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CatsEyeXI/Crystal Warrior New Player Guide
| This article is related to the CatsEyeXI Private Server and not the official version of Final Fantasy XI. Private Servers are not sanctioned by Square Enix Holdings Co., Ltd. Please see the Private Server page for further information on this subject. |
Getting Started
- Create a new account and select the Create a Crystal Warrior account option
- Verify your email. If you didn't receive an email (Check spam folder), file a GM ticket under Help Desk on the Discord
- Login and create a character on the website (This is necessary to ensure your Crystal Warrior goes through the intro, receiving Provenance Ring and the option to become Unbreakable)
- If your character does not start in Provenance, file a GM ticket under Help Desk on Discord to have your character set up properly.
- You can refer friends by using their link (eg. https://catseyexi.com/join/Name) or by entering their character's name during the sign up process
A Crystal Prelude
Upon entering the game, you will find yourself in the Crystal Warrior exclusive hub - Provenance.
- Talk to the Crystal Warden a couple times until you get teleported to Vanadiel.
DO NOT RUN OFF, OR TRY AND GET TO THE STARTING CITY WITHOUT DOING THE QUEST BELOW!
You must complete this introductory quest to receive your starting equipment.
- San d'Orians will begin in King Ranperre's Tomb
- Bastokans will begin in Dangruf Wadi
- Windurstians will begin in Toraimarai Canal
- Speak to the starting NPC near where you were teleported to (Robineaux, Iron Wolf, Erudu-Faludu) to receive a
Hatchet,
Pickaxe or
Sickle - Trade the tool to the relevant gathering point (Loose Branch, Brittle Rocks, Dangling Root) to receive a material
- Trade the received material back to the starting NPC to receive your starting equipment
- Equip yourself with your starting weapon and prepare for combat!
- Speak to the starting NPC to begin an encounter with a notorious monster
- Defeat the monster and speak to the NPC again to receive an
Adventurer Coupon and you will then be warped out, near to your starting city
Early Tips
- Complete the Tutorial quest for some free
Meat Jerky and an
EXP ring - The new Crystal Warrior quests provide a decent amount of gil to get started
- All nation starter ring quests can be completed, regardless of your current allegiance
San d'Orian Ring: Ring Around the Roses - Aeolia, Southern San d'Oria (M-8)
Bastokan Ring: Running Rings Around - Verona, Bastok Markets (K-9)
Windurstian Ring: Give Me a Ring - Moyeyo, Windurst Woods (K-11)
- Be sure to check the Conquest Points items available in your nation, a number of powerful level 10 armor and weapons are available
- Novice Trials are custom CEXI augment paths that provide some great upgrades on low level gear and many trials are approachable for low level characters
- !help can be used to display a list of commands that are available for you to use
New Starting Quests
| San d'Oria | |||||
|---|---|---|---|---|---|
| Quest | Zone | NPC | Level | Required | Reward |
| Hungry Customer | Southern San d'Oria | Couquillard (K-6) | 1 | ||
| Staying Afloat | Northern San d'Oria | Archimedes (F-6) | 1 | ||
| On Guard | West Ronfaure | Somnelius (H-5) | 5 | ||
| In Sheep's Clothing | Northern San d'Oria | Chilly Wolf (C-9) | 5 | ||
| Hatchet Job | East Ronfaure | Aesculian (I-7) | 5 | ||
| On Watch | West Ronfaure | Somnelius (H-5) | 10 | NM Fight | |
| Rambling Around | Southern San d'Oria | Glenda (K-8) | 10 | NM Fight | |
| Rambling Around II | Southern San d'Oria | Glenda (K-8) | 10 | ||
| Bastok | |||||
|---|---|---|---|---|---|
| Quest | Zone | NPC | Level | Required | Reward |
| Bug Report | Port Bastok | Bardus (K-6) | 1 | ||
| Chasing Tails | Bastok Mines | Shining Stone (K-7) | 1 | ||
| Buzz Off | Bastok Mines | Sinister Moon (K-6) | 5 | ||
| Birdsearch | Bastok Markets | Neavias (H-9) | 5 | ||
| Mining My Business | Zeruhn Mines | Iron Digger (J-9) | 5 | ||
| Buzz Kill | Bastok Mines | Sinister Moon (K-6) | 10 | NM Fight | |
| That's All Folks | Port Bastok | Conchata-Potata (E-6) | 10 | NM Fight | |
| In A Bucket | Port Bastok | Conchata-Potata (E-6) | 10 | ||
| Windurst | |||||
|---|---|---|---|---|---|
| Quest | Zone | NPC | Level | Required | Reward |
| Only the Dose | Windurst Woods | Perah Celehsi (J-8) | 1 | ||
| Down to Earth | Windurst Waters | Hermin-Harmon (F-7) | 1 | ||
| Say Peas | Windurst Waters | Perara (E-9) | 5 | ||
| Rustling Feathers | Port Windurst | Puluki-Culuki (B-4) | 5 | ||
| Reaping Rewards | West Sarutabaruta | Fha Mhakyaa (G-9) | 5 | ||
| Get Cracking | Windurst Waters | Perara (E-9) | 10 | NM Fight | |
| Neck and Neck | Port Windurst | Erbelie (G-8) | 10 | NM Fight | |
| Neck and Neck II | Port Windurst | Erbelie (G-8) | 10 | ||
Storage
Returning players may be unaware of the Wardrobe system. As a Crystal Warrior, you can unlock this extra storage through various activities. This storage can be accessed at any time, and gear can be equipped directly from storage to free up inventory space.
