CatsEyeXI Content/EXP

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  • Experience points are not split when partying server-wide, in order to encourage partying rather than penalize teaming up.
  • CatsEyeXI Accelerated ACE accumulate EXP points at an increased x1.5 rate, but get no EXP Chain bonus.
  • Crystal Warrior CW receive a EXP and Chain bonus after lv.40 while in parties (see CW Experience Points).
  • Wings-Era Warrior WEW receive a Chain bonus at lv.75 (see WEW Experience Points)

EXP Guide

See CatsEyeXI_NPCs#EXP_Guide.

EXP Guide (S)

See CatsEyeXI_NPCs#EXP_Guide_(S).

Ventures Locations

Locations which satisfy the mobs must be 3 levels higher than the highest level party member requirement of Ventures.

Standard Camps

Aydeewa Subterrane

Batallia Downs

  • (J-10), lv. 19~25, Clipper at lower levels, then Ba (no page)
    • Can start at 18 with a solid group
  • (J-6), lv. 22~25, Ba (no pages)
    • There are more Ba than on the J-10 camp

Batallia Downs (S)

  • (I-9), lv. 21~28, Lycopodium (no page)
  • (J-10), lv. 28~32, Clipper & Ba (no page)
    • The party needs to roam a bit
    • Can push to 33~34 on birds only

Bhaflau Thickets

  • (I-8) Map1, lv. 56~61, Lesser Colibri
    • Can push to 62 but very slow
    • Careful about undeads and formor at night

Bibiki Bay

Bostaunieux Oubliette

  • (D-9) Map2, lvl 49-53 Werebat (Mob Level 55-59)

Buburimu Peninsula

  • (K-9), lv. 15~19, Carnivorous Crawler & Bull Dhalmel (page 3)

Caedarva Mire

  • (E-10), lv. 56~63, Marsh Murre (no page)
    • West exit from Nashmau
  • (I-10), lv. 56~63, Marsh Murre (no page)
    • South exit from Nashmau
    • Harder to pull without links than the West camp

Cape Teriggan

Crawler's Nest

  • (K-8/L-8), lv. 31~38, Worker Crawler & Death Jacket (page 1)
  • (F-7/F-9), lv. 38+, Soldier Crawler & Nest Beetle (page 2)
    • Careful with linking when pulling the crawlers, as well as aggroing the scorpion

East Ronfaure (S)

  • (G-8/H-8), lv. 17~20, Scarab Beetle (no page)
    • Just keep moving
  • (I-9/I-9), lv. 37-44, Colibri (no page)

Eastern Altepa Desert

  • (I-6), lv. 31+, Sand Beetle & Desert Dhalmel (no page)
    • Careful with Donnergugi lottery pop NM from the beetles, and Earth Elementals during weather
    • Dhalmels from 33

Garlaige Citadel

Gustav Tunnel

Jugner Forest

Korroloka Tunnel

  • (H-8/J-8) Map1, lv. 16~24, Land Worm & Seeker Bats (page 1)
    • Make sure to Silence the worms
    • Can start at 15 with a good group, focussing only on the worms until 18.
  • (H-8/I-8) Map5, lv. 24~29, Lacerator & Spool Leech (page 8)
    • You'll need sneak/invisible to get there, which you can get from the book by selecting Circumspection for 5 tabs.
    • There's a book right there, handy to re-set regen/refresh

Kuftal Tunnel

  • (I/J-8/9/10) NW, lv. 54~58, Sand Lizard & Rober Crab (page 1)
    • Careful with lizards links and crab aggros

Labyrinth of Onzozo

...

Meriphataud Mountains

  • (H-5) NW, lv. 15~20, Crane Fly & Hill Lizard (page 1)
    • Mobs are spread out, the party will have to constantly move up and down the canyon
  • (E-6) SW of Outpost area.
    • Multiple mobs around this area. Start on saplings, then can change to flies/Lizards and then finally goblins/Boggarts all in this one area.

North Gustaberg (S)

Pashhow Marshlands



Qufim Island

  • (F-6) in front of the tower, lv20~23, Clippers
    • Stick with lv25~26 clippers for the first couple levels
  • (H-6) in the corridor, lv24~27, Clippers & Greater Pugils (page 3)
    • Clippers won't really count for the venture anymore, but since the page is 7 pugils & 3 clippers, it shouldn't slow things down too much

Rolanberry Fields

Rolanberry Fields (S)

  • (E-9) by the lake, lv. 40~42, Snipper (no page)
  • (E-9) in the trees, lv. 42~47, Berry Grub (no page)
  • (F-9), lv. 43~49, Champion Crawler (no page)
  • (G-7), lv. 45~52, Champion Crawler (no page)
    • Can start at 43 with a good group
  • (F/G-6/7), lv. 52~60, Dragonfly (no page)

Sea Serpent Grotto

  • (L-5) Map 1, lv. 31~36, Royal Leech and Undead Bats (page 1)
    • Can start at 28 with a good group
  • (N-14) Map1, lv. 32~37, Sahagin and Vampire Bat (page 3)
  • (N-14) Map1, lv. 33~38, Sahagin and Bigclaw (page 4)

Sauromugue Champaign

  • (G-8), lv. 17~25, Hill Lizard & Diving Beetle (page 1)
    • Focus on lizards fist
    • Can start at 15 with a solid group
  • (F-6), lv. 26~32, Tabar Beak (no page)

Sauromugue Champaign (S)


