Cuirass +3366px link=
Yes Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player's enmity is both a gift and a curse.
Chev. Gauntlets +3 icon.png
Chev. Gauntlets +3366px link=
Maybe Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.
Chev. Cuisses +3 icon.png
Chev. Cuisses +3366px link=
Yes! Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.
Chev. Sabatons +3 icon.png
Chev. Sabatons +3366px link=
Yes Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.


Empyrean Armor Accessories
Item Upgrade? Notes
Creed Collar icon.png
Creed Collar366px link=
N/A Rare stat of enmity retention. Your May Mileage Vary, but still recommended.
Creed Baudrier icon.png
Creed Baudrier366px link=
N/A High use piece. Moderate Defense & Magic Defense Bonus , High HP & Enmity. Highly recommended!!
Chev. Earring +2 icon.png
Chev. Earring +2366px link= Augment-Icon.png
Acc/MAcc+16~20
DT-6%
STR/VIT+7~15
N/A High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.

Notes on Gear Prioritization & Acquisition


In an effort to better understand where some people may be having trouble, an interesting conversation occurred about gear prioritization. My original assumption when writing this Community Guide was that people would naturally follow the order below in the New/Returning Player section (Tank Set, then onto Casting or Enmity Actions). However, as time has passed on, that may not always be the case... So, with that in mind I came up with a series of questions that one could ask themselves--to perhaps better contextualize and facilitate that thought process.
--Brahmsz (talk) 03:10, 1 October 2025 (UTC)

Gear Prioritization Questions...

  • Thoughtful: Do I have enough Defense+ and Damage Taken- to take low damage / survive?
    • Intermediate: How much damage am I taking and where can I improve to make it lower?
      • Advanced: How much of that damage will my Phalanx set cover?
  • Thoughtful: Do I have enough Fast Cast+ to get a spell off in time?
    • Intermediate: What is the time frame (in seconds) I'm aiming for?
    • Intermediate: If in a pinch, can I time my spell casts between attack rounds?
      • Advanced: If not, do I have enough SIRD (Spell Interruption Rate Down (gear + merits) to simply cast without caring?
  • Thoughtful: Do my spell casting sets have enough Defense+ and Damage Taken- to take low damage / survive?
  • Thoughtful: Do my Job Ability and/or Spell sets have enough Enmity+ to both draw and maintain mob attention from the party?
    • Intermediate: What's the maximum amount of Enmity+ I can put into a Spell or Job Ability?
    • Intermediate: Do my Job Ability and/or Spell sets have enough Defense+ and Damage Taken- to take low damage / survive?
      • Advanced: Based on the damage I'm taking, how is this effecting my Enmity Retention?
      • Advanced: What does a balanced ratio between Defense+ and Enmity+ look like for me?

New and/or Returning Players Sets


  • One of the biggest challenges a Paladin will ever face isn't a NM or content event, but balancing their HP pool across various sets.
  • All sets herein should be regarded as benchmark targets to gauge gear progression.
  • For more advanced sets, please scroll down to Advanced Section (10.3).

Tanking Sets


  • Generalized Tanking sets for those new to PLD or returning after a long period of time.


Fresh to 99 (119)
Nixxer icon.pngNixxer description.png
Augment-Icon.png
Priwen icon.pngPriwen description.png 32x32.png Charitoni Sling icon.pngCharitoni Sling description.png
Sulevia's Mask icon.pngSulevia's Mask description.png Twilight Torque icon.pngTwilight Torque description.png Ethereal Earring icon.pngEthereal Earring description.png Upsurge Earring icon.pngUpsurge Earring description.png
Sulevia's Plate. icon.pngSulevia's Plate. description.png Sulevia's Gauntlets icon.pngSulevia's Gauntlets description.png Sulevia's Ring icon.pngSulevia's Ring description.png Defending Ring icon.pngDefending Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Sulevia's Cuisses icon.pngSulevia's Cuisses description.png Sulevia's Leggings icon.pngSulevia's Leggings description.png
  Damage Taken-50%.
Notes:
  • Consider this a starting benchmark.
  • NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.
    • The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.


Basic Abjuration 119
Nixxer icon.pngNixxer description.png
Augment-Icon.png
Aegis (Level 99) icon.pngAegis (Level 99) description.png 32x32.png Staunch Tathlum icon.pngStaunch Tathlum description.png
Souveran Schaller icon.pngSouveran Schaller description.png
Augment-Icon.png
Loricate Torque icon.pngLoricate Torque description.png Ethereal Earring icon.pngEthereal Earring description.png Odnowa Earring icon.pngOdnowa Earring description.png
Souveran Cuirass icon.pngSouveran Cuirass description.png
Augment-Icon.png
Souv. Handschuhs icon.pngSouv. Handschuhs description.png
Augment-Icon.png
Gelatinous Ring icon.pngGelatinous Ring description.png Defending Ring icon.pngDefending Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souveran Diechlings icon.pngSouveran Diechlings description.png
Augment-Icon.png
Souveran Schuhs icon.pngSouveran Schuhs description.png
Augment-Icon.png
  Damage Taken-34%
PDT-22%
MDT-6%
MDT(II)-50%
Notes:
  • NQ Souveran is the functional benchmark of a PLD's tanking sets.
  • NQ Souveran will be a noticeable upgrade in HP and other stats.
    • All 119 Abjurations can be bought for 400 Domain Invasion points each from Zurim.


HQ Abjuration 119
Nixxer icon.pngNixxer description.png
Augment-Icon.png
Ochain icon.pngOchain description.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Loricate Torque +1 icon.pngLoricate Torque +1 description.png Odnowa Earring icon.pngOdnowa Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Gelatinous Ring +1 icon.pngGelatinous Ring +1 description.png Defending Ring icon.pngDefending Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Souveran Schuhs +1 icon.pngSouveran Schuhs +1 description.png
Augment-Icon.png
  Damage Taken-38%
DT-10% (Set Bonus)
PDT-26%
MDT -11%
Notes:
  • HQ Souveran set.
    • The advantages the HQ set has over the NQ is increased HP as well as the set bonus:
      • Damage Taken-2% per piece for a maximum of Damage Taken-10% while wearing all 5 pieces.
    • Please note: Only the Body and Legs have "Cure Received +15%" augment. "Cure Received" caps at 30%.
  • This HQ set is a benchmark and not indicative of the next step forward.
Notes on Shield Block Tank Sets

-- Brahmsz (talk) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)

  • There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.
    • The idea behind a Shield Skill+ build is to close the gap between you the player's Shield skill and the target enemy's combat skill (specifically under Reprisal).
      • Please see the Shield Skill page for the most up-to-date formula on how shield skill works and effects Block Rate.
    • The idea behind a Shield Block+ build is to raise the "floor" of a given shield size's Block Rate.


Shield Skill+
Brilliance icon.pngBrilliance description.png
Augment-Icon.png
Srivatsa icon.pngSrivatsa description.png 32x32.png 32x32.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Combatant's Torque icon.pngCombatant's Torque description.png Foresti Earring icon.pngForesti Earring description.png Chev. Earring +2 icon.pngChev. Earring +2 description.png
32x32.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
32x32.png 32x32.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
32x32.png 32x32.png Rev. Leggings +4 icon.pngRev. Leggings +4 description.png
  Shield Skill+225
Shield Skill+258 (Reprisal)
Notes:
  • By no means a fully functional set.
    • Fit as many examples of Shield-Skill-focused gear as I could think of.

Enmity (General) Sets

  • General use enmity set(s) for non-specific actions/abilities.