- Defeating any of these starter area Notorious Monsters for the first time grants 2 Wardrobe slots: Leaping Lizzy, Jaggedy-Eared Jack, and Spiny Spipi.
- Each starting nation has a HELM introductory quest that grants an easy Wardrobe slot and requires ingredients from the starting zones: Hatchet Job (San d'Oria), Mining My Business (Bastok), and Reaping Rewards (Windurst). Completing all three quests rewards a Field Tunica.
- Completing every nation's missions awards a single Wardrobe slot. This includes optional missions, so complete every available mission for extra storage. This can be done for each nation, not just your starting nation.
Full lists of all unlocks can be found on the CatsEyeXI Content: Inventory page.
Level 8 - Allied Incursons: Tier 1
Starting at level 8, you can join in Allied Incursions, which are CW-exclusive, short dungeon-like assaults on Beastmen Strongholds. There are 3 Tier 1 Incursions; Giddeus, Fort Ghelsba and Palborough Mines.
- Each Incursion may be attempted daily (JST Midnight)
- One player must be in possessions of a starting item, a
Beastman Banner (Obtained from Garrison) to begin
- It is recommended to see if anyone in the Global Linkshell is able to assist in donating a Beastman Banner pop item, for the closest Incursion to your starting city.
- Players start with a level sync at the lowest level (Level 8), which increases as they defeat bosses
- Each round features a series of target monsters followed by a boss target
- Each round may feature either a bonus target monster or a bonus chest for extra currency.
- After using a weaponskill on a boss, it will reveal its weapon type weakness. Using a weaponskill that matches the weakness will award an extra bonus.
- Once each round's boss is defeated, the level sync cap will raise, currency will be rewarded, and a purple marker will appear on the ground offering one of several boss bonus buffs.
- A variety of temporary items and effects can be purchased from the Incursion flag or obtained as rewards from bosses and chests to aid in combat.
The Incursion ends when the final round is completed. Defeating the final boss spawns an Incursion Case for each player containing gil, a chance to roll the zone's unique items and a unique randomly augmented item per area.
For more comprehensive infomation, please visit the CW Incursions page.
Level 10 - Obtaining Your First Trust (Matter of Trust I)
At level 10, you'll be able to obtain your first trust, via a quest from the following NPCs:
- San d'Oria - Keenajaques (G-8) Port San d'Oria
- Bastok - Reisle (H-5) Bastok Markets
- Windurst - Sharara (K-6) Windurst Walls
The NPC will send you to inspect a Crystal Anomaly:
- San d'Oria - (L-8) La Theine Plateau
- Bastok - (K-5) Konschtat Highlands
- Windurst - (I-5) Tahrongi Canyon
Prepare for combat. You will face off against a Crystal Weapon in a level capped (Lv10) encounter.
- Build TP on nearby mobs before you begin
- Ensure you have a level appropriate weapon
- If you're playing a mage, consider asking for help
After the fight, inspect the Crystal Anomaly again and return to the quest giver to receive your first trust!
