CatsEyeXI/Crystal Warrior New Player Guide

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Getting Started

  • Create a new account and select the Create a Crystal Warrior account option
  • Verify your email. If you didn't receive an email (Check spam folder), file a GM ticket under Help Desk on the Discord
  • Login and create a character on the website (This is necessary to ensure your Crystal Warrior goes through the intro, receiving Provenance Ring and the option to become Unbreakable)
  • If your character does not start in Provenance, file a GM ticket under Help Desk on Discord to have your character set up properly.
  • You can refer friends by using their link (eg. https://catseyexi.com/join/Name) or by entering their character's name during the sign up process

A Crystal Prelude

Upon entering the game, you will find yourself in the Crystal Warrior exclusive hub - Provenance.

  • Talk to the Crystal Warden a couple times until you get teleported to Vanadiel.

DO NOT RUN OFF, OR TRY AND GET TO THE STARTING CITY WITHOUT DOING THE QUEST BELOW!
You must complete this introductory quest to receive your starting equipment.

  • Speak to the starting NPC near where you were teleported to (Robineaux, Iron Wolf, Erudu-Faludu) to receive a Hatchet, Pickaxe or Sickle
  • Trade the tool to the relevant gathering point (Loose Branch, Brittle Rocks, Dangling Root) to receive a material
  • Trade the received material back to the starting NPC to receive your starting equipment
    • Equip yourself with your starting weapon and prepare for combat!
  • Speak to the starting NPC to begin an encounter with a notorious monster
  • Defeat the monster and speak to the NPC again to receive an Adventurer Coupon and you will then be warped out, near to your starting city

Early Tips

New Starting Quests

San d'Oria
Quest Zone NPC Level Required Reward
Hungry Customer Southern San d'Oria Couquillard (K-6) 1 Hare Meat x12 900 Gil
Staying Afloat Northern San d'Oria Archimedes (F-6) 1 Acorn x12 800 Gil
On Guard West Ronfaure Somnelius (H-5) 5 Sleepshroom x2 Kenpogi
In Sheep's Clothing Northern San d'Oria Chilly Wolf (C-9) 5 Sheepskin x3 250 Gil
Hatchet Job East Ronfaure Aesculian (I-7) 5 Grilled Hare x1 Hatchet x12
On Watch West Ronfaure Somnelius (H-5) 10 NM Fight Brass Xiphos
Rambling Around Southern San d'Oria Glenda (K-8) 10 NM Fight 1500 Gil
Rambling Around II Southern San d'Oria Glenda (K-8) 10 Lanolin x2 1800 Gil
Bastok
Quest Zone NPC Level Required Reward
Bug Report Port Bastok Bardus (K-6) 1 Insect Wing x12 400 Gil
Chasing Tails Bastok Mines Shining Stone (K-7) 1 Lizard Tail x12 600 Gil
Buzz Off Bastok Mines Sinister Moon (K-6) 5 Giant Stinger x1 Leather Vest
Birdsearch Bastok Markets Neavias (H-9) 5 Bird Feather x4 400 Gil
Mining My Business Zeruhn Mines Iron Digger (J-9) 5 Sweet Lizard x1 Pickaxe x12
Buzz Kill Bastok Mines Sinister Moon (K-6) 10 NM Fight Brass Spear
That's All Folks Port Bastok Conchata-Potata (E-6) 10 NM Fight 1500 Gil
In A Bucket Port Bastok Conchata-Potata (E-6) 10 Crab Shell x3 1800 Gil
Windurst
Quest Zone NPC Level Required Reward
Only the Dose Windurst Woods Perah Celehsi (J-8) 1 Giant Stinger x1 300 Gil
Down to Earth Windurst Waters Hermin-Harmon (F-7) 1 Meteorite x1 Rare Ore
Say Peas Windurst Waters Perara (E-9) 5 Rarab Tail x5 Robe
Rustling Feathers Port Windurst Puluki-Culuki (B-4) 5 Yagudo Feather x12 400 Gil
Reaping Rewards West Sarutabaruta Fha Mhakyaa (G-9) 5 Honeyed Egg x1 Sickle x12
Get Cracking Windurst Waters Perara (E-9) 10 NM Fight Holly Staff
Neck and Neck Port Windurst Erbelie (G-8) 10 NM Fight 1500 Gil
Neck and Neck II Port Windurst Erbelie (G-8) 10 Papaka Grass x3 600 Gil

Storage

Returning players may be unaware of the Wardrobe system. As a Crystal Warrior, you can unlock this extra storage through various activities. This storage can be accessed at any time, and gear can be equipped directly from storage to free up inventory space.

  • Defeating any of these starter area Notorious Monsters for the first time grants 2 Wardrobe slots: Leaping Lizzy, Jaggedy-Eared Jack, and Spiny Spipi.
  • Each starting nation has a HELM introductory quest that grants an easy Wardrobe slot and requires ingredients from the starting zones: Hatchet Job (San d'Oria), Mining My Business (Bastok), and Reaping Rewards (Windurst). Completing all three quests rewards a Field Tunica.
  • Completing every nation's missions awards a single Wardrobe slot. This includes optional missions, so complete every available mission for extra storage. This can be done for each nation, not just your starting nation.

Full lists of all unlocks can be found on the CatsEyeXI Content: Inventory page.

Level 8 - Allied Incursons: Tier 1

Starting at level 8, you can join in Allied Incursions, which are CW-exclusive, short dungeon-like assaults on Beastmen Strongholds. There are 3 Tier 1 Incursions; Giddeus, Fort Ghelsba and Palborough Mines.