Enmity Set 1
32x32.png 32x32.png 32x32.png Charitoni Sling icon.pngCharitoni Sling description.png
Rev. Coronet +1 icon.pngRev. Coronet +1 description.png Unmoving Collar icon.pngUnmoving Collar description.png Friomisi Earring icon.pngFriomisi Earring description.png 32x32.png
Rev. Surcoat +1 icon.pngRev. Surcoat +1 description.png Rev. Gauntlets +1 icon.pngRev. Gauntlets +1 description.png Provocare Ring icon.pngProvocare Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Rev. Breeches +1 icon.pngRev. Breeches +1 description.png Cab. Leggings icon.pngCab. Leggings description.png
  Enmity +59~63
Notes:
  • Consider this set a starting benchmark.
  • Very reasonable and obtainable as an entry set.


Enmity Set 1
Brilliance icon.pngBrilliance description.png 32x32.png 32x32.png Iron Gobbet icon.pngIron Gobbet description.png
Souveran Schaller icon.pngSouveran Schaller description.png
Augment-Icon.png
Moonbeam Necklace icon.pngMoonbeam Necklace description.png Friomisi Earring icon.pngFriomisi Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souveran Cuirass icon.pngSouveran Cuirass description.png
Augment-Icon.png
Souv. Handschuhs icon.pngSouv. Handschuhs description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souveran Diechlings icon.pngSouveran Diechlings description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  Enmity +103~114
Notes:
  • Abj. 119 sets are Exclusive only.
    • So you can have multiple copies of individual pieces to suit your needs.
    • All 119 Abjurations can be bought for 400 Domain Invasion points each from Zurim.
  • Significantly higher Enmity+.
  • Note:


Enmity Set 3
Burtgang icon.pngBurtgang description.png Srivatsa icon.pngSrivatsa description.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  Enmity +128
Notes:
  • HQ set.
  • Significantly higher Enmity+ from second set.
  • Foot Slot Alternative: Augmented Yorium Sabatons (Enm+10, PDT+4, M.Eva+20)
  • This HQ set is a benchmark and not indicative of the next step forward.

Flash (Magic Enmity) Sets

  • Enmity sets for use with Flash.
  • Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity due to recast times of spells.


Flash Set 1
32x32.png 32x32.png 32x32.png Charitoni Sling icon.pngCharitoni Sling description.png
Chevalier's Armet icon.pngChevalier's Armet description.png Unmoving Collar icon.pngUnmoving Collar description.png Friomisi Earring icon.pngFriomisi Earring description.png Loquac. Earring icon.pngLoquac. Earring description.png
Rev. Surcoat +1 icon.pngRev. Surcoat +1 description.png Rev. Gauntlets +1 icon.pngRev. Gauntlets +1 description.png Provocare Ring icon.pngProvocare Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Rev. Breeches +1 icon.pngRev. Breeches +1 description.png Cab. Leggings icon.pngCab. Leggings description.png
  Fast Cast +18%
Enmity +49~53
Notes:
  • This set isn't a large deviation from the above first general enmity set.


Flash Set 2
Brilliance icon.pngBrilliance description.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask icon.pngCarmine Mask description.png
Augment-Icon.png
Moonbeam Necklace icon.pngMoonbeam Necklace description.png Friomisi Earring icon.pngFriomisi Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souveran Cuirass icon.pngSouveran Cuirass description.png
Augment-Icon.png
Souv. Handschuhs icon.pngSouv. Handschuhs description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souveran Diechlings icon.pngSouveran Diechlings description.png
Augment-Icon.png
Carmine Greaves icon.pngCarmine Greaves description.png
Augment-Icon.png
  Fast Cast +31%
Enmity +71~82
Notes:
  • See above set comment about Abjuration 119 pieces.
  • Notable increase in Fast Cast and Enmity over the first set.


Flash Set 3
Burtgang icon.pngBurtgang description.png Srivatsa icon.pngSrivatsa description.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask +1 icon.pngCarmine Mask +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Carmine Greaves +1 icon.pngCarmine Greaves +1 description.png
Augment-Icon.png
  Fast Cast +34%
Enmity +92
Notes:
  • HQ set.
  • This HQ set is a benchmark and not indicative of the next step forward.

Phalanx Sets

  • General equipment sets to further enhance the damage mitigation effect of Phalanx for Paladin.
  • Enhancing Magic on Paladin (with merits, non-master) caps at 350 skill before gear.
    • Phalanx potency caps at 500 Enhancing Magic skill.
    • Phalanx is roughly 1 damage absorbed every 29 Enhancing Magic skill. Please check table below.
    • Which is why "Phalanx+" gear is always better, as it is added as a flat damage reduction after the enhancing skill is counted up.
      • For example if you have -32 damage from skill and -20 damage from gear, that equals -52 physical damage.
    • As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you're likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.
    • Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)
  • If a Red Mage (or a SCH/RDM for Accession + Phalanx) is in the party with you, then "Phalanx Received" gear will also effect the potency of Phalanx II when cast on you.
Notable Phalanx Tiers
Skill: 300 329 358 386 415 443 472 500
-Dmg: -28 -29 -30 -31 -32 -33 -34 -35


Phalanx Set 1
32x32.png Priwen icon.pngPriwen description.png 32x32.png 32x32.png
Yorium Barbuta icon.pngYorium Barbuta description.png
Augment-Icon.png
32x32.png Augment. Earring icon.pngAugment. Earring description.png 32x32.png
Yorium Cuirass icon.pngYorium Cuirass description.png
Augment-Icon.png
Yorium Gauntlets icon.pngYorium Gauntlets description.png
Augment-Icon.png
32x32.png Defending Ring icon.pngDefending Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Olympus Sash icon.pngOlympus Sash description.png Yorium Cuisses icon.pngYorium Cuisses description.png
Augment-Icon.png
Yorium Sabatons icon.pngYorium Sabatons description.png
Augment-Icon.png
  Enh. skill: 358
Add. -22 Dmg
after Enh. Skill
Notes:
  • Very reasonable entry benchmark set.
    • Hand and foot slots can be skipped if you can get Souveran.
  • Note:
    • The Yorium set is obtained via:
  1. Alluvion Skirmish
  2. Exchanging Mellidopt Wing with
  3. exchange Kupon A-ASYW


Phalanx Set 2
32x32.png Priwen icon.pngPriwen description.png 32x32.png 32x32.png
Yorium Barbuta icon.pngYorium Barbuta description.png
Augment-Icon.png
32x32.png 32x32.png Andoaa Earring icon.pngAndoaa Earring description.png
Yorium Cuirass icon.pngYorium Cuirass description.png
Augment-Icon.png
Souv. Handschuhs icon.pngSouv. Handschuhs description.png
Augment-Icon.png
32x32.png Defending Ring icon.pngDefending Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Olympus Sash icon.pngOlympus Sash description.png Yorium Cuisses icon.pngYorium Cuisses description.png
Augment-Icon.png
Souveran Schuhs icon.pngSouveran Schuhs description.png
Augment-Icon.png
  Enh. skill: 358
Add. -24 Dmg
after Enh. Skill
Notes:
  • NQ Souveran Hands and Feet have a default Phalanx+4 attached.
    • All 119 Abjurations can be bought for 400 Domain Invasion points each from Zurim.


Phalanx Set 3
Deacon Sword icon.pngDeacon Sword description.png Priwen icon.pngPriwen description.png 32x32.png 32x32.png
Yorium Barbuta icon.pngYorium Barbuta description.png
Augment-Icon.png
Incanter's Torque icon.pngIncanter's Torque description.png Mimir Earring icon.pngMimir Earring description.png Andoaa Earring icon.pngAndoaa Earring description.png
Yorium Cuirass icon.pngYorium Cuirass description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Stikini Ring +1 icon.pngStikini Ring +1 description.png Defending Ring icon.pngDefending Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Olympus Sash icon.pngOlympus Sash description.png Yorium Cuisses icon.pngYorium Cuisses description.png
Augment-Icon.png
Souveran Schuhs +1 icon.pngSouveran Schuhs +1 description.png
Augment-Icon.png
  Enh. Skill: 388
Add. -30 Dmg
after Enh. Skill
Notes:
  • Souveran+1 Hands and Feet have a default Phalanx+5 attached.
  • As mentioned above, this HQ set is a benchmark.