The Boyahda Tree

  • (H-10) Map 1, lv. 58~63, Mourioche & Robber Crab (page 2)
  • (F-6) Map 1, lv. 58~64, Moss Eater (page 3)

The Sanctuary of Zi'Tah

  • (F-8/G-8), lv. 35~42, Ogrefly, Myoxmycete, Goobbue Parasite

Uleguerand Range

Valkurm Dunes

West Sarutabaruta (S)

  • (I-7), lv. 15~, Crawler (no page)
  • (H-11/I-11), lv19~22, River Crab (no page)
  • (J-6), lv. 30~34, Savanna Dhalmel (no page)
  • (F-10/F-11), lv. 35~40, Toad (no page)

Western Altepa Desert

Yuhtunga Jungle

  • (G-5/6), lv. 22~28, Yuhtunga Mandragora (no page)
    • Watch out for Goblins at this level range
  • (I-7), lv. 28~32, Death Jackets and Goblins (page 2)
    • Down the hole at (H-6), towards (I-7). Careful with gobs in the tunnel.

Yhoator Jungle

Manaburn Camps

Custom Manaburn Venture camps.

Manaburn Camp Locations
Monster Lvl Name Zone Location Notes
20-22 Enchanted Leech Buburimu Peninsula (J-6/7)
Enchanted Leech Jugner Forest (J-9)
Enchanted Leech Maze of Shakhrami (E-7) Map 2 Dead End Tunnel
Access via A or B
Enchanted Leech Meriphataud Mountains (D-8)
Enchanted Leech Pashhow Marshlands (F-10)
Enchanted Leech Valkurm Dunes (I-6)
(D/E-7)
Alcove by cliff
Southern borner, against the mini-mountain.
Enchanted Crab West Sarutabaruta (S) (I-11)
21-23 Enchanted Crab North Gustaberg (S) (G-8) (Upper left corner)
25-27 Mystic Leech Buburimu Peninsula (I-6) & (J-5/6)
Mystic Leech Jugner Forest (L-7)
Mystic Leech Maze of Shakhrami (F-9) Map 1 Dead end. Careful with aggressive Slime on camp.
Mystic Leech Meriphataud Mountains (E-7)
Mystic Leech Pashhow Marshlands (I-11)
Mystic Leech Valkurm Dunes (K-6) & (E-6)
Mystic Pugil North Gustaberg (S) (F-8) (bottom of ramp)
28-32 Mana Leech Korroloka Tunnel (C-7) Map 2 (Near Survival Guide)
Mana Leech Batallia Downs (H-8) Lower left corner
Mana Leech Rolanberry Fields (K-7) Lower right corner
Mana Leech Sauromugue Champaign (F-5)
Mana Leech Qufim Island (H-6)
(H-8)
lower right corner
lower left corner
Mana Leech Yuhtunga Jungle (F-10) Top of cliff
Mana Leech Wajaom Woodlands (I-7) (Nearby Bees are aggressive)
38-42 Magic Jar Yhoator Jungle (J-11) With the adjustments to Pots at manaburn camps, this is now a fine camp.
Magic Sludge Sea Serpent Grotto (C-6) Map 1
Magic Jar Eastern Altepa Desert (J-7) With the adjustments to Pots at manaburn camps, this is now a fine camp.
Ascended Jar Western Altepa Desert (H-10) Mistaken Level range?
With the adjustments to Pots at manaburn camps, this is now a fine camp.
Ember Djinn Vunkerl Inlet (S) (F-5) Bombs - Make a pentagon shape, Shell+Protect on everyone, spaced out. Healers in the middle. Bounce mobs between players.
Mana Seedling Fort Karugo-Narugo (S) (F-5)
39-43 Magic Golem The Sanctuary of Zi'Tah (H-8) Upper left corner
39-40 Mystic Pugil Grauberg (G-6) Top of the Waterfall, easy access via EXP Guide[S]
40-44 Magic Sludge Garlaige Citadel (G-9) Map 1
41-45 Magic Berry Crawler's Nest (H-9) Map 1 (Subject to change)
45-48 Ascended Leech Gustav Tunnel (H-8) Map 1
Ascended Sludge Toraimarai Canal (I-6) Map 1
Ascended Pugil Misareaux Coast (I-6) Two aggressive Makara at camp
Ascended Pugil East Ronfaure (S) (H-8) River
48-52 Ascended Sludge Labyrinth of Onzozo (I-7)
53-56 Spectral Sludge Bostaunieux Oubliette (H-10) Map 3
Spectral Snoll Uleguerand Range (J-9)
Slippery Sludge Garlaige Citadel (S) (I-6) Basement - Go to B on north part of first map. Do NOT go to Banishing Gate.
61-64 Spectral Crab Kuftal Tunnel (F-7) Map 2
Spectral Kisser Wajaom Woodlands (J-8)
Spectral Crab Rolanberry Fields (S) (K-10)
64-66 Spectral Kisser Bhaflau Thickets (G-7) Map 1
65-68 Wizard Leech The Boyahda Tree (G/H-9) Map 3 By Ancient Goobbue
Terrible camp, aggressive mobs everywhere
Wizard Leech Caedarva Mire (H-10)
Wizard Leech Cape Teriggan (I-7) Another bad camp, lots of nearby aggressive mobs
66-69 Wizard Golem Ro'Maeve (D-10)
67-70 Wizard Uragnite Bibiki Bay (G-9/10)
69-72 Wizard Sludge Aydeewa Subterrane (H-7) Map 6 Enter from Wajaom Woodlands #10