Additional info:
- The Matter of Trust quest line consists of three quests at levels 10, 25, and 40
- Each nation's quests can be completed regardless of current allegiance
Lower Level Quests
There are many new Crystal Warrior quests to explore. Here are just a few to get you started.
| New Early Quests | |||||
|---|---|---|---|---|---|
| Quest | Zone | NPC | Level | Required | Reward |
| Head First | Konschtat Highlands | Hume Footprint (L-8) | 15 | ||
| Likely Tails | Tahrongi Canyon | Mithra Tracks (J-8) | 15 | ||
| Helping Hands | Selbina | Manusiel (J-9) | 20 | ||
| Rolling with Punches | Selbina | Manusiel (I-9) | 20 | ||
| Saving My Hide | Southern San d'Oria | Alutanie (D-8) | 20 | NM Fight | |
| Wanting Ore | Metalworks | Ferredec (F-9) | 20 | NM Fight | |
| Feather Forecast | Windurst Woods | Pennana (G-12) | 20 | NM Fight | |
Level 15 - Ventures

In addition to Fields of Valor, characters on CatsEyeXI may participate in EXP Ventures which cycle daily. Ventures are designed to promote traditional EXP parties for the Lv75 Era. Ventures offer additional experience, various rewards and Venture Points.
- You must register with one of the Guild Goblins for a one-off payment of 5000 gil
- Magilox (K-13) Windurst Woods
- Orenix (I-9) Bastok Mines
- Woodnix (I-11) Southern San d'Oria
- Populox (I-11) Upper Jeuno
- Mobs must be higher than 2 levels above your party
- Parties with trusts will not gain credit
- Daily ventures can be viewed with the !ventures command or by visiting a member of the Goblin Venture Guild
- Unlike Fields of Valor and Grounds of Valor all listed mobs qualify for progression credit
- Upon defeating enough targets, the player will receive EXP, Venture Points and a Giftbox
- Ventures will automatically repeat until they change over (JST Midnight)
Special Ventures may also be undertaken for other activities such as HELM, Fishing and Dynamis.
For more comprehensive information, please visit the Ventures page.
Level 30 - Armor Set Quests
| Level 30 Armor Quests | |||||
|---|---|---|---|---|---|
| Quest | Zone | NPC | Reward | ||
| Empty Handed | Ru'Lude Gardens | Faded Footprint (H-7) | |||
| Running on the Range | East Ronfaure | Nefari (K-4) | |||
| Searching the Citadel | Garlaige Citadel | Cramp (G-8) | |||
| Navigating the Nest | Crawlers' Nest | Bella (J-9) | |||
| Negotiating the Necropolis | The Eldieme Necropolis | Aletta (J-8) | |||
| Horutoto Hakken | Inner Horutoto Ruins | Gan-Ban (H-8, behind Three Mage Gate) | |||
Mid-level Tips
- Upon completing the level 40 quest for your Trust permit and hitting nation Rank 3, gather some
Yagudo Bead Necklaces to unlock Trust: Nanaa Mihgo. As a Thief trust, she comes with Treasure Hunter that upgrades to tier 2 at level 45.
- By this level you should be able to participate in the weekly Clamming Competition (Buburimu Peninsula or Valkurm Dunes), which take places two hours after each Conquest Tally. The winner of the competition earns 1 Million Gil!
Campfire
Located in Provenance, whilst you have any food buff active, trade any log (e.g. Ash Log) to get bonus to the food effect, giving you increased success rates and more! (See: Campfire)
Level 40 - Ephemeral Box & Trust Slot #2
- At Level 40+ Crystal Warriors will be able to complete a quest to unlock the Ephemeral Box
- Much like Ephemeral Moogles, the Ephemeral Box allows Crystal Warriors to store and retrieve their synthesis materials from any guild location
- A list of materials that can be stored is available on the Ephemeral Box page
As well as obtaining the Ephemeral Box, level 40+ allows you to start the Matter of Trust III quests, where upon completion you will receive a trust per city, and will unlock the use of a 2nd trust.
- Matter of Trust III: Bastok (Trust: Naji)
- Matter of Trust III: San d'Oria (Trust: Excenmille)
- Matter of Trust III: Windurst (Trust: Kupipi)
Level 50 - Yagudo Arena (Custom CW Battlefield)
The Yagudo Arena is a Level 50 capped group encounter that provides augmented rewards. It can be completed every day (24 hours).
- See the Yagudo Arena page for more information.
Level 60 - Tonberry Trouble (Custom CW Battlefield)
Tonberry Trouble is a level 60 required and capped Crystal Warrior battle system that can be completed once per day for unique augmentable rewards, trusts and Ephemeral Box unlocks. Players must work together by co-ordinating magic spells and using elemental weaponskills to activate the correct triggers and earn as many points as possible. It can be completed every day (24 hours).
- See the Tonberry Trouble page for more information.
Level 65 - Goblin's Gambit (Custom CW Battlefield)
Goblin's Gambit sees players engage in heated battle against Goblins in Movalpolos. Each goblin has a different damage immunity, and thus requires players of different damage types to work together. It can be completed every day (24 hours).
- See the Goblin's Gambit page for more information.