Phalanx Set 4
Sakpata's Sword icon.pngSakpata's Sword description.png Priwen icon.pngPriwen description.png 32x32.png 32x32.png
Yorium Barbuta icon.pngYorium Barbuta description.png
Augment-Icon.png
Incanter's Torque icon.pngIncanter's Torque description.png Mimir Earring icon.pngMimir Earring description.png Andoaa Earring icon.pngAndoaa Earring description.png
Yorium Cuirass icon.pngYorium Cuirass description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Stikini Ring +1 icon.pngStikini Ring +1 description.png Defending Ring icon.pngDefending Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Olympus Sash icon.pngOlympus Sash description.png Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Souveran Schuhs +1 icon.pngSouveran Schuhs +1 description.png
Augment-Icon.png
  Enh. Skill: 388
Add. -33 Dmg
after Enh. Skill
Notes:
  • With Odyssey gear added.

Reprisal Sets

  • General equipment sets to further enhance the damage mitigation effect of Reprisal on the Paladin.
  • Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)
    • For Priwen: Current block rate × 3.
  • Also increases current shield skill by +15%.(x1.15)
    • The skill bonus is based on your current total shield skill at any given time, not calculated upon casting.
    • My suggestion: Focus on spell duration & enmity, with a bit of Fast Cast thrown in for good merit.


Reprisal Set 1
Nixxer icon.pngNixxer description.png
Augment-Icon.png
Priwen icon.pngPriwen description.png
Augment-Icon.png
32x32.png Charitoni Sling icon.pngCharitoni Sling description.png
Eschite Helm icon.pngEschite Helm description.png
Augment-Icon.png
Unmoving Collar icon.pngUnmoving Collar description.png Friomisi Earring icon.pngFriomisi Earring description.png Loquac. Earring icon.pngLoquac. Earring description.png
Shabti Cuirass icon.pngShabti Cuirass description.png Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
Provocare Ring icon.pngProvocare Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Eschite Cuisses icon.pngEschite Cuisses description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  PDT-24%, MDT-3%
DT-9%
Enm.+68, FC+12%
Notes:
  • Very reasonable and obtainable entry set.


Reprisal Set 2
Nixxer icon.pngNixxer description.png
Augment-Icon.png
Priwen icon.pngPriwen description.png
Augment-Icon.png
32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask icon.pngCarmine Mask description.png
Augment-Icon.png
Moonbeam Necklace icon.pngMoonbeam Necklace description.png Friomisi Earring icon.pngFriomisi Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Shabti Cuirass icon.pngShabti Cuirass description.png Souv. Handschuhs icon.pngSouv. Handschuhs description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Apeile Ring icon.pngApeile Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souveran Diechlings icon.pngSouveran Diechlings description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  PDT-16%, MDT-7%
DT-12%
Enm.+63, FC+24%
Notes:
  • See above comments about Abj. 119 gear.


Reprisal Set 3
Nixxer icon.pngNixxer description.png Priwen icon.pngPriwen description.png
Augment-Icon.png
32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask +1 icon.pngCarmine Mask +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Shab. Cuirass +1 icon.pngShab. Cuirass +1 description.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Supershear Ring icon.pngSupershear Ring description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  PDT-16%, MDT-8%
DT-16%
Enm.+75, FC+27%
Notes:
  • HQ set.
  • This HQ set is a benchmark and not indicative of the next step forward.

Enlight Sets

  • General equipment sets to further enhance the damage of Enlight and Enlight II.
  • Enlight comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.
    • Divine Magic on Paladin (with merits and job points) caps at 440 before gear.
    • The pool of Divine Magic Skill gear a Paladin has access to is limited.
      • Not all gear listed here is necessary but is listed none-the-less as honorable mentions.


Enlight Set 1
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Inquisitor's Chain icon.pngInquisitor's Chain description.png Knight's Earring icon.pngKnight's Earring description.png Divine Earring icon.pngDivine Earring description.png
Rev. Surcoat +1 icon.pngRev. Surcoat +1 description.png Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
32x32.png 32x32.png
Altruistic Cape icon.pngAltruistic Cape description.png 32x32.png 32x32.png 32x32.png
Notes:
  • Very reasonable and obtainable entry set.


Enlight Set 2
Brilliance icon.pngBrilliance description.png 32x32.png 32x32.png 32x32.png
Jumalik Helm icon.pngJumalik Helm description.png Incanter's Torque icon.pngIncanter's Torque description.png Knight's Earring icon.pngKnight's Earring description.png Divine Earring icon.pngDivine Earring description.png
Rev. Surcoat +2 icon.pngRev. Surcoat +2 description.png Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
Stikini Ring icon.pngStikini Ring description.png Stikini Ring icon.pngStikini Ring description.png
Altruistic Cape icon.pngAltruistic Cape description.png 32x32.png 32x32.png 32x32.png
Notes:


Enlight Set 3
Brilliance icon.pngBrilliance description.png 32x32.png 32x32.png 32x32.png
Jumalik Helm icon.pngJumalik Helm description.png Incanter's Torque icon.pngIncanter's Torque description.png Knight's Earring icon.pngKnight's Earring description.png Saxnot Earring icon.pngSaxnot Earring description.png
Rev. Surcoat +4 icon.pngRev. Surcoat +4 description.png Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
Stikini Ring +1 icon.pngStikini Ring +1 description.png Stikini Ring +1 icon.pngStikini Ring +1 description.png
Altruistic Cape icon.pngAltruistic Cape description.png Asklepian Belt icon.pngAsklepian Belt description.png 32x32.png 32x32.png
Notes:
  • This set is just a benchmark and not indicative of the next step forward.

Fast Cast Sets

  • Pretty self-explanatory. General equipment sets to reduce spell casting & spell recast times.
    • Maximum achievable Fast Cast is 80%.
    • Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.
      • Thus, Fast Cast's maximum contribution to recast reduction is 40%.


Fast Cast Set 1
32x32.png 32x32.png 32x32.png 32x32.png
Chev. Armet +1 icon.pngChev. Armet +1 description.png 32x32.png Enchntr. Earring +1 icon.pngEnchntr. Earring +1 description.png Loquac. Earring icon.pngLoquac. Earring description.png
Odyss. Chestplate icon.pngOdyss. Chestplate description.png
Augment-Icon.png
32x32.png Prolix Ring icon.pngProlix Ring description.png 32x32.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
32x32.png Arjuna Breeches icon.pngArjuna Breeches description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  Fast Cast+37%
Notes:
  • Enchntr. Earring +1 may set you back some in Gil if you were to buy it, however, it is an easily accessible option.
    • Also obtainable as a possible reward for successful completion of Walk of Echoes battlefield #10 (Surged Only).
  • Odyssean Armor can be augmented with Fern Stones for up to +6% Fast Cast with Oseem in Norg.