  • Each Incursion may be attempted daily (JST Midnight)
  • One player must be in possessions of a starting item, a Beastman Banner (Obtained from Garrison) to begin
    • It is recommended to see if anyone in the Global Linkshell is able to assist in donating a Beastman Banner pop item, for the closest Incursion to your starting city.
  • Players start with a level sync at the lowest level (Level 8), which increases as they defeat bosses
  • Each round features a series of target monsters followed by a boss target
  • Each round may feature either a bonus target monster or a bonus chest for extra currency.
  • After using a weaponskill on a boss, it will reveal its weapon type weakness. Using a weaponskill that matches the weakness will award an extra bonus.
  • Once each round's boss is defeated, the level sync cap will raise, currency will be rewarded, and a purple marker will appear on the ground offering one of several boss bonus buffs.
  • A variety of temporary items and effects can be purchased from the Incursion flag or obtained as rewards from bosses and chests to aid in combat.

The Incursion ends when the final round is completed. Defeating the final boss spawns an Incursion Case for each player containing gil, a chance to roll the zone's unique items and a unique randomly augmented item per area.

For more comprehensive infomation, please visit the CW Incursions page.

Level 10 - Obtaining Your First Trust (Matter of Trust I)

At level 10, you'll be able to obtain your first trust, via a quest from the following NPCs:

The NPC will send you to inspect a Crystal Anomaly:

Prepare for combat. You will face off against a Crystal Weapon in a level capped (Lv10) encounter.

  • Build TP on nearby mobs before you begin
  • Ensure you have a level appropriate weapon
  • If you're playing a mage, consider asking for help

After the fight, inspect the Crystal Anomaly again and return to the quest giver to receive your first trust!

Additional info:

  • The Matter of Trust quest line consists of three quests at levels 10, 25, and 40
  • Each nation's quests can be completed regardless of current allegiance

Lower Level Quests

There are many new Crystal Warrior quests to explore. Here are just a few to get you started.

New Early Quests
Quest Zone NPC Level Required Reward
Head First Konschtat Highlands Hume Footprint (L-8) 15 Magicked Skull Lizard Mantle
Likely Tails Tahrongi Canyon Mithra Tracks (J-8) 15 Wild Rabbit Tail Cotton Cape
Helping Hands Selbina Manusiel (J-9) 20 Damselfly Worm Lizard Gloves
Rolling with Punches Selbina Manusiel (I-9) 20 Dhalmel Saliva Cotton Tekko
Saving My Hide Southern San d'Oria Alutanie (D-8) 20 NM Fight Lizard Belt
Wanting Ore Metalworks Ferredec (F-9) 20 NM Fight Plate Belt
Feather Forecast Windurst Woods Pennana (G-12) 20 NM Fight Silver Obi

Level 15 - Ventures

In addition to Fields of Valor, characters on CatsEyeXI may participate in EXP Ventures which cycle daily. Ventures are designed to promote traditional EXP parties for the Lv75 Era. Ventures offer additional experience, various rewards and Venture Points.

  • You must register with one of the Guild Goblins for a one-off payment of 5000 gil
  • Mobs must be higher than 2 levels above your party
  • Parties with trusts will not gain credit
  • Daily ventures can be viewed with the !ventures command or by visiting a member of the Goblin Venture Guild
  • Unlike Fields of Valor and Grounds of Valor all listed mobs qualify for progression credit
  • Upon defeating enough targets, the player will receive EXP, Venture Points and a Giftbox
  • Ventures will automatically repeat until they change over (JST Midnight)

Special Ventures may also be undertaken for other activities such as HELM, Fishing and Dynamis.

For more comprehensive information, please visit the Ventures page.

Level 30 - Armor Set Quests

Level 30 Armor Quests
Quest Zone NPC Reward
Empty Handed Ru'Lude Gardens Faded Footprint (H-7) Shade Harness Set
Running on the Range East Ronfaure Nefari (K-4) Garish Attire Set
Searching the Citadel Garlaige Citadel Cramp (G-8) Seer's Attire Set
Navigating the Nest Crawlers' Nest Bella (J-9) Noct Attire Set
Negotiating the Necropolis The Eldieme Necropolis Aletta (J-8) Eisen Armor Set (+DRK,+DRG)
Horutoto Hakken Inner Horutoto Ruins Gan-Ban (H-8, behind Three Mage Gate) Soil Garb Set (+PUP)

Mid-level Tips

Campfire

Located in Provenance, whilst you have any food buff active, trade any log (e.g. Ash Log) to get bonus to the food effect, giving you increased success rates and more! (See: Campfire)

Level 40 - Ephemeral Box & Trust Slot #2

As well as obtaining the Ephemeral Box, level 40+ allows you to start the Matter of Trust III quests, where upon completion you will receive a trust per city, and will unlock the use of a 2nd trust.

Level 50 - Yagudo Arena (Custom CW Battlefield)

The Yagudo Arena is a Level 50 capped group encounter that provides augmented rewards. It can be completed every day (24 hours).

Level 60 - Tonberry Trouble (Custom CW Battlefield)

Tonberry Trouble is a level 60 required and capped Crystal Warrior battle system that can be completed once per day for unique augmentable rewards, trusts and Ephemeral Box unlocks. Players must work together by co-ordinating magic spells and using elemental weaponskills to activate the correct triggers and earn as many points as possible. It can be completed every day (24 hours).

Level 65 - Goblin's Gambit (Custom CW Battlefield)

Goblin's Gambit sees players engage in heated battle against Goblins in Movalpolos. Each goblin has a different damage immunity, and thus requires players of different damage types to work together. It can be completed every day (24 hours).