CatsEyeXI Content/Monsters

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Custom Foes

Fauregandi


Beaucedine Glacier
Spilling forth from the ancient depths of Pso'Xja, these rugged Diremites became accustomed to harsh conditions of the frozen wasteland they now inhabit.


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Frost Diremite 22~24 WAR 7 Located at (G-9)
Map

Treasures of Aht Urghan


Wajaom Woodlands
After an Imperial supplies unit was attacked by Mamool Ja, it was left abandoned. Migrating birds interupted their regular flight path to devour all the remains. These birds have now set up nest outside the city, hunting for scraps left by travelers.


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Toucan 30~32 WAR 10 Located at (M-7)
Greater Toucan 37~40 WAR 10 Located at (F-5)
Map



Bhaflau Thickets
The Mamool Ja only capture and train the most fierce raptors for combat. Recently several small groups of raptors have been found making their nests near the our Signal Towers. It is unknown if these raptors have yet been found by the Mamool Ja, but this is irrelevant. These raptors must be culled before they can be captured and trained by the Mamool Ja to fight against the Empire.


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Brush Raptor 24~27 ? ? (J-9) East Watchtower
Haraj Raptor 35~37 ? ? Sight (F-9) West Watchtower
Map




Alzadaal Undersea Ruins
After the Alzadaal Undersea Ruins was opened to the public, Qiqirn also began to inhabit the ruins. It seems that whilst exploring, they have inadvertently activated some of the Archaia inhabiting the area. Whilst not an immediate threat, the Aht Urhgan Archaeological Research Institute has requested that they be decommissioned to ensure the safety of the area.


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Archaic Cog (single) 40~42 WAR 12 Side rooms near Zhayolm & Silver Sea Remnants
(NE and SW Telepads in Nyzul)
Archaic Cogs (triple) 50~52 WAR 12 Side rooms near Bhaflau & Arrapago Remnants
(NW and SE Telepads in Nyzul)
Map

Shadowreign


Garlaige Citadel (S)


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Dusk Bats 55~60 ? 17
Slippery Sludge 55~60 ? 13 Reduced physical damage taken
Increased magical damage taken
Has MP but does not cast
Twilight Bats 70~75 ? 18 Y Sound
Map
Eldieme Necropolis (S)


Monsters
Monsters Lvl. Job Spawns Aggro Detects Drops Notes
Ruinous Randy
85+ BLU/BST/MNK (L-9) Map 2. Drop A. Y ??? Randys Rod

Starts as a BLU.

Changes to BST after his 1st defeat. Assisted with a Red Raptor that spams Foul Breath. Raptor can be slept.

Changes to MNK after his 2nd defeat. Uses Hundred Fist repeatedly and Chakra.

NOTE: Upon defeating each stage, Ruinous Randy will respawn in the center of the room and will use draw-in if the person with hate is too far away.

Notorious Monster Changes

Drop rates of NMs can be searched by looking up the monster while logged into the CatsEye website.

The Place Holder monster (PH) of an NM and the spawn/respawn information can be referenced via searching the code at Land Sand Boat. However, the custom changes via modules at CatsEye are in a private folder. While the PH IDs and etc aren't changed. There have been custom changes to NMs on the server detailed in the following table.

Monsters
NM PH Spawn % Respawn Window Notes
Despot 5% 1 Hour Former window 2 hours.
Faust Timed 1-2 Hours Former window 3-6 hours.
Mother Globe Timed 1-2 Hours Former window 3-6 hours.
Zipacna Timed 1-2 Hours Former window 3-4 hours.
Steam Cleaner 100% 1-2 Hours Former window 2-4 hours.
Arachne 10% 2 Hours Former PH chance of 5%.
Bonnacon 5% 8 Hours Former window 1-24 hours.
Bo'Who Warmonger 10% 2-3 Hours Former PH chance of 5%. Window was 1-8 hours.
Centurio XII-I Timed 9-12 Hours Former window 21-24 hours.
Deadly Dodo 5% 1 Hour Former PH chance of 33%.
Eba Timed 2-3 Hours Former window 8-12 hours.
Goblintrap 10% 1 Hour Former PH chance of 5%
Hundredscar Hajwaj 15% 1 Hour Former PH chance of 10%
Kirata 15% 2 Hours Former PH chance of 7%. Window was 1-8 hours.
Morbolger Timed 1-2 Hours Former window 21-24 hours.
Nue 10% 1 Hour Former PH chance of 5%. Window was 1-2 hours.
Orctrap 15% 1 Hour Former PH chance of 10%
Tres Duendes Timed 2-3 Hours Former window 21-24 hours.
Voluptuous Vivian 10% 8 Hours Former window 16 hours.
Bonnacon 5% 8 Hours Former window 1-24 hours.
Bloodtear Baldurf 90% 18 Hours Former window 21-24 hours.
Steelfleece Baldarich 90% 18 Hours Former window 21-24 hours.

Monster Changes

Certain basic foes have had their retail-accurate slotted spawn mechanics (where a single mob can respawn as one of several mobs; Mainly seen in Beastmen) set to spawn all variants at the same time. This is due to CEXI using some of these mobs for custom systems that benefit from having all these mobs spawning together. The mobs affected will be in: Valkurm Dunes, Fort Ghelsba, Palborough Mines, Giddeus, Ordelle's Caves and Qulun Dome.

Certain basic foes have minor adjustments to make them more functional for players to party on.

Aydeewa Subterrane

Batallia Downs

Batallia Downs (S)

Bibiki Bay

Bhaflau Thickets

Garlaige Citadel

  • Fortalice Bat, Kaboom, Warden Beetle, and Donjon Bat in the basement set to level 48-49.
    • The Grounds of Valor pages related to these mobs are turned off due to the monster level adjustment.

Misareaux Coast

  • Seaboard Vulture set to level 83-84.
    • Seaboard Vultures near the Survival Guide has been relocated and combined into a flock outside of Tavnazian Safehold.

Phomiuna Aqueducts

Aqueduct Spider set to level 44-47.

Rolanberry Fields (S)

Sacrarium

Aqueduct Spider set to level 57-59.

Sauromugue Champaign (S)

The Boyahda Tree

West Sarutabaruta (S)

  • Hispid Rarab set to level 39-41.
  • Toad set to level 42-44.
    • The north tower toads merged into the south tower camp.
  • Poroggo Gent set to level 43-45.
    • The Gents at the north and south tower during fog weather were placed nearby the toads along the coast.