Fast Cast Set 2
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask icon.pngCarmine Mask description.png
Augment-Icon.png
Voltsurge Torque icon.pngVoltsurge Torque description.png Enchntr. Earring +1 icon.pngEnchntr. Earring +1 description.png Loquac. Earring icon.pngLoquac. Earring description.png
Rev. Surcoat +2 icon.pngRev. Surcoat +2 description.png Leyline Gloves icon.pngLeyline Gloves description.png
Augment-Icon.png
Prolix Ring icon.pngProlix Ring description.png 32x32.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
32x32.png Eschite Cuisses icon.pngEschite Cuisses description.png
Augment-Icon.png
Carmine Greaves icon.pngCarmine Greaves description.png
Augment-Icon.png
  Fast Cast+58%
Notes:
  • NQ Aburation-based set.
  • See above comments about Abj. 119 gear.


Fast Cast Set 3
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask +1 icon.pngCarmine Mask +1 description.png
Augment-Icon.png
Orunmila's Torque icon.pngOrunmila's Torque description.png Enchntr. Earring +1 icon.pngEnchntr. Earring +1 description.png Loquac. Earring icon.pngLoquac. Earring description.png
Rev. Surcoat +4 icon.pngRev. Surcoat +4 description.png Leyline Gloves icon.pngLeyline Gloves description.png
Augment-Icon.png
Kishar Ring icon.pngKishar Ring description.png Naji's Loop icon.pngNaji's Loop description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
32x32.png Enif Cosciales icon.pngEnif Cosciales description.png Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  Fast Cast+79%
Notes:
  • Third set may seem a bit out of order as it carries pieces from lvl 99 content.
  • Enif Cosciales Fast Cast value is +8%.
  • This set is a benchmark and not indicative of the next step forward.

"Spell Interruption Rate Down"

  • Spell Interruption Rate Down, or "SIRD" equipment reduces the likelihood of a player's spell casting being interrupted by a physical attack. Specifically for situations you want to make certain a spell finishes casting
  • It is possible to reach -100% Spell Interruption Rate though gear or a combination of gear and merits.
    • Due to how Spell Interruption Rate is calculated, the player must have a total of -102% Spell Interruption Rate Down.
  • As mentioned, Spell Interruption Rate can also be increased by merits.
    • Each increase to this merit category will grant the player a global -2% Spell Interruption chance, up to a total of -10%.
      • Fully upgraded SIRD merits costs 15 merit points (1>2>3>4>5).


SIRD Set 1 (Escha Route)
32x32.png 32x32.png 32x32.png Staunch Tathlum icon.pngStaunch Tathlum description.png
Eschite Helm icon.pngEschite Helm description.png
Augment-Icon.png
32x32.png Knightly Earring icon.pngKnightly Earring description.png 32x32.png
Eschite Breast. icon.pngEschite Breast. description.png
Augment-Icon.png
Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
32x32.png 32x32.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Eschite Cuisses icon.pngEschite Cuisses description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  Interruption-104%
Notes:


SIRD Set 2 (Adoulin Route)
32x32.png 32x32.png 32x32.png Staunch Tathlum icon.pngStaunch Tathlum description.png
Souveran Schaller icon.pngSouveran Schaller description.png 32x32.png Knightly Earring icon.pngKnightly Earring description.png 32x32.png
Yorium Cuirass icon.pngYorium Cuirass description.png
Augment-Icon.png
Yorium Gauntlets icon.pngYorium Gauntlets description.png
Augment-Icon.png
32x32.png 32x32.png
32x32.png Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Yorium Sabatons icon.pngYorium Sabatons description.png
Augment-Icon.png
  Interruption-104%
Notes:
  • See above comments on Alluvion Skirmish armor Augmenting.
  • Two different routes for a beginning or returning player with the same result: Capped SIRD with 0 merits invested.


SIRD - Max Per Slot
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png Moonlight Necklace icon.pngMoonlight Necklace description.png Knightly Earring icon.pngKnightly Earring description.png Nourish. Earring +1 icon.pngNourish. Earring +1 description.png
Augment-Icon.png
Chev. Cuirass +3 icon.pngChev. Cuirass +3 description.png Eschite Gauntlets icon.pngEschite Gauntlets description.png
Augment-Icon.png
Evanescence Ring icon.pngEvanescence Ring description.png Murky Ring icon.pngMurky Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
  Interruption -173%
Notes:
  • Not to be taken literally!
  • Listing all pieces for choice and familiarity, depending upon spell.


Alternative SIRD Pieces
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Regal Gauntlets icon.pngRegal Gauntlets description.png 32x32.png 32x32.png
32x32.png Rumination Sash icon.pngRumination Sash description.png Cab. Breeches +4 icon.pngCab. Breeches +4 description.png 32x32.png
Notes:

Advanced Section

  • If you've made it down to here, then you're crossing over into Endgame territory. This space was setup to curate sets in an efficient and reasonably optimized manner. Different contributors have their own specific section with their personal recommendations on what to wear, circumstances depending.

HP Values by Race

  • Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.
    • Tarutaru: 1,798 HP
    • Mithra: 1,828 HP
    • Hume: 1,828 HP
    • Elvaan: 1,868 HP
    • Galka: 1,928 HP

Notable Master Level HP Thresholds

  • Master Level HP increase per Level: +7.
    • Notable Thresholds:
      • ML15. HP +105
      • ML29. HP +203
      • ML36. HP +252 HP
      • ML43. HP +301 HP
      • ML50. HP +350 HP

Notes on Optimizing for HP Management

So, originally I thought this wasn't something I thought needed to address, but after reading elsewhere I'm addressing it here. Brahmsz (talk)

  • HP management when swapping gear is one of the most important (and often times unspoken) responsibilities of tanking. Some may find this surprising, but I'm a Vanilla XI player. I wrote the Community Guide from that perspective. With that said, taking some time to address the styles of play that accompany HP swaps for optimal and efficient HP Management.
  • A Bit of History:
    • Long, long ago, Vanilla XI players used to swap gear via macros (up to six pieces at a time per macro) for an action--such as a weaponskill, job ability, or spellcasting. Whatever order equipment was written in, was the order it would swap (more on this later). Later on, early adapters of Windower & Ashita used text files to swap full sets of gear in much the same way (line by line), but without the extra button pushes.
  • Currently:
    • Today, we have Equipsets for Vanilla XI; Gearswap for Windower; and Luashitacast for Ashita users.
      • Equipsets read & load all 16 equipment slots in this order: From left to right, top to bottom. Mainhand weapon slot is first (1), Foot slot is last (16).
      • Gearswap (and assumedly Luashitacast) are written as a gear list, with main visible armor pieces first and accessories following after. The caveat being, they both offer the capability of assigning a priority order to each individual piece of gear in a set.
      • It's my personal belief that setting gear priority is based off the same principle as early equipment macro & text file equipment swaps.
  • Things To Keep In Mind:
    • Equipsets are subject to a global one (1) second delay between swaps. Third party swaps are not.
    • Comparatively, the differences in individual gear slots' HP values can cause radical HP swings. Typically resulting in significant drops in HP if you're not mindful of swaps.
  • TL;DR:
    • While I've done my best to keep equipment sets as close in HP values as possible, the best advice I can give is this:
      • Prioritize your highest HP swaps first: Reverence Surcoat +2/3/4; Moonbeam/light Rings; Odnowa Earring+1, Tuisto and Alabaster Earrings; and Souveran +1 (when unavoidable/absolutely necessary).
      • Please note: Personally, I adapted by writing in up to three (3) items (per action, per macro) preceding an Equipset change. While this may sound dramatic, if you're sets have progressed anything like mine have, you likely have certain pieces that are essentially "Anchors." Anchors, being specific pieces of gear that everything swaps around, making swaps less obnoxious in the long run.

Sets by Brahmsz


  • These my recommendations, based on my sets and personal preferences.
  • No weapon(s) or shields will be included.

Tanking Sets

  • Note:
    • I've changed over Defending Ring to Murky Ring.
      • Personally, I use Vocane Ring +1 as well as Ragelise's Ring, and officially retired my Defending Ring in 2024. This is by no means a choice I would ask anyone else to make. For the sake of transparency, I wanted to make sure I included that information.
    • Additionally, I don't use Gelatinous Ring +1 either...
      • My approach has always been to cap (or at least get as close as possible to capping) the Damage Taken-% stat. I'm not a fan of the "You only need MDT-21%" approach to gearing.
    • As always: "Your Mileage May Vary" & "Sh*t's Situational."
Standard Sets
General Purpose Tank Set (Odyssey/Sortie/Limbus)
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Alabaster Earring icon.pngAlabaster Earring description.png Tuisto Earring icon.pngTuisto Earring description.png
Sakpata's Plate icon.pngSakpata's Plate description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Shadow Ring icon.pngShadow Ring description.png Murky Ring icon.pngMurky Ring description.png
Augment-Icon.png
Shadow Mantle icon.pngShadow Mantle description.png Plat. Mog. Belt icon.pngPlat. Mog. Belt description.png Chev. Cuisses +3 icon.pngChev. Cuisses +3 description.png Sakpata's Leggings icon.pngSakpata's Leggings description.png
  HP+877 (+10%)
DEF+868, DT-50%
M.Eva.+655, MDB+36
Notes:
  • This is my baseline general tanking set.
    • Empyrean+2/3 has made capping DT-% extremely easy.
  • Various builds can be built around and branch off from here.
  • Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else prior to it.


Shield Block Set
32x32.png 32x32.png 32x32.png Iron Gobbet icon.pngIron Gobbet description.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Combatant's Torque icon.pngCombatant's Torque description.png Foresti Earring icon.pngForesti Earring description.png Chev. Earring +2 icon.pngChev. Earring +2 description.png
Augment-Icon.png
Adamantite Armor icon.pngAdamantite Armor description.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png Fortified Ring icon.pngFortified Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Plat. Mog. Belt icon.pngPlat. Mog. Belt description.png Chev. Cuisses +3 icon.pngChev. Cuisses +3 description.png Rev. Leggings +4 icon.pngRev. Leggings +4 description.png
  HP+925 (+10%)
DEF+799, DT-50%
M.Eva.+538, MDB+45
Shield Skill+89
Blockrate+8%
Notes:
  • Heavy emphasis on shield skill+.
  • Chevalier's Earring +1 is advised bare minimum.
  • Hoxne Torque is the highest available source of Shield Skill at +30.


Layered Defense Set
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Alabaster Earring icon.pngAlabaster Earring description.png Chev. Earring +2 icon.pngChev. Earring +2 description.png
Augment-Icon.png
Sakpata's Plate icon.pngSakpata's Plate description.png
Augment-Icon.png
Chev. Gauntlets +3 icon.pngChev. Gauntlets +3 description.png Shadow Ring icon.pngShadow Ring description.png Fortified Ring icon.pngFortified Ring description.png
Shadow Mantle icon.pngShadow Mantle description.png Plat. Mog. Belt icon.pngPlat. Mog. Belt description.png Chev. Cuisses +3 icon.pngChev. Cuisses +3 description.png Sworn Sabatons icon.pngSworn Sabatons description.png
  HP+699 (+10%)
DEF+819, DT-50%
M.Eva.+660, MDB+34
Notes:
  • Multiple defensive layers. Missing Light/Dark resistance.
  • Survival by all available means.
  • Honorable mention for Adamantite Armor.
    • Whichever body you prefer at this point is highly subjective, and is by no means set in stone.
Specialized Sets
  • WIP.

Notes on Magic Evasion & Resistance


  • Magic Evasion, Elemental Resistance, and Status Resistance all act as checks against various enemy attacks.
    • Magic Evasion helps resist direct Magic damage, most Status Ailments, as well as certain forms of Non-Elemental damage such as Mijin Gakure.
    • Elemental Resistance functions similarly, except only for Damage and Ailments aligning with that element.
      • ie: Paralyze = Ice, Silence = Wind.
    • Equally beneficial is that Magic damage (and Breathe damage) are reduced via the resistance check system:
      • ie: 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).
      • 1/8 resistance tier on elemental damage is achievable if Magic Evasion is high enough and the correct Elemental Resistance is present as well.
    • Status Resistance applies directly to a named Ailment, and when it procs, provides complete immunity.
      • Please Note:
        • Resist Ailment (and Resist All) caps at 90%.
        • "Resist All" and "Resist [Ailment]" from gear is halved against NM's. 90% cap is still achievable, but double the resistance value (180) would be required.
        • "Resist [Ailment]" from food is not halved against NM's.

Situational Sets

  • Situational awareness goes a long way...
  • Sets herein may or may not see as much use but are nice to have around when the circumstances come up.


Shield Bash (Dispel)
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Cab. Gauntlets +4 icon.pngCab. Gauntlets +4 description.png Apeile Ring icon.pngApeile Ring description.png Apeile Ring +1 icon.pngApeile Ring +1 description.png
Augment-Icon.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
Notes:
  • Mainly just the Maximum Enmity set (see below) with Cab. Gauntlets +4 swapped in.
    • +2 is enough to gain the Dispel additional effect.
    • Dispel effect on the gauntlets is 95% accuracy.


Knock Back Redux
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png Vocane Ring +1 icon.pngVocane Ring +1 description.png 32x32.png
Philidor Mantle icon.pngPhilidor Mantle description.png 32x32.png Dashing Subligar icon.pngDashing Subligar description.png 32x32.png
Notes:
  • To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.
    • There are multiple back slot options & the single leg slot option.


"Resistance All" Set
Malignance Sword icon.pngMalignance Sword description.png Adamas icon.pngAdamas description.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Volte Cap icon.pngVolte Cap description.png Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Hearty Earring icon.pngHearty Earring description.png Tuisto Earring icon.pngTuisto Earring description.png
Sakpata's Plate icon.pngSakpata's Plate description.png
Augment-Icon.png
Macabre Gaunt. +1 icon.pngMacabre Gaunt. +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png Murky Ring icon.pngMurky Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Carrier's Sash icon.pngCarrier's Sash description.png Volte Hose icon.pngVolte Hose description.png Volte Boots icon.pngVolte Boots description.png
  Resist!+109%
Notes:
  • Not capped on PDT.
  • Honorable mention for Gurebu's Ring. Resist All+20%.
  • Reminder, "Resist [Status]" gear is halved against NM's.


H.Water & Cursna
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Nicander's Necklace icon.pngNicander's Necklace description.png 32x32.png 32x32.png
32x32.png 32x32.png Purity Ring icon.pngPurity Ring description.png Blenmot's Ring +1 icon.pngBlenmot's Ring +1 description.png
32x32.png Gishdubar Sash icon.pngGishdubar Sash description.png Shabti Cuisses +1 icon.pngShabti Cuisses +1 description.png 32x32.png
Notes:
  • I prefer to lean on Holy Waters over waiting on a Cursna.
  • Ring slot can easily be replaced with Eshmun's Ring if you prefer Cursna Received instead.


Zombie Set
32x32.png 32x32.png 32x32.png 32x32.png
Twilight Helm icon.pngTwilight Helm description.png 32x32.png 32x32.png 32x32.png
Twilight Mail icon.pngTwilight Mail description.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
Notes:
  • Emergency set for when death is imminent or the need to "zombie" hold a monster is required.
  • The Crepuscular set is the Item Level version to these, but with a far lower drop rate.


"Resist Death" Set
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png Warden's Ring icon.pngWarden's Ring description.png Shadow Ring icon.pngShadow Ring description.png
32x32.png 32x32.png 32x32.png 32x32.png

Enmity Sets

General Function Enmity Set
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Eihwaz Ring icon.pngEihwaz Ring description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  Enmity+122
HP+1,054
DEF+711
DT-50%
M.Eva.+369
MDB+22
Notes:
  • This is the HQ Souveran Set with minor tweaks.
  • This set assumes you're in the top ranked Unity.


Maximum Enmity Set
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Yorium Gauntlets icon.pngYorium Gauntlets description.png
Augment-Icon.png
Apeile Ring icon.pngApeile Ring description.png Apeile Ring +1 icon.pngApeile Ring +1 description.png
Augment-Icon.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Odyssean Cuisses icon.pngOdyssean Cuisses description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  Enmity+144
HP+551
DEF+670
DT-39%
M.Eva.+372
MDB+24
Notes:
  • This set changes out five pieces of gear for a gain of +22 Enmity.
    • Also drops your maximum HP and Damage Taken stats significantly.
    • Ideal for kiting.
  • Again, this set assumes you're in the top ranked Unity.


MEv/MDB Enm. Set
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Trux Earring icon.pngTrux Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Adamantite Armor icon.pngAdamantite Armor description.png Cab. Gauntlets +4 icon.pngCab. Gauntlets +4 description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png Apeile Ring +1 icon.pngApeile Ring +1 description.png
Augment-Icon.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Rev. Breeches +4 icon.pngRev. Breeches +4 description.png Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  WIP
Notes:
  • Sparked by conversations around Odyssey fights and Enmity swaps.
  • Neck, R.Ring & Ammo slots are negotiable depending on HP preferences.
  • Again, this set assumes you're in the top ranked Unity.

Hybrid Sets


  • Designed to contribute damage safely prioritizing HP > DT/PDT/MDT > Accuracy/Attack > STP/DA/TA/QA. In that order.
Hybrid I  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Rev. Coronet +3 icon.pngRev. Coronet +3 description.png Sanctity Necklace icon.pngSanctity Necklace description.png Odnowa Earring icon.pngOdnowa Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Cab. Surcoat +3 icon.pngCab. Surcoat +3 description.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Eschan Stone icon.pngEschan Stone description.png Rev. Breeches +3 icon.pngRev. Breeches +3 description.png Ar. Gambieras +1 icon.pngAr. Gambieras +1 description.png
  DT -30%
PDT -23%
MDT -8%
HP: 3,118
Hybrid II  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Flam. Zucchetto +2 icon.pngFlam. Zucchetto +2 description.png Sanctity Necklace icon.pngSanctity Necklace description.png Odnowa Earring icon.pngOdnowa Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Cab. Surcoat +3 icon.pngCab. Surcoat +3 description.png Sulev. Gauntlets +2 icon.pngSulev. Gauntlets +2 description.png Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Sulev. Cuisses +2 icon.pngSulev. Cuisses +2 description.png Flam. Gambieras +2 icon.pngFlam. Gambieras +2 description.png
  DT -37%
PDT -10%
MDT -3%
HP: 2,731
Hybrid III  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Hjarrandi Helm icon.pngHjarrandi Helm description.png Combatant's Torque icon.pngCombatant's Torque description.png Mache Earring +1 icon.pngMache Earring +1 description.png Telos Earring icon.pngTelos Earring description.png
Hjarrandi Breast. icon.pngHjarrandi Breast. description.png Sulev. Gauntlets +2 icon.pngSulev. Gauntlets +2 description.png Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Tempus Fugit +1 icon.pngTempus Fugit +1 description.png Sulev. Cuisses +2 icon.pngSulev. Cuisses +2 description.png Flam. Gambieras +2 icon.pngFlam. Gambieras +2 description.png
  DT -49%
HP: 2,653
  • The primary function for this build is to contribute damage without sacrificing much HP.
  • The damage you put out won't be spectacular but whatever you're facing's damage won't be either. lol
  • A more realistic hybrid build.
  • Sacrifices some HP, DT/PDT/MDT for STP/DA/TA.
  • Unrealistic expectations. A fun build non-the-less!
Hybrid IV  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Sakpata's Helm icon.pngSakpata's Helm description.png Combatant's Torque icon.pngCombatant's Torque description.png Cessance Earring icon.pngCessance Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Sakpata's Plate icon.pngSakpata's Plate description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Sakpata's Leggings icon.pngSakpata's Leggings description.png
  DT -50%
HP: 2,754
  • Sakpata.
    • Get it. Embrace it.

Weaponskill Sets


  • Here's where things start to get into the weeds. "How much of my defenses am I willing to sacrifice for bigger numbers?"
    • Insert Thanos.gif "Everything."
Savage Blade I (Old)  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Odyssean Helm icon.pngOdyssean Helm description.png
Augment-Icon.png
Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Thrud Earring icon.pngThrud Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Valorous Mail icon.pngValorous Mail description.png
Augment-Icon.png
Odyssean Gauntlets icon.pngOdyssean Gauntlets description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Valorous Hose icon.pngValorous Hose description.png
Augment-Icon.png
Sulev. Leggings +2 icon.pngSulev. Leggings +2 description.png
  2,357 HP
Savage Blade II  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Odyssean Helm icon.pngOdyssean Helm description.png
Augment-Icon.png
Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Thrud Earring icon.pngThrud Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Sakpata's Plate icon.pngSakpata's Plate description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Sulev. Leggings +2 icon.pngSulev. Leggings +2 description.png
  2,507 HP
Savage Blade III  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Nyame Helm icon.pngNyame Helm description.png
Augment-Icon.png
Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Thrud Earring icon.pngThrud Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Nyame Mail icon.pngNyame Mail description.png
Augment-Icon.png
Nyame Gauntlets icon.pngNyame Gauntlets description.png Epaminondas's Ring icon.pngEpaminondas's Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Sailfi Belt +1 icon.pngSailfi Belt +1 description.png
Augment-Icon.png
Nyame Flanchard icon.pngNyame Flanchard description.png
Augment-Icon.png
Nyame Sollerets icon.pngNyame Sollerets description.png
Augment-Icon.png
  2,384 HP
  • Pre-Odyssey Set.
  • Weeeee! Throw caution to the wind!
  • Safe Set.
  • Doubles as a Knights of Round set.
  • Notes on Neck:
    • If you wanna be a cheapskate: Fotia Gorget. If you wanna Savage like a big boi: Kgt. Beads +1 or +2.

Atonement I  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Trux Earring icon.pngTrux Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Vexer Ring +1 icon.pngVexer Ring +1 description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Eschite Greaves icon.pngEschite Greaves description.png
Augment-Icon.png
  2,828 HP
  • Doubles as a General Enmity Set.

Chant du Cygne I  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Flam. Zucchetto +2 icon.pngFlam. Zucchetto +2 description.png Fotia Gorget icon.pngFotia Gorget description.png Cessance Earring icon.pngCessance Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Hjarrandi Breast. icon.pngHjarrandi Breast. description.png Flam. Manopolas +2 icon.pngFlam. Manopolas +2 description.png Flamma Ring icon.pngFlamma Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Valorous Hose icon.pngValorous Hose description.png
Augment-Icon.png
Flam. Gambieras +2 icon.pngFlam. Gambieras +2 description.png
  2,481 HP
Chant Du Cygne II  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Valorous Mask icon.pngValorous Mask description.png
Augment-Icon.png
Fotia Gorget icon.pngFotia Gorget description.png Cessance Earring icon.pngCessance Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Hjarrandi Breast. icon.pngHjarrandi Breast. description.png Flam. Manopolas +2 icon.pngFlam. Manopolas +2 description.png Begrudging Ring icon.pngBegrudging Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Valorous Hose icon.pngValorous Hose description.png
Augment-Icon.png
Valorous Greaves icon.pngValorous Greaves description.png
Augment-Icon.png
  2,350 HP
  • Safe set.
  • All in.

Requiescat I  
32x32.png 32x32.png 32x32.png Aurgelmir Orb +1 icon.pngAurgelmir Orb +1 description.png
Hjarrandi Helm icon.pngHjarrandi Helm description.png Fotia Gorget icon.pngFotia Gorget description.png Cessance Earring icon.pngCessance Earring description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
Sakpata's Plate icon.pngSakpata's Plate description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Petrov Ring icon.pngPetrov Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Fotia Belt icon.pngFotia Belt description.png Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Sakpata's Leggings icon.pngSakpata's Leggings description.png
  2,449 HP
  • Requiescat is already a poopy weaponskill...
  • You can quite legitimately get away with just filling in as much Acc/Att and Mult-Attack as possible and call it a day.

Magic Casting Sets


  • Keep in mind you tend to lose HP while swapping. Especially for FC, so add in HP+ gear where you can or feel that you should.
Fast Cast  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Carmine Mask +1 icon.pngCarmine Mask +1 description.png
Augment-Icon.png
Orunmila's Torque icon.pngOrunmila's Torque description.png Enchntr. Earring +1 icon.pngEnchntr. Earring +1 description.png Loquac. Earring icon.pngLoquac. Earring description.png
Rev. Surcoat +3 icon.pngRev. Surcoat +3 description.png Leyline Gloves icon.pngLeyline Gloves description.png
Augment-Icon.png
Kishar Ring icon.pngKishar Ring description.png Rahab Ring icon.pngRahab Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
32x32.png Enif Cosciales icon.pngEnif Cosciales description.png Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  FC+85%
2337 HP. . .
Spell Interrupt Down  
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png Moonlight Necklace icon.pngMoonlight Necklace description.png Knightly Earring icon.pngKnightly Earring description.png Nourish. Earring +1 icon.pngNourish. Earring +1 description.png
Augment-Icon.png
Chev. Cuirass +3 icon.pngChev. Cuirass +3 description.png Yorium Gauntlets icon.pngYorium Gauntlets description.png
Augment-Icon.png
32x32.png 32x32.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
  Interrupt -160%
Enhancing Duration  
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
Shab. Cuirass +1 icon.pngShab. Cuirass +1 description.png Regal Gauntlets icon.pngRegal Gauntlets description.png 32x32.png 32x32.png
32x32.png 32x32.png 32x32.png 32x32.png
  +30% Enh. Duration
  • This should be the maximum amount of Fast Cast a Paladin can wear.
  • Enif Cosciales grants FC+8%.
  • As seen above, this set drops your HP... hard.
  • Pick and choose which pieces are worthwhile.
  • Here as a reminder of all the options available.
  • Also, a quick reminder that Spell Interruption Rate can be merited!
  • Can be used with the Protect & Shell line, Phalanx, Reprisal, and Crusade, if self-cast, respectively. (If you so choose.)
  • Can be pushed further with an augmented Ajax +1 shield for an additional 10%*.
    • *Gear with Augmented Enhancing Magic Duration is a separate term from the non-augmented variety and will act multiplicatively.
Flash  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Cryptic Earring icon.pngCryptic Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Augment-Icon.png
Rev. Surcoat +3 icon.pngRev. Surcoat +3 description.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Vexer Ring +1 icon.pngVexer Ring +1 description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  +112 Enmity
+25% Fast Cast
3,012 HP
Flash SIRD  
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Cryptic Earring icon.pngCryptic Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Rev. Surcoat +3 icon.pngRev. Surcoat +3 description.png Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Vexer Ring +1 icon.pngVexer Ring +1 description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  +57 Enmity
+20% Fast Cast
2,985 HP
  • When casting under Divine Emblem, a Fast Cast Augment cape is preferable.
  • Flash SIRD set can still reach capped Spell Interruption Rate by swapping in Chev. Cuirass +3, Chev. Sabatons +3.
    • Enmity gain of 17, Fast Cast gain of 4%.
    • These swaps would also drop HP by approximately 71 HP.
Cure (Capped)  
32x32.png 32x32.png 32x32.png Egoist's Tathlum icon.pngEgoist's Tathlum description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Sacro Gorget icon.pngSacro Gorget description.png Tuisto Earring icon.pngTuisto Earring description.png Cryptic Earring icon.pngCryptic Earring description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Macabre Gaunt. +1 icon.pngMacabre Gaunt. +1 description.png
Augment-Icon.png
Vexer Ring +1 icon.pngVexer Ring +1 description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  Cure Pot.+50%
Cure Rec.+30%
2.977 HP
Cure SIRD (Capped)  
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Tuisto Earring icon.pngTuisto Earring description.png Nourish. Earring +1 icon.pngNourish. Earring +1 description.png
Souv. Cuirass +1 icon.pngSouv. Cuirass +1 description.png
Augment-Icon.png
Macabre Gaunt. +1 icon.pngMacabre Gaunt. +1 description.png
Augment-Icon.png
Gelatinous Ring +1 icon.pngGelatinous Ring +1 description.png
Augment-Icon.png
Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  Cure Pot.+50%
Cure Rec.+30%
2,847 HP
  • Capped Cure Potency, Cure Potency Received, and PDT.
  • A drop of 100 HP in exchange for uninterruptible self-cure bombing.
Phalanx  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Odyssean Helm icon.pngOdyssean Helm description.png
Augment-Icon.png
Unmoving Collar +1 icon.pngUnmoving Collar +1 description.png
Augment-Icon.png
Mimir Earring icon.pngMimir Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Odyss. Chestplate icon.pngOdyss. Chestplate description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Souveran Schuhs +1 icon.pngSouveran Schuhs +1 description.png
Augment-Icon.png
  Phalanx+30
3,146 HP
Phalanx SIRD  
32x32.png 32x32.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Mimir Earring icon.pngMimir Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Odyss. Chestplate icon.pngOdyss. Chestplate description.png
Augment-Icon.png
Souv. Handsch. +1 icon.pngSouv. Handsch. +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png Moonlight Ring icon.pngMoonlight Ring description.png
Weard Mantle icon.pngWeard Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  Phalanx+20
2,699 HP
Reprisal  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Loess Barbuta +1 icon.pngLoess Barbuta +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Cryptic Earring icon.pngCryptic Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Shab. Cuirass +1 icon.pngShab. Cuirass +1 description.png Regal Gauntlets icon.pngRegal Gauntlets description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png Eihwaz Ring icon.pngEihwaz Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Souv. Diechlings +1 icon.pngSouv. Diechlings +1 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  3,041 HP
Reprisal SIRD  
32x32.png 32x32.png 32x32.png Sapience Orb icon.pngSapience Orb description.png
Souv. Schaller +1 icon.pngSouv. Schaller +1 description.png
Augment-Icon.png
Moonlight Necklace icon.pngMoonlight Necklace description.png Cryptic Earring icon.pngCryptic Earring description.png Odnowa Earring +1 icon.pngOdnowa Earring +1 description.png
Shab. Cuirass +1 icon.pngShab. Cuirass +1 description.png Regal Gauntlets icon.pngRegal Gauntlets description.png Gelatinous Ring +1 icon.pngGelatinous Ring +1 description.png Defending Ring icon.pngDefending Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Audumbla Sash icon.pngAudumbla Sash description.png Founder's Hose icon.pngFounder's Hose description.png Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  2,720 HP
  • Reprisal no longer requires maximum HP swaps.
    • My suggestion: Focus on spell duration & enmity, with a bit of Fast Cast thrown in for good merit.

Sets by Galkapryme


  • PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)
  • These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A'Diel winds blow.
  • I don't bother with "Old" sets, "New and Returning Player" sets or TP sets/Hybrid sets. You can find those above. A PLD's primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there's already a wiki page for almost all job WS sets.
  • Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.
  • Upcoming Sets: Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD,

Tanking Sets


Primary Engaged Set  
Burtgang icon.pngBurtgang description.png
Augment-Icon.png
Duban (Level 119 III) icon.pngDuban (Level 119 III) description.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Kgt. Beads +2 icon.pngKgt. Beads +2 description.png
Augment-Icon.png
Foresti Earring icon.pngForesti Earring description.png Chev. Earring +1 icon.pngChev. Earring +1 description.png
Augment-Icon.png
Chev. Cuirass +3 icon.pngChev. Cuirass +3 description.png Chev. Gauntlets +3 icon.pngChev. Gauntlets +3 description.png Gelatinous Ring +1 icon.pngGelatinous Ring +1 description.png
Augment-Icon.png
Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Chev. Cuisses +3 icon.pngChev. Cuisses +3 description.png Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  DT: Capped
DEF: 1998
HP: 3109
Enmity: 74
MEVA: 642
MDB: 34
SIRD: 20
Enmity Retention  
Burtgang icon.pngBurtgang description.png
Augment-Icon.png
Srivatsa icon.pngSrivatsa description.png 32x32.png Staunch Tathlum +1 icon.pngStaunch Tathlum +1 description.png
Chev. Armet +3 icon.pngChev. Armet +3 description.png Kgt. Beads +2 icon.pngKgt. Beads +2 description.png Foresti Earring icon.pngForesti Earring description.png Chev. Earring +1 icon.pngChev. Earring +1 description.png
Augment-Icon.png
Adamantite Armor icon.pngAdamantite Armor description.png Cab. Gauntlets +3 icon.pngCab. Gauntlets +3 description.png Apeile Ring +1 icon.pngApeile Ring +1 description.png Moonlight Ring icon.pngMoonlight Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Chev. Cuisses +3 icon.pngChev. Cuisses +3 description.png
Augment-Icon.png
Chev. Sabatons +3 icon.pngChev. Sabatons +3 description.png
  DT: Capped
DEF:1939
HP: 3219
Enmity: 102
MEVA: 548
MDB 46
MEVA  
Malignance Sword icon.pngMalignance Sword description.png Duban (Level 119 III) icon.pngDuban (Level 119 III) description.png 32x32.png Vanir Battery icon.pngVanir Battery description.png
Nyame Helm icon.pngNyame Helm description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Eabani Earring icon.pngEabani Earring description.png Flashward Earring icon.pngFlashward Earring description.png
Nyame Mail icon.pngNyame Mail description.png Nyame Gauntlets icon.pngNyame Gauntlets description.png Vengeful Ring icon.pngVengeful Ring description.png Purity Ring icon.pngPurity Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Asklepian Belt icon.pngAsklepian Belt description.png Nyame Flanchard icon.pngNyame Flanchard description.png Nyame Sollerets icon.pngNyame Sollerets description.png
  PDT: 41%
MDT: Capped
MEVA: 794
MDB: 44
HP: 3,101
  • Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.
  • Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.
  • This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.
  • Some better stats than the base set, but a little less DEF and weak in the MEVA department.
  • This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.

MDB  
Burtgang icon.pngBurtgang description.png
Augment-Icon.png
Aegis icon.pngFile:Aegis description.png 32x32.png Vanir Battery icon.pngVanir Battery description.png
Sakpata's Helm icon.pngSakpata's Helm description.png Warder's Charm +1 icon.pngWarder's Charm +1 description.png Spellbr. Earring icon.pngSpellbr. Earring description.png Sanare Earring icon.pngSanare Earring description.png
Adamantite Armor icon.pngAdamantite Armor description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Creed Baudrier icon.pngCreed Baudrier description.png Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Sakpata's Leggings icon.pngSakpata's Leggings description.png
  DT: Capped
DEF:1761
HP: 3035
MDB 69
Aminon  
Excalibur icon.pngExcalibur description.png
Augment-Icon.png
Aegis icon.pngFile:Aegis description.png 32x32.png Vanir Battery icon.pngVanir Battery description.png
Sakpata's Helm icon.pngSakpata's Helm description.png Coatl Gorget +1 icon.pngCoatl Gorget +1 description.png Spellbr. Earring icon.pngSpellbr. Earring description.png Sanare Earring icon.pngSanare Earring description.png
Adamantite Armor icon.pngAdamantite Armor description.png Sakpata's Gauntlets icon.pngSakpata's Gauntlets description.png Shadow Ring icon.pngShadow Ring description.png Vexer Ring +1 icon.pngVexer Ring +1 description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Asklepian Belt icon.pngAsklepian Belt description.png Sakpata's Cuisses icon.pngSakpata's Cuisses description.png Sakpata's Leggings icon.pngSakpata's Leggings description.png
  DT: Capped
DEF: 1741
HP: 2830
Enmity: 14
MEVA: 678
MDB: 66
SIRD: 20

Sets by Community, for community


Weaponskill Sets


Knights of Round  
Excalibur (Level 119 III) icon.pngExcalibur (Level 119 III) description.png
Augment-Icon.png
32x32.png 32x32.png Coiste Bodhar icon.pngCoiste Bodhar description.png
Nyame Helm icon.pngNyame Helm description.png
Augment-Icon.png
Rep. Plat. Medal icon.pngRep. Plat. Medal description.png Lugra Earring +1 icon.pngLugra Earring +1 description.png
Augment-Icon.png
Thrud Earring icon.pngThrud Earring description.png
Nyame Mail icon.pngNyame Mail description.png
Augment-Icon.png
Nyame Gauntlets icon.pngNyame Gauntlets description.png
Augment-Icon.png
Epaminondas's Ring icon.pngEpaminondas's Ring description.png Regal Ring icon.pngRegal Ring description.png
Rudianos's Mantle icon.pngRudianos's Mantle description.png
Augment-Icon.png
Kentarch Belt +1 icon.pngKentarch Belt +1 description.png
Augment-Icon.png
Nyame Flanchard icon.pngNyame Flanchard description.png
Augment-Icon.png
Nyame Sollerets icon.pngNyame Sollerets description.png
Augment-Icon.png

Situational Sets


Idle Full Refresh  
Moralltach icon.pngMoralltach description.png
Augment-Icon.png
32x32.png 32x32.png Homiliary icon.pngHomiliary description.png
Jumalik Helm icon.pngJumalik Helm description.png Creed Collar icon.pngCreed Collar description.png Moonshade Earring icon.pngMoonshade Earring description.png
Augment-Icon.png
32x32.png
Crepuscular Mail icon.pngCrepuscular Mail description.png Regal Gauntlets icon.pngRegal Gauntlets description.png Stikini Ring +1 icon.pngStikini Ring +1 description.png Stikini Ring +1 icon.pngStikini Ring +1 description.png
32x32.png Fucho-no-Obi icon.pngFucho-no-Obi description.png Odyssean Cuisses icon.pngOdyssean Cuisses description.png
Augment-Icon.png
Odyssean Greaves icon.pngOdyssean Greaves description.png
Augment-Icon.png
  +15~19
Stoneskin  
32x32.png 32x32.png 32x32.png 32x32.png
32x32.png Stone Gorget icon.pngStone Gorget description.png 32x32.png Earthcry Earring icon.pngEarthcry Earring description.png
32x32.png Stone Mufflers icon.pngStone Mufflers description.png 32x32.png 32x32.png
32x32.png Siegel Sash icon.pngSiegel Sash description.png Haven Hose icon.pngHaven Hose description.png 32x32.png
  